Player Matchup

Set
Set
Diamond II
 
Set
Diamond II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum III
 
Ishtar
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum IV
KiddWestie
Bellona
Platinum IV
Level 159
God Stats
2W - 1L
1,583 SR
Queue Stats
64W - 59L
1,787 MMR
Solo
Chronos
Chronos
Platinum III
KissingMen
Chronos
Platinum III
Level 66
God Stats
2W - 0L
1,850 SR
Queue Stats
16W - 1L
2,150 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
hawper
Sylvanus
Platinum V
Level 143
God Stats
1W - 1L
1,311 SR
Queue Stats
121W - 117L
1,655 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,549 SR
1,718 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,569 SR
1,871 MMR
Khepri
Khepri
Diamond V
 
Khepri
Diamond V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
GettingLoose
Danzaburou
Platinum IV
Level 109
God Stats
25W - 20L
1,621 SR
Queue Stats
367W - 366L
1,687 MMR
Solo
Merlin
Merlin
Masters
NotStrikër
Merlin
Masters
Level 111
God Stats
5W - 4L
1,681 SR
Queue Stats
157W - 135L
2,642 MMR
Solo
Hercules
Hercules
Platinum V
SmoothEggshells
Hercules
Platinum V
Level 158
God Stats
3W - 5L
1,478 SR
Queue Stats
66W - 75L
1,642 MMR
Solo
Lancelot
Lancelot
Platinum I
shawdowtaot
Lancelot
Platinum I
Level 136
God Stats
0W - 1L
1,564 SR
Queue Stats
123W - 125L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
8 / 5 / 4
14,294
650
20,643
24,037
12,905
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
 
Ishtar
20
3 / 1 / 8
13,467
612
19,162
16,947
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
KiddWestie
Bellona
20
3 / 2 / 6
14,153
643
19,907
22,886
17,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
KissingMen
Chronos
20
7 / 2 / 7
14,229
647
26,043
19,726
9,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
hawper
Sylvanus
17
2 / 1 / 11
12,025
547
6,886
18,204
21,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChaacThorNe Zha

VS

Bans
TyrKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 3 / 8
9,447
429
4,415
18,860
21,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
GettingLoose
Danzaburou
18
2 / 5 / 4
10,991
500
12,877
25,237
10,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
4 / 5 / 2
11,294
513
11,612
17,248
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
17
3 / 5 / 1
10,800
491
14,887
29,870
23,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
shawdowtaot
Lancelot
15
2 / 6 / 1
9,856
448
8,987
22,189
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
23
Kills
11
11
Deaths
24
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
5
4
2
W
Ishtar
 
Ishtar
3
1
8
7
L
Khepri
 
Khepri
0
3
8
1.33
L
Danzaburou
GettingLoose
Danzaburou
2
5
4
0.8
W
Bellona
KiddWestie
Bellona
3
2
6
3
W
Chronos
KissingMen
Chronos
7
2
7
5.25
L
Merlin
4
5
2
1
L
Hercules
3
5
1
0.7
W
Sylvanus
hawper
Sylvanus
2
1
11
7.5
L
Lancelot
shawdowtaot
Lancelot
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,641
Damage
52,778
101,800
Taken
113,404
69,074
Mitigated
70,243
49,706
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
20,643
10,667
0
10,903
24,037
12,905
55
4,378
18,226
0
141,381
W
Ishtar
 
Ishtar
19,162
12,248
0
9,959
16,947
7,281
6,997
1,743
15,155
0
140,008
L
Khepri
 
Khepri
4,415
555
2,703
2,593
18,860
21,711
0
7,279
11,511
16,644
0
L
Danzaburou
GettingLoose
Danzaburou
12,877
7,468
0
10,055
25,237
10,872
665
2,573
22,524
0
94,358
W
Bellona
KiddWestie
Bellona
19,907
9,014
0
11,214
22,886
17,403
1,216
2,653
19,265
0
108,240
W
Chronos
KissingMen
Chronos
26,043
8,875
0
6,533
19,726
9,570
7,963
6,176
13,456
175,116
0
L
Merlin
11,612
435
0
4,009
17,248
6,373
0
8,683
8,565
104,464
0
L
Hercules
14,887
4,663
0
9,591
29,870
23,382
0
10,846
19,024
0
73,600
W
Sylvanus
hawper
Sylvanus
6,886
1,970
2,663
8,434
18,204
21,915
546
2,405
15,385
26,216
0
L
Lancelot
shawdowtaot
Lancelot
8,987
2,018
0
270
22,189
7,905
0
3,548
18,641
0
76,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,168
Gold Earned
52,388
817
Minions Killed
590
0
Camps Cleared
0
2,245,707
Distance Traveled
2,063,691
40
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,294
650
172
8
0
494,395
2
W
Ishtar
13,467
612
190
9
0
413,287
13
L
Khepri
9,447
429
22
1
0
453,874
4
L
Danzaburou
10,991
500
147
7
0
363,720
4
W
Bellona
14,153
643
197
9
0
469,538
8
W
Chronos
14,229
647
219
10
0
434,558
9
L
Merlin
11,294
513
195
9
0
374,058
6
L
Hercules
10,800
491
123
6
0
415,715
5
W
Sylvanus
12,025
547
39
2
0
433,929
8
L
Lancelot
9,856
448
103
5
0
456,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role