Player Matchup

Kukulkan
Kukulkan
JOKER FUSION658
Kukulkan
Level 148
God Stats
4W - 9L
1,341 SR
Queue Stats
333W - 344L
1,479 Elo+
Solo
Fenrir
Fenrir
JapaneseUFOs
Fenrir
Level 108
God Stats
3W - 0L
1,575 SR
Queue Stats
318W - 272L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
Revxls
Ao Kuang
Level 65
God Stats
1W - 2L
1,184 SR
Queue Stats
122W - 125L
1,506 Elo+
Solo
Athena
Athena
Rodrak
Athena
Level 79
God Stats
4W - 1L
1,536 SR
Queue Stats
51W - 28L
1,653 Elo+
Solo
Guan Yu
Guan Yu
SpitneyBrears
Guan Yu
Level 49
God Stats
1W - 0L
1,718 SR
Queue Stats
3W - 4L
1,341 Elo+
Solo
Team Averages
Level 90
1,471 SR
1,505 Elo+

VS

Team Averages
Level 104
1,562 SR
1,552 Elo+
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CoopThaKing
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,494 Elo+
Solo
Khepri
Khepri
NemoTheDemiGod
Khepri
Level 138
God Stats
3W - 1L
1,873 SR
Queue Stats
343W - 338L
1,424 Elo+
Solo
Janus
Janus
Surtr Saleos
Janus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,787 Elo+
Solo
Pele
Pele
Yasos
Pele
Level 68
God Stats
0W - 3L
1,436 SR
Queue Stats
114W - 103L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 1 / 13
11,347
756
26,129
13,297
8,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fenrir
20
12 / 3 / 9
12,247
816
19,322
23,804
27,041
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Revxls
Ao Kuang
17
2 / 4 / 13
10,886
726
13,488
22,942
20,175
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Rodrak
Athena
17
0 / 2 / 18
11,132
742
9,395
29,049
23,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
18
4 / 2 / 13
10,783
719
8,066
21,865
30,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 3 / 8
9,904
660
20,358
10,432
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 9
9,790
653
9,300
21,240
23,259
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 4 / 6
10,207
680
9,594
22,464
30,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 5
11,356
757
23,566
12,311
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Yasos
Pele
16
3 / 5 / 5
9,649
643
20,708
19,549
10,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
22
Kills
10
12
Deaths
22
66
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
8
1.67
L
1
5
9
1.1
W
Kukulkan
4
1
13
10.5
W
Fenrir
12
3
9
5.5
L
0
4
6
0.75
W
Ao Kuang
Revxls
Ao Kuang
2
4
13
2.13
W
Athena
Rodrak
Athena
0
2
18
4.5
W
Guan Yu
4
2
13
5.25
L
5
5
5
1.5
L
Pele
Yasos
Pele
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,400
Damage
83,526
110,957
Taken
85,996
109,621
Mitigated
77,120
59,273
Healing
32,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
20,358
7,497
1,080
1,919
10,432
5,680
736
5,314
5,118
0
38,911
L
9,300
4,081
5,478
6,627
21,240
23,259
233
11,742
9,498
0
11,266
W
Kukulkan
26,129
2,300
4,890
1,913
13,297
8,281
1,017
3,936
9,361
62,803
0
W
Fenrir
19,322
4,813
1,578
1,706
23,804
27,041
1,220
9,322
14,482
0
29,098
L
9,594
1,999
1,921
4,078
22,464
30,369
0
12,524
9,940
20,809
0
W
Ao Kuang
Revxls
Ao Kuang
13,488
4,260
2,352
7,570
22,942
20,175
2,547
4,548
18,394
23,450
0
W
Athena
Rodrak
Athena
9,395
2,224
6,096
11,576
29,049
23,503
1,124
8,637
20,412
16,428
0
W
Guan Yu
8,066
1,103
13,464
8,128
21,865
30,621
1,514
6,717
15,148
0
19,508
L
23,566
2,238
1,650
1,693
12,311
7,269
529
6,506
5,805
45,330
0
L
Pele
Yasos
Pele
20,708
3,501
1,190
6,509
19,549
10,543
588
12,926
6,623
0
32,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
50,906
141
Minions Killed
151
0
Camps Cleared
0
1,465,322
Distance Traveled
1,325,169
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,904
660
48
3
0
260,779
2
L
Horus
9,790
653
2
0
0
249,770
1
W
Kukulkan
11,347
756
80
5
0
277,755
6
W
Fenrir
12,247
816
24
2
0
288,777
0
L
Khepri
10,207
680
22
1
0
272,483
5
W
Ao Kuang
10,886
726
13
1
0
267,483
0
W
Athena
11,132
742
9
1
0
313,960
2
W
Guan Yu
10,783
719
15
1
0
317,347
6
L
Janus
11,356
757
52
3
0
267,925
5
L
Pele
9,649
643
27
2
0
274,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role