Player Matchup

Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Gengisskunk
Mulan
Level 149
God Stats
9W - 7L
1,538 SR
Queue Stats
129W - 115L
1,548 Elo+
Solo
Maui
Maui
alexdek1994
Maui
Level 44
God Stats
41W - 48L
1,471 SR
Queue Stats
97W - 102L
1,392 Elo+
Party 3
Chronos
Chronos
ciborg00
Chronos
Level 145
God Stats
4W - 0L
1,800 SR
Queue Stats
35W - 34L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
jamato00
Hun Batz
Level 149
God Stats
5W - 4L
1,438 SR
Queue Stats
122W - 115L
1,579 Elo+
Party 2
Team Averages
Level 115
1,549 SR
1,508 Elo+

VS

Team Averages
Level 59
1,527 SR
1,563 Elo+
Morgan Le Fay
Morgan Le Fay
DnagerZ
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 4
Neith
Neith
SKNexos
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Zakatakaa
Ne Zha
Level 146
God Stats
2W - 2L
1,635 SR
Queue Stats
22W - 21L
1,495 Elo+
Solo
King Arthur
King Arthur
b00nny
King Arthur
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Fafnir
Fafnir
bokistar
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
7 / 5 / 5
10,913
520
11,761
18,004
7,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 9
13,179
628
23,657
25,492
28,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 2 / 17
11,085
528
6,973
19,096
22,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
ciborg00
Chronos
18
12 / 2 / 4
12,619
601
13,171
21,305
9,039
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
jamato00
Hun Batz
18
10 / 4 / 5
12,335
587
14,314
21,541
9,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DnagerZ
Morgan Le Fay
13
2 / 10 / 8
8,575
408
11,210
16,428
7,601
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
SKNexos
Neith
12
1 / 7 / 5
8,070
384
13,705
15,043
5,634
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Zakatakaa
Ne Zha
18
6 / 6 / 4
11,323
539
14,277
22,274
11,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
b00nny
King Arthur
15
6 / 7 / 4
10,010
477
13,883
20,523
20,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
bokistar
Fafnir
11
0 / 7 / 4
8,019
382
4,629
20,238
24,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
37
Kills
15
16
Deaths
37
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
5
5
1.9
L
Morgan Le Fay
DnagerZ
Morgan Le Fay
2
10
8
0.6
W
7
3
9
3.83
L
Neith
SKNexos
Neith
1
7
5
0.5
L
Ne Zha
Zakatakaa
Ne Zha
6
6
4
1.33
W
1
2
17
4.75
L
King Arthur
b00nny
King Arthur
6
7
4
1.14
L
Fafnir
bokistar
Fafnir
0
7
4
0.29
W
Chronos
ciborg00
Chronos
12
2
4
7
W
Hun Batz
jamato00
Hun Batz
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,876
Damage
57,704
105,438
Taken
94,506
76,772
Mitigated
69,258
40,794
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,761
4,953
0
4,665
18,004
7,484
14
2,912
15,092
0
87,972
L
Morgan Le Fay
DnagerZ
Morgan Le Fay
11,210
2,273
0
1,683
16,428
7,601
554
4,676
11,752
43,580
0
W
23,657
2,869
0
13,454
25,492
28,103
1,278
5,462
20,030
438
99,568
L
Neith
SKNexos
Neith
13,705
7,826
0
3,006
15,043
5,634
0
3,309
11,734
0
54,962
L
Ne Zha
Zakatakaa
Ne Zha
14,277
4,156
0
7,557
22,274
11,172
0
1,907
20,367
0
96,617
W
6,973
1,264
708
6,392
19,096
22,677
120
4,218
14,878
28,786
305
L
King Arthur
b00nny
King Arthur
13,883
2,331
0
2,660
20,523
20,571
0
3,582
16,941
0
52,088
L
Fafnir
bokistar
Fafnir
4,629
1,637
0
2,154
20,238
24,280
0
7,466
12,772
19,376
0
W
Chronos
ciborg00
Chronos
13,171
4,718
0
9,300
21,305
9,039
2,839
4,426
16,411
105,255
834
W
Hun Batz
jamato00
Hun Batz
14,314
5,197
0
6,275
21,541
9,469
1,080
3,687
17,854
0
115,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,131
Gold Earned
45,997
626
Minions Killed
355
0
Camps Cleared
0
1,916,940
Distance Traveled
1,714,073
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,913
520
123
6
0
337,797
4
L
Morgan Le Fay
8,575
408
57
3
0
320,842
1
W
Mulan
13,179
628
176
8
0
334,593
3
L
Neith
8,070
384
83
4
0
318,404
2
L
Ne Zha
11,323
539
135
6
0
362,537
2
W
Maui
11,085
528
27
1
0
412,158
8
L
King Arthur
10,010
477
57
3
0
347,513
1
L
Fafnir
8,019
382
23
1
0
364,777
1
W
Chronos
12,619
601
138
7
0
398,876
5
W
Hun Batz
12,335
587
162
8
0
433,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role