Player Matchup

Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
JohnMclaine0815
Ra
Gold III
Level 160
God Stats
7W - 5L
1,676 SR
Queue Stats
81W - 95L
1,516 MMR
Party 2
Fenrir
Fenrir
Platinum III
Plutagat
Fenrir
Platinum III
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 52L
1,731 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,559 SR
1,582 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,679 SR
1,636 MMR
Thanatos
Thanatos
Bronze III
Rekaatanok
Thanatos
Bronze III
Level 61
God Stats
0W - 1L
1,821 SR
Queue Stats
6W - 8L
1,610 MMR
Solo
Vamana
Vamana
Gold IV
ciborg00
Vamana
Gold IV
Level 145
God Stats
1W - 4L
1,638 SR
Queue Stats
59W - 76L
1,412 MMR
Party 1
He Bo
He Bo
Gold I
jamato00
He Bo
Gold I
Level 149
God Stats
0W - 1L
1,579 SR
Queue Stats
22W - 23L
1,887 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 0 / 4
9,400
855
7,218
14,300
16,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 7
8,435
767
9,052
5,688
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Plutagat
Fenrir
12
2 / 1 / 7
7,670
697
12,505
10,833
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
AresThothAh Muzen CabMerlinBaron Samedi

VS

Bans
UllrGuan YuCupidMulanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rekaatanok
Thanatos
11
1 / 4 / 0
6,812
619
4,082
8,525
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
ciborg00
Vamana
11
0 / 2 / 1
6,619
602
7,136
11,929
9,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

He Bo
jamato00
He Bo
12
0 / 4 / 1
6,889
626
8,300
12,338
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
4
8
W
2
0
7
5.5
W
Fenrir
Plutagat
Fenrir
2
1
7
5.5
L
Thanatos
Rekaatanok
Thanatos
1
4
0
0.25
L
Vamana
ciborg00
Vamana
0
2
1
0.25
L
He Bo
jamato00
He Bo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,775
Damage
19,518
30,821
Taken
32,792
27,635
Mitigated
18,132
19,127
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,218
1,788
2,319
6,305
14,300
16,657
1,022
3,736
10,564
17,744
0
W
9,052
818
3,591
2,693
5,688
2,745
1,119
2,087
3,601
58,434
0
W
Fenrir
Plutagat
Fenrir
12,505
3,258
758
3,461
10,833
8,233
699
2,501
8,332
0
20,375
L
Thanatos
Rekaatanok
Thanatos
4,082
965
0
3,016
8,525
3,927
0
4,262
3,979
0
13,558
L
Vamana
ciborg00
Vamana
7,136
3,362
572
4,279
11,929
9,653
0
6,705
4,976
0
23,335
L
He Bo
jamato00
He Bo
8,300
313
0
1,897
12,338
4,552
0
5,329
6,790
29,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
20,320
129
Minions Killed
115
0
Camps Cleared
0
660,139
Distance Traveled
599,089
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,400
855
7
1
0
232,167
0
W
Ra
8,435
767
108
10
0
212,581
4
W
Fenrir
7,670
697
14
1
0
215,391
4
L
Thanatos
6,812
619
29
3
0
198,618
2
L
Vamana
6,619
602
39
4
0
203,201
5
L
He Bo
6,889
626
47
4
0
197,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role