Player Matchup

Zeus
Zeus
ANDREHIT0WER
Zeus
Level 85
God Stats
28W - 55L
1,311 SR
Queue Stats
28W - 61L
1,300 Elo+
Party 1
Athena
Athena
I So1us I
Athena
Level 70
God Stats
20W - 32L
1,354 SR
Queue Stats
31W - 69L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
InvictaNova88
Kukulkan
Level 43
God Stats
16W - 21L
1,409 SR
Queue Stats
17W - 26L
1,352 Elo+
Party 1
Ah Puch
Ah Puch
MonkiBLufy86
Ah Puch
Level 68
God Stats
8W - 14L
1,300 SR
Queue Stats
24W - 53L
1,269 Elo+
Party 1
Nox
Nox
shanpain
Nox
Level 65
God Stats
16W - 30L
1,317 SR
Queue Stats
34W - 73L
1,304 Elo+
Party 1
Team Averages
Level 66
1,338 SR
1,306 Elo+

VS

Team Averages
Level 106
1,515 SR
1,492 Elo+
Lancelot
Lancelot
BOOMFRENCHTOAST
Lancelot
Level 156
God Stats
26W - 27L
1,523 SR
Queue Stats
1,564W - 1,759L
1,449 Elo+
Solo
Bellona
Bellona
Jumpman1977420
Bellona
Level 68
God Stats
75W - 89L
1,562 SR
Queue Stats
279W - 359L
1,518 Elo+
Solo
Merlin
Merlin
Nobilus
Merlin
Level 67
God Stats
3W - 5L
1,566 SR
Queue Stats
11W - 7L
1,619 Elo+
Solo
Olorun
Olorun
ScarTombstone
Olorun
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,441 Elo+
Solo
Medusa
Medusa
WorthEmperor37
Medusa
Level 87
God Stats
4W - 6L
1,423 SR
Queue Stats
66W - 62L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
10,977
1,098
15,647
6,910
2,648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
I So1us I
Athena
15
1 / 0 / 8
9,534
953
6,124
12,130
12,320
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
InvictaNova88
Kukulkan
15
2 / 2 / 4
9,901
990
6,299
10,314
5,016
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
MonkiBLufy86
Ah Puch
15
1 / 0 / 7
9,412
941
5,916
2,935
1,374
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 0 / 8
9,872
987
4,572
6,298
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

269

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
1 / 1 / 1
9,747
975
8,389
6,958
3,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 1
9,162
916
2,194
10,393
18,682
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Nobilus
Merlin
15
0 / 3 / 0
9,306
931
8,705
6,017
2,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 1
9,436
944
8,460
12,534
6,047
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 1 / 2
9,047
905
7,973
6,553
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
12
Kills
3
3
Deaths
12
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Lancelot
1
1
1
1.5
W
Athena
I So1us I
Athena
1
0
8
5
W
Kukulkan
InvictaNova88
Kukulkan
2
2
4
2
L
1
1
1
1.5
W
Ah Puch
MonkiBLufy86
Ah Puch
1
0
7
4.5
L
Merlin
Nobilus
Merlin
0
3
0
0
L
1
6
1
0.25
L
0
1
2
1
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,558
Damage
35,721
38,587
Taken
42,455
24,374
Mitigated
34,129
3,396
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,647
410
0
11
6,910
2,648
0
1,961
4,949
34,024
0
L
Lancelot
8,389
856
0
848
6,958
3,443
0
5,762
1,196
0
23,989
W
Athena
I So1us I
Athena
6,124
1,277
388
676
12,130
12,320
0
7,126
5,004
12,764
0
W
Kukulkan
InvictaNova88
Kukulkan
6,299
549
0
490
10,314
5,016
0
4,547
5,767
41,892
0
L
2,194
554
0
481
10,393
18,682
0
8,640
1,753
0
7,253
W
Ah Puch
MonkiBLufy86
Ah Puch
5,916
102
695
685
2,935
1,374
0
1,147
1,788
22,187
0
L
Merlin
Nobilus
Merlin
8,705
535
0
746
6,017
2,868
0
5,871
146
39,722
0
L
8,460
4,552
230
2,615
12,534
6,047
0
12,387
147
30,639
0
L
7,973
2,472
0
193
6,553
3,089
0
5,898
655
0
24,872
W
4,572
493
92
359
6,298
3,016
0
2,384
3,914
12,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,696
Gold Earned
46,698
210
Minions Killed
232
4
Camps Cleared
8
994,471
Distance Traveled
851,738
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,977
1,098
46
5
1
198,141
0
L
Lancelot
9,747
975
39
4
3
189,086
0
W
Athena
9,534
953
12
1
1
212,874
0
W
Kukulkan
9,901
990
94
9
1
197,358
2
L
Bellona
9,162
916
16
2
4
161,151
0
W
Ah Puch
9,412
941
38
4
0
184,246
0
L
Merlin
9,306
931
77
8
0
185,073
0
L
Olorun
9,436
944
57
6
1
155,643
3
L
Medusa
9,047
905
43
4
0
160,785
0
W
Nox
9,872
987
20
2
1
201,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role