Player Matchup

Baron Samedi
Baron Samedi
Emppi20
Baron Samedi
Level 121
God Stats
1W - 1L
1,911 SR
Queue Stats
1W - 3L
1,452 Elo+
Party 1
He Bo
He Bo
Eppo37
He Bo
Level 69
God Stats
0W - 1L
1,833 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 1
Odin
Odin
Hautis1
Odin
Level 121
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 3L
1,452 Elo+
Party 1
Anubis
Anubis
SILLUBOIII
Anubis
Level 34
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 1
Sun Wukong
Sun Wukong
neeggir
Sun Wukong
Level 18
God Stats
0W - 1L
1,863 SR
Queue Stats
1W - 3L
1,452 Elo+
Party 1
Team Averages
Level 73
1,737 SR
1,392 Elo+

VS

Team Averages
Level 61
1,525 SR
1,573 Elo+
Ullr
Ullr
 
Ullr
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GuardianxHunter
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,780 Elo+
Solo
Scylla
Scylla
KRWNY
Scylla
Level 86
God Stats
28W - 19L
1,625 SR
Queue Stats
207W - 144L
1,584 Elo+
Party 3
Thanatos
Thanatos
ksenofon
Thanatos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emppi20
Baron Samedi
14
1 / 7 / 7
8,240
687
14,802
16,239
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Eppo37
He Bo
15
3 / 7 / 6
9,088
757
8,080
11,679
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Hautis1
Odin
15
2 / 4 / 6
8,562
714
8,836
13,193
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
SILLUBOIII
Anubis
14
0 / 7 / 3
7,945
662
5,407
13,358
5,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
neeggir
Sun Wukong
13
2 / 8 / 3
7,825
652
5,788
16,693
10,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
10 / 1 / 13
11,387
949
20,074
10,712
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
16
5 / 2 / 11
9,580
798
8,111
13,667
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 3 / 18
8,844
737
6,724
14,050
16,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
KRWNY
Scylla
19
11 / 0 / 11
10,808
901
17,838
6,929
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ksenofon
Thanatos
16
7 / 5 / 16
10,034
836
10,568
10,585
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
8
Kills
33
33
Deaths
11
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
1
13
16.5
W
Rama
 
Rama
5
2
11
5.25
L
Baron Samedi
Emppi20
Baron Samedi
1
7
7
0.64
L
He Bo
Eppo37
He Bo
3
7
6
0.86
W
0
3
18
3
L
Odin
Hautis1
Odin
2
4
6
1.25
W
Scylla
KRWNY
Scylla
11
0
11
16.5
L
Anubis
SILLUBOIII
Anubis
0
7
3
0.21
W
Thanatos
ksenofon
Thanatos
7
5
16
3
L
Sun Wukong
neeggir
Sun Wukong
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,913
Damage
63,315
71,162
Taken
55,943
40,841
Mitigated
38,049
13,970
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
20,074
9,464
0
1,485
10,712
5,764
3,503
6,132
4,402
0
63,115
W
Rama
 
Rama
8,111
6,027
0
5,037
13,667
6,356
696
6,281
7,177
0
28,996
L
Baron Samedi
Emppi20
Baron Samedi
14,802
2,044
2,422
4,255
16,239
7,044
130
6,241
9,998
31,615
0
L
He Bo
Eppo37
He Bo
8,080
805
0
620
11,679
4,142
0
5,017
6,662
26,171
0
W
6,724
732
0
431
14,050
16,283
89
6,058
7,703
14,324
0
L
Odin
Hautis1
Odin
8,836
1,258
0
2,161
13,193
13,145
238
4,655
8,538
214
18,467
W
Scylla
KRWNY
Scylla
17,838
1,707
0
725
6,929
3,631
1,122
4,329
2,426
51,728
0
L
Anubis
SILLUBOIII
Anubis
5,407
253
0
3,969
13,358
5,873
0
1,603
11,755
28,852
0
W
Thanatos
ksenofon
Thanatos
10,568
2,447
0
8,033
10,585
6,015
1,532
5,604
4,776
0
28,356
L
Sun Wukong
neeggir
Sun Wukong
5,788
1,574
0
543
16,693
10,637
0
7,046
9,647
0
12,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,660
Gold Earned
50,653
166
Minions Killed
258
0
Camps Cleared
0
1,140,853
Distance Traveled
1,268,717
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,387
949
121
10
0
249,937
2
W
Rama
9,580
798
33
3
0
231,538
1
L
Baron Samedi
8,240
687
38
3
0
210,818
1
L
He Bo
9,088
757
38
3
0
224,112
0
W
Ymir
8,844
737
7
1
0
246,650
4
L
Odin
8,562
714
27
2
0
256,228
1
W
Scylla
10,808
901
71
6
0
261,199
2
L
Anubis
7,945
662
37
3
0
217,384
1
W
Thanatos
10,034
836
26
2
0
279,393
3
L
Sun Wukong
7,825
652
26
2
0
232,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role