Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
EddyBell
Tyr
Level 25
God Stats
9W - 15L
1,315 SR
Queue Stats
24W - 55L
1,211 Elo+
Party 2
Chaac
Chaac
Iron Gut250
Chaac
Level 55
God Stats
1W - 4L
1,153 SR
Queue Stats
22W - 44L
1,259 Elo+
Party 2
Team Averages
Level 80
1,323 SR
1,323 Elo+

VS

Team Averages
Level 93
1,437 SR
1,516 Elo+
Ymir
Ymir
DracoBoozy
Ymir
Level 78
God Stats
2W - 1L
1,293 SR
Queue Stats
413W - 297L
1,611 Elo+
Party 1
Hou Yi
Hou Yi
GOATEDAlexi
Hou Yi
Level 119
God Stats
9W - 1L
1,802 SR
Queue Stats
397W - 312L
1,582 Elo+
Party 1
Raijin
Raijin
MysticCollie
Raijin
Level 82
God Stats
1W - 1L
1,216 SR
Queue Stats
52W - 64L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 8 / 3
7,755
597
9,770
22,717
12,216
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 4
7,726
594
7,397
16,497
15,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 3 / 1
8,133
626
7,076
12,451
10,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 14
9,986
768
8,159
11,656
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
17
10 / 0 / 6
11,014
847
23,189
13,881
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
15
4 / 4 / 11
9,655
743
12,757
11,112
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
16
16
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
8
3
0.31
W
2
0
14
9
L
0
5
4
0.4
W
Hou Yi
10
0
6
13
L
3
3
1
1.17
W
Raijin
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,243
Damage
44,105
51,665
Taken
36,649
38,440
Mitigated
27,047
8,733
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,770
357
290
4,986
22,717
12,216
0
8,847
13,870
25,440
0
W
8,159
1,702
0
3,345
11,656
14,928
107
2,655
9,001
23,228
0
L
7,397
1,319
0
1,085
16,497
15,872
0
7,221
9,276
0
22,548
W
Hou Yi
23,189
14,782
0
8,367
13,881
7,074
1,400
3,503
10,378
0
64,711
L
7,076
1,045
0
2,372
12,451
10,352
0
5,198
7,253
0
21,958
W
Raijin
12,757
2,144
77
1,145
11,112
5,045
1,037
4,245
6,867
36,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,614
Gold Earned
30,655
97
Minions Killed
151
0
Camps Cleared
0
628,442
Distance Traveled
660,131
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,755
597
31
2
0
163,717
0
W
Ymir
9,986
768
34
3
0
240,264
2
L
Tyr
7,726
594
38
3
0
230,603
4
W
Hou Yi
11,014
847
72
6
0
228,127
1
L
Chaac
8,133
626
28
2
0
234,122
3
W
Raijin
9,655
743
45
3
0
191,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role