Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Dukey
Thanatos
Level 159
God Stats
8W - 10L
1,511 SR
Queue Stats
442W - 421L
1,554 Elo+
Solo
Scylla
Scylla
Negasis 69
Scylla
Level 133
God Stats
3W - 4L
1,539 SR
Queue Stats
96W - 100L
1,548 Elo+
Solo
Neith
Neith
YT-Klax
Neith
Level 160
God Stats
7W - 10L
1,631 SR
Queue Stats
1,252W - 1,178L
1,565 Elo+
Solo
Team Averages
Level 144
1,536 SR
1,533 Elo+

VS

Team Averages
Level 134
1,536 SR
1,539 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bakslash
Gilgamesh
Level 160
God Stats
10W - 7L
1,607 SR
Queue Stats
341W - 365L
1,489 Elo+
Solo
Thanatos
Thanatos
Bustey123
Thanatos
Level 63
God Stats
2W - 3L
1,565 SR
Queue Stats
53W - 21L
1,680 Elo+
Solo
Zeus
Zeus
SmellyFrenchMann
Zeus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 92L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
WAHOO2012
Kuzenbo
Level 158
God Stats
11W - 13L
1,509 SR
Queue Stats
195W - 248L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
5 / 3 / 2
6,579
598
10,057
12,535
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
 
Athena
9
1 / 6 / 2
5,829
530
2,814
14,819
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Dukey
Thanatos
11
4 / 8 / 3
6,922
629
6,517
11,977
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Negasis 69
Scylla
3
0 / 1 / 0
4,012
365
352
1,198
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
YT-Klax
Neith
10
1 / 2 / 0
5,981
544
6,130
6,930
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 0 / 1
7,466
679
7,712
8,200
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Bakslash
Gilgamesh
10
1 / 3 / 2
6,001
546
6,158
10,239
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Bustey123
Thanatos
12
6 / 3 / 5
7,506
682
8,572
11,384
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 2 / 6
8,013
728
8,980
5,685
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
WAHOO2012
Kuzenbo
9
1 / 3 / 6
6,155
560
4,054
11,180
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
19
20
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
3
2
2
L
Athena
 
Athena
1
6
2
0.33
W
Anhur
 
Anhur
4
0
1
4.5
W
Gilgamesh
Bakslash
Gilgamesh
1
3
2
0.67
W
Thanatos
Bustey123
Thanatos
6
3
5
2.83
L
Thanatos
Dukey
Thanatos
4
8
3
0.69
L
Scylla
Negasis 69
Scylla
0
1
0
0
W
7
2
6
5
W
Kuzenbo
WAHOO2012
Kuzenbo
1
3
6
1.33
L
Neith
YT-Klax
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,870
Damage
35,476
47,459
Taken
46,688
17,684
Mitigated
24,554
21,087
Healing
20,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,057
1,579
0
7,316
12,535
4,066
0
2,003
10,532
34,499
0
L
Athena
 
Athena
2,814
741
0
3,451
14,819
7,399
0
5,597
9,222
15,830
0
W
Anhur
 
Anhur
7,712
4,384
0
6,046
8,200
2,728
0
499
7,701
0
70,263
W
Gilgamesh
Bakslash
Gilgamesh
6,158
2,299
0
2,540
10,239
5,341
615
5,766
4,473
0
36,363
W
Thanatos
Bustey123
Thanatos
8,572
3,750
0
7,721
11,384
5,260
0
3,782
7,602
0
44,590
L
Thanatos
Dukey
Thanatos
6,517
2,060
0
6,779
11,977
4,458
0
3,821
8,156
0
38,708
L
Scylla
Negasis 69
Scylla
352
137
0
310
1,198
389
0
639
559
7,552
0
W
8,980
1,172
0
1,414
5,685
1,910
306
1,264
4,421
56,065
0
W
Kuzenbo
WAHOO2012
Kuzenbo
4,054
1,848
0
3,266
11,180
9,315
0
1,912
9,268
15,336
1,493
L
Neith
YT-Klax
Neith
6,130
3,748
0
3,231
6,930
1,372
0
489
6,441
0
50,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
35,141
243
Minions Killed
374
0
Camps Cleared
0
886,320
Distance Traveled
1,094,458
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,579
598
49
4
0
205,916
4
L
Athena
5,829
530
23
2
0
220,591
3
W
Anhur
7,466
679
115
10
0
193,518
7
W
Gilgamesh
6,001
546
64
6
0
228,173
6
W
Thanatos
7,506
682
64
6
0
252,806
3
L
Thanatos
6,922
629
63
6
0
220,896
2
L
Scylla
4,012
365
16
1
0
46,380
0
W
Zeus
8,013
728
104
9
0
205,974
0
W
Kuzenbo
6,155
560
27
2
0
213,987
4
L
Neith
5,981
544
92
8
0
192,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role