Player Matchup

Ymir
Ymir
ArchMageLVL72
Ymir
Level 160
God Stats
18W - 13L
1,531 SR
Queue Stats
1,282W - 1,357L
1,366 Elo+
Solo
Xing Tian
Xing Tian
ITZDEMONHUNTER
Xing Tian
Level 138
God Stats
4W - 0L
1,887 SR
Queue Stats
62W - 41L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
O1D1P0US
Jormungandr
Level 87
God Stats
2W - 3L
1,499 SR
Queue Stats
332W - 294L
1,570 Elo+
Party 1
Medusa
Medusa
lorddeath1
Medusa
Level 105
God Stats
2W - 0L
1,674 SR
Queue Stats
176W - 192L
1,412 Elo+
Solo
Shiva
Shiva
tacobelllll
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 43L
1,538 Elo+
Party 1
Team Averages
Level 103
1,618 SR
1,495 Elo+

VS

Team Averages
Level 77
1,459 SR
1,334 Elo+
Ishtar
Ishtar
EddyBell
Ishtar
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,148 Elo+
Party 2
Thanatos
Thanatos
Iron Gut250
Thanatos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,253 Elo+
Party 2
Baba Yaga
Baba Yaga
Itz BlacknNasty
Baba Yaga
Level 143
God Stats
2W - 3L
1,600 SR
Queue Stats
431W - 491L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Skeletel Soul49
Baron Samedi
Level 137
God Stats
0W - 2L
1,254 SR
Queue Stats
33W - 47L
1,379 Elo+
Party 3
Neith
Neith
YaBoyHungLo
Neith
Level 27
God Stats
2W - 3L
1,440 SR
Queue Stats
52W - 62L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 17
10,712
670
5,021
25,088
28,847
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
ITZDEMONHUNTER
Xing Tian
20
8 / 1 / 18
12,767
798
26,258
24,968
21,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
O1D1P0US
Jormungandr
19
6 / 3 / 20
11,350
709
19,813
21,253
24,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
lorddeath1
Medusa
20
7 / 4 / 12
11,890
743
8,161
16,462
9,516
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 21
11,322
708
9,670
24,155
23,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EddyBell
Ishtar
16
1 / 6 / 11
9,684
605
12,483
15,042
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Iron Gut250
Thanatos
15
3 / 7 / 5
9,318
582
7,160
12,703
6,216
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Itz BlacknNasty
Baba Yaga
18
5 / 7 / 8
10,924
683
27,866
19,988
10,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Skeletel Soul49
Baron Samedi
18
3 / 5 / 12
10,628
664
19,355
15,109
7,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 3 / 10
10,526
658
21,385
14,153
6,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
61
28
Kills
15
16
Deaths
28
88
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
6
17
1.75
L
Ishtar
EddyBell
Ishtar
1
6
11
1.08
W
Xing Tian
ITZDEMONHUNTER
Xing Tian
8
1
18
17
L
Thanatos
Iron Gut250
Thanatos
3
7
5
0.79
L
Baba Yaga
Itz BlacknNasty
Baba Yaga
5
7
8
1.29
W
Jormungandr
O1D1P0US
Jormungandr
6
3
20
5.33
L
Baron Samedi
Skeletel Soul49
Baron Samedi
3
5
12
1.8
L
3
3
10
2.67
W
Medusa
lorddeath1
Medusa
7
4
12
3.25
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,923
Damage
88,249
111,926
Taken
76,995
107,912
Mitigated
37,390
37,352
Healing
31,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,021
557
1,714
4,123
25,088
28,847
1,170
10,314
14,774
14,880
0
L
Ishtar
EddyBell
Ishtar
12,483
4,376
567
1,683
15,042
6,711
0
10,210
4,832
0
25,168
W
Xing Tian
ITZDEMONHUNTER
Xing Tian
26,258
572
4,237
5,653
24,968
21,467
2,190
8,911
16,057
43,843
0
L
Thanatos
Iron Gut250
Thanatos
7,160
513
12
5,169
12,703
6,216
0
7,255
5,448
0
11,991
L
Baba Yaga
Itz BlacknNasty
Baba Yaga
27,866
1,646
1,403
5,925
19,988
10,411
118
13,473
6,515
47,116
0
W
Jormungandr
O1D1P0US
Jormungandr
19,813
1,759
2,427
2,989
21,253
24,115
1,035
7,181
14,072
43,920
0
L
Baron Samedi
Skeletel Soul49
Baron Samedi
19,355
1,479
6,395
4,498
15,109
7,388
92
11,255
3,854
26,499
0
L
21,385
4,826
1,090
4,531
14,153
6,664
923
8,899
5,254
0
47,269
W
Medusa
lorddeath1
Medusa
8,161
3,523
1,911
2,837
16,462
9,516
2,074
7,334
9,128
0
29,097
W
9,670
890
5,910
5,551
24,155
23,967
1,206
13,481
10,674
0
14,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,041
Gold Earned
51,080
144
Minions Killed
156
0
Camps Cleared
0
1,411,025
Distance Traveled
1,345,407
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,712
670
21
1
0
222,112
0
L
Ishtar
9,684
605
27
2
0
249,598
1
W
Xing Tian
12,767
798
37
2
0
340,220
0
L
Thanatos
9,318
582
10
1
0
282,532
1
L
Baba Yaga
10,924
683
45
3
0
258,380
0
W
Jormungandr
11,350
709
41
3
0
264,729
0
L
Baron Samedi
10,628
664
16
1
0
276,733
3
L
Neith
10,526
658
58
4
0
278,164
0
W
Medusa
11,890
743
36
2
0
261,894
0
W
Shiva
11,322
708
9
1
0
322,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role