Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
IISerenaII
Hel
Level 69
God Stats
0W - 1L
1,293 SR
Queue Stats
10W - 13L
1,459 Elo+
Party 1
Loki
Loki
wxa3f006
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,472 Elo+
Party 1
Team Averages
Level 74
1,431 SR
1,477 Elo+

VS

Team Averages
Level 124
1,366 SR
1,520 Elo+
Ishtar
Ishtar
JayM_M16
Ishtar
Level 139
God Stats
1W - 0L
1,097 SR
Queue Stats
62W - 56L
1,480 Elo+
Solo
Cabrakan
Cabrakan
XX-_-Uncut-_-XX
Cabrakan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 62L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
jesus_mataratas
Ao Kuang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 3 / 5
8,304
639
13,393
15,310
13,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 3
8,916
686
8,119
10,275
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
3 / 5 / 3
8,336
641
13,782
11,835
4,994
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JayM_M16
Ishtar
15
3 / 3 / 6
9,415
724
10,765
15,062
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
15
1 / 2 / 10
9,796
754
7,093
15,287
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
16
8 / 1 / 3
11,121
855
11,621
14,492
7,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
12
12
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
5
1.17
L
2
4
3
0.88
W
Ishtar
JayM_M16
Ishtar
3
3
6
2
W
Cabrakan
1
2
10
3
W
Ao Kuang
8
1
3
9.5
L
Loki
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,294
Damage
29,479
37,420
Taken
44,841
22,629
Mitigated
31,267
8,789
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,393
4,558
0
1,593
15,310
13,000
198
7,911
7,399
45,934
0
L
8,119
175
2,297
4,399
10,275
4,635
489
6,249
4,026
24,752
0
W
Ishtar
JayM_M16
Ishtar
10,765
6,722
0
6,783
15,062
6,629
781
7,960
7,102
0
47,141
W
Cabrakan
7,093
1,531
0
3,253
15,287
16,981
135
7,233
8,054
21,835
0
W
Ao Kuang
11,621
3,846
1,595
4,099
14,492
7,657
284
6,400
8,092
34,636
0
L
Loki
13,782
4,799
0
500
11,835
4,994
0
4,606
7,229
0
38,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
30,332
145
Minions Killed
151
0
Camps Cleared
0
669,199
Distance Traveled
678,241
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,304
639
64
5
0
215,607
5
L
Hel
8,916
686
46
4
0
237,658
1
W
Ishtar
9,415
724
81
6
0
209,968
3
W
Cabrakan
9,796
754
26
2
0
228,047
0
W
Ao Kuang
11,121
855
44
3
0
240,226
0
L
Loki
8,336
641
35
3
0
215,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role