Player Matchup

Hades
Hades
 
Hades
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lady SunStar
Merlin
Level 108
God Stats
6W - 5L
1,646 SR
Queue Stats
186W - 205L
1,548 Elo+
Solo
King Arthur
King Arthur
ScarTombstone
King Arthur
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,450 Elo+
Solo
Jing Wei
Jing Wei
snow_grace
Jing Wei
Level 39
God Stats
1W - 1L
1,294 SR
Queue Stats
1W - 3L
1,142 Elo+
Solo
Thor
Thor
我真的是小学生
Thor
Level 120
God Stats
11W - 10L
1,585 SR
Queue Stats
59W - 64L
1,526 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,433 Elo+

VS

Team Averages
Level 88
1,642 SR
1,515 Elo+
Danzaburou
Danzaburou
HNC-Yaoyorozu
Danzaburou
Level 112
God Stats
4W - 0L
1,833 SR
Queue Stats
13W - 7L
1,906 Elo+
Solo
Achilles
Achilles
Javinatorr
Achilles
Level 147
God Stats
4W - 3L
1,728 SR
Queue Stats
85W - 90L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Reverend M3TA
Nu Wa
Level 69
God Stats
1W - 1L
1,359 SR
Queue Stats
17W - 17L
1,451 Elo+
Party 1
Maui
Maui
heathkjoy
Maui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 74L
1,413 Elo+
Party 1
Poseidon
Poseidon
pewpewgunz
Poseidon
Level 32
God Stats
3W - 2L
1,789 SR
Queue Stats
8W - 25L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 3 / 6
10,747
1,075
14,925
19,561
12,314
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
16
0 / 2 / 5
9,666
967
10,108
10,503
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ScarTombstone
King Arthur
16
2 / 9 / 6
10,363
1,036
10,129
26,734
28,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
snow_grace
Jing Wei
16
2 / 5 / 5
10,333
1,033
6,656
12,578
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 5
10,378
1,038
14,246
13,981
6,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

146

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HNC-Yaoyorozu
Danzaburou
18
9 / 0 / 10
13,714
1,371
29,745
7,129
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Javinatorr
Achilles
18
11 / 2 / 7
12,528
1,253
16,141
16,098
17,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
0 / 2 / 14
10,195
1,020
11,524
8,340
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
17
0 / 1 / 15
10,708
1,071
4,458
13,196
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
pewpewgunz
Poseidon
17
2 / 5 / 12
11,121
1,112
17,013
16,050
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
10
Kills
22
22
Deaths
10
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
3
6
2
W
Danzaburou
HNC-Yaoyorozu
Danzaburou
9
0
10
14
W
Achilles
Javinatorr
Achilles
11
2
7
7.25
L
Merlin
0
2
5
1.25
W
0
2
14
3.5
L
King Arthur
ScarTombstone
King Arthur
2
9
6
0.56
W
Maui
0
1
15
7.5
W
Poseidon
pewpewgunz
Poseidon
2
5
12
1.6
L
Jing Wei
snow_grace
Jing Wei
2
5
5
0.9
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,064
Damage
78,881
83,357
Taken
60,813
57,440
Mitigated
51,245
4,093
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
14,925
455
176
3,299
19,561
12,314
0
9,906
9,451
39,507
0
W
Danzaburou
HNC-Yaoyorozu
Danzaburou
29,745
10,430
0
2,595
7,129
3,934
0
2,363
4,766
0
60,901
W
Achilles
Javinatorr
Achilles
16,141
5,197
0
4,715
16,098
17,105
0
7,077
9,021
117
24,254
L
Merlin
10,108
767
0
0
10,503
4,905
0
3,071
7,336
30,058
0
W
11,524
3,865
0
328
8,340
4,265
0
3,449
4,891
32,995
0
L
King Arthur
ScarTombstone
King Arthur
10,129
1,323
0
323
26,734
28,587
0
12,741
13,502
0
30,400
W
Maui
4,458
1,699
0
897
13,196
18,854
0
4,995
8,201
9,285
0
W
Poseidon
pewpewgunz
Poseidon
17,013
3,988
355
3,039
16,050
7,087
0
7,149
8,901
43,913
0
L
Jing Wei
snow_grace
Jing Wei
6,656
5,230
0
130
12,578
5,255
0
2,625
9,865
0
34,493
L
14,246
1,331
0
165
13,981
6,379
0
4,769
8,788
0
24,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,487
Gold Earned
58,266
231
Minions Killed
221
5
Camps Cleared
9
1,005,068
Distance Traveled
980,025
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,747
1,075
61
6
0
203,054
0
W
Danzaburou
13,714
1,371
72
7
5
218,757
0
W
Achilles
12,528
1,253
14
1
2
217,317
3
L
Merlin
9,666
967
53
5
1
201,398
1
W
Nu Wa
10,195
1,020
52
5
1
158,751
1
L
King Arthur
10,363
1,036
33
3
1
189,067
2
W
Maui
10,708
1,071
8
1
1
208,717
2
W
Poseidon
11,121
1,112
75
8
0
176,483
0
L
Jing Wei
10,333
1,033
68
7
0
192,061
1
L
Thor
10,378
1,038
16
2
3
219,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role