Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Ahmed93
Yu Huang
Level 87
God Stats
4W - 2L
1,492 SR
Queue Stats
89W - 108L
1,383 Elo+
Solo
Ares
Ares
ZJChow
Ares
Level 141
God Stats
17W - 16L
1,516 SR
Queue Stats
258W - 257L
1,472 Elo+
Solo
Cernunnos
Cernunnos
bionicler
Cernunnos
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 193L
1,488 Elo+
Solo
Team Averages
Level 97
1,502 SR
1,469 Elo+

VS

Team Averages
Level 98
1,530 SR
1,462 Elo+
Khepri
Khepri
 
Khepri
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
IRONNEE
Vamana
Level 127
God Stats
4W - 4L
1,706 SR
Queue Stats
75W - 73L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
MrSafwat
Heimdallr
Level 68
God Stats
6W - 6L
1,575 SR
Queue Stats
234W - 246L
1,436 Elo+
Solo
Thanatos
Thanatos
MrWorldwide95
Thanatos
Level 82
God Stats
7W - 8L
1,436 SR
Queue Stats
199W - 205L
1,440 Elo+
Solo
Nu Wa
Nu Wa
realolvi
Nu Wa
Level 78
God Stats
50W - 58L
1,434 SR
Queue Stats
217W - 226L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 1 / 0
6,959
535
5,129
11,801
10,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
 
Arachne
11
1 / 0 / 0
6,118
471
2,992
10,654
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Ahmed93
Yu Huang
12
3 / 0 / 0
6,620
509
3,846
6,160
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
ZJChow
Ares
11
1 / 0 / 4
6,906
531
4,093
10,332
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
bionicler
Cernunnos
12
3 / 0 / 1
7,412
570
9,230
10,787
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 0
5,777
444
1,900
6,974
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
IRONNEE
Vamana
12
1 / 0 / 0
7,002
539
8,409
9,396
8,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
MrSafwat
Heimdallr
11
0 / 1 / 0
6,057
466
7,670
10,911
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
MrWorldwide95
Thanatos
10
0 / 3 / 0
6,186
476
2,388
10,710
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
realolvi
Nu Wa
11
0 / 2 / 0
6,183
476
7,694
4,903
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Arachne
 
Arachne
1
0
0
1
L
Khepri
 
Khepri
0
2
0
0
W
Yu Huang
Ahmed93
Yu Huang
3
0
0
3
L
Vamana
IRONNEE
Vamana
1
0
0
1
L
Heimdallr
MrSafwat
Heimdallr
0
1
0
0
L
Thanatos
MrWorldwide95
Thanatos
0
3
0
0
W
Ares
ZJChow
Ares
1
0
4
3
W
Cernunnos
bionicler
Cernunnos
3
0
1
3.5
L
Nu Wa
realolvi
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,290
Damage
28,061
49,734
Taken
42,894
31,584
Mitigated
23,914
20,476
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,129
2,244
0
4,061
11,801
10,071
0
581
11,220
0
53,536
W
Arachne
 
Arachne
2,992
2,157
0
3,796
10,654
4,025
0
1,893
8,761
0
41,682
L
Khepri
 
Khepri
1,900
166
0
1,547
6,974
5,028
0
2,314
4,660
15,934
793
W
Yu Huang
Ahmed93
Yu Huang
3,846
347
0
1,250
6,160
2,678
0
3,036
3,124
44,988
0
L
Vamana
IRONNEE
Vamana
8,409
4,041
0
4,286
9,396
8,425
918
193
9,203
0
52,346
L
Heimdallr
MrSafwat
Heimdallr
7,670
3,641
0
3,888
10,911
4,036
0
1,307
9,604
0
40,964
L
Thanatos
MrWorldwide95
Thanatos
2,388
852
0
8,281
10,710
4,633
0
2,114
8,596
0
49,175
W
Ares
ZJChow
Ares
4,093
509
135
3,236
10,332
10,086
0
2,314
8,018
17,394
1,604
W
Cernunnos
bionicler
Cernunnos
9,230
5,731
0
7,998
10,787
4,724
630
1,426
9,361
0
71,667
L
Nu Wa
realolvi
Nu Wa
7,694
1,831
0
750
4,903
1,792
516
1,889
3,014
53,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
31,205
372
Minions Killed
370
0
Camps Cleared
0
1,300,959
Distance Traveled
1,217,658
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,959
535
93
7
0
227,387
1
W
Arachne
6,118
471
70
5
0
264,550
5
L
Khepri
5,777
444
39
3
0
260,205
6
W
Yu Huang
6,620
509
69
5
0
238,934
2
L
Vamana
7,002
539
100
8
0
256,450
5
L
Heimdallr
6,057
466
59
5
0
238,728
2
L
Thanatos
6,186
476
93
7
0
207,488
4
W
Ares
6,906
531
24
2
0
316,221
4
W
Cernunnos
7,412
570
116
9
0
253,867
2
L
Nu Wa
6,183
476
79
6
0
254,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role