Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Brookesey
Atlas
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 47L
1,484 Elo+
Solo
Da Ji
Da Ji
Palach1
Da Ji
Level 128
God Stats
0W - 2L
1,427 SR
Queue Stats
103W - 111L
1,482 Elo+
Solo
Thanatos
Thanatos
baxedakis69
Thanatos
Level 92
God Stats
0W - 2L
1,521 SR
Queue Stats
0W - 3L
1,153 Elo+
Solo
Izanami
Izanami
zageister
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,551 Elo+
Solo
Team Averages
Level 117
1,490 SR
1,434 Elo+

VS

Team Averages
Level 106
1,563 SR
1,495 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Batmаn
Vulcan
Level 144
God Stats
3W - 2L
1,454 SR
Queue Stats
5W - 3L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Calvis
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,394 Elo+
Solo
Atlas
Atlas
Ibat98
Atlas
Level 63
God Stats
4W - 1L
1,713 SR
Queue Stats
86W - 69L
1,526 Elo+
Solo
Janus
Janus
Кaguya
Janus
Level 148
God Stats
5W - 1L
1,649 SR
Queue Stats
138W - 149L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 0 / 8
11,115
1,112
10,677
7,950
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Brookesey
Atlas
16
0 / 0 / 11
10,001
1,000
8,305
13,426
17,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Da Ji
Palach1
Da Ji
16
4 / 7 / 6
10,798
1,080
12,992
17,311
9,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
baxedakis69
Thanatos
16
4 / 8 / 7
10,882
1,088
12,720
18,376
9,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
zageister
Izanami
15
4 / 2 / 4
10,559
1,056
6,491
6,798
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

197

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 5 / 12
11,130
1,113
13,410
13,494
8,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
Batmаn
Vulcan
16
1 / 0 / 7
11,103
1,110
11,142
2,881
1,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Calvis
Sun Wukong
17
1 / 3 / 11
10,402
1,040
14,212
18,292
15,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
Ibat98
Atlas
16
3 / 3 / 7
10,739
1,074
5,654
13,031
15,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Кaguya
Janus
16
8 / 3 / 6
12,044
1,204
14,065
7,004
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
14
Kills
17
17
Deaths
14
36
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
0
8
6
W
Fenrir
 
Fenrir
4
5
12
2
W
Vulcan
Batmаn
Vulcan
1
0
7
4.5
L
Atlas
Brookesey
Atlas
0
0
11
5.5
W
Sun Wukong
Calvis
Sun Wukong
1
3
11
2.17
W
Atlas
Ibat98
Atlas
3
3
7
2.17
L
Da Ji
Palach1
Da Ji
4
7
6
1
L
Thanatos
baxedakis69
Thanatos
4
8
7
0.94
L
Izanami
zageister
Izanami
4
2
4
3
W
Janus
Кaguya
Janus
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,185
Damage
58,483
63,861
Taken
54,702
43,377
Mitigated
42,629
8,874
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,677
1,163
0
0
7,950
3,855
0
3,760
4,190
46,255
0
W
Fenrir
 
Fenrir
13,410
4,293
0
2,775
13,494
8,084
0
4,720
8,774
0
22,842
W
Vulcan
Batmаn
Vulcan
11,142
2,956
0
0
2,881
1,305
0
533
2,348
50,446
0
L
Atlas
Brookesey
Atlas
8,305
1,987
0
0
13,426
17,482
0
5,719
7,677
18,476
0
W
Sun Wukong
Calvis
Sun Wukong
14,212
2,804
0
2,890
18,292
15,212
0
5,767
12,525
0
24,627
W
Atlas
Ibat98
Atlas
5,654
1,951
0
0
13,031
15,206
0
5,672
7,359
14,641
0
L
Da Ji
Palach1
Da Ji
12,992
2,967
0
31
17,311
9,394
0
7,062
10,217
0
26,553
L
Thanatos
baxedakis69
Thanatos
12,720
2,774
0
8,190
18,376
9,479
0
10,482
7,852
0
25,406
L
Izanami
zageister
Izanami
6,491
4,051
0
653
6,798
3,167
0
3,734
3,064
0
20,393
W
Janus
Кaguya
Janus
14,065
105
0
0
7,004
2,822
0
2,290
4,714
36,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,355
Gold Earned
55,418
205
Minions Killed
208
7
Camps Cleared
11
929,030
Distance Traveled
1,087,057
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,115
1,112
94
9
3
206,315
1
W
Fenrir
11,130
1,113
20
2
4
217,443
2
W
Vulcan
11,103
1,110
98
10
5
216,169
0
L
Atlas
10,001
1,000
17
2
0
206,404
0
W
Sun Wukong
10,402
1,040
23
2
1
221,878
1
W
Atlas
10,739
1,074
7
1
0
217,831
0
L
Da Ji
10,798
1,080
12
1
2
198,675
2
L
Thanatos
10,882
1,088
40
4
1
205,115
0
L
Izanami
10,559
1,056
42
4
1
112,521
0
W
Janus
12,044
1,204
60
6
1
213,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role