Player Matchup

Odin
Odin
POLOTNO
Odin
Level 133
God Stats
1W - 5L
1,435 SR
Queue Stats
160W - 154L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
cfifcac
Ao Kuang
Level 105
God Stats
4W - 4L
1,423 SR
Queue Stats
30W - 60L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
dk2005
Cthulhu
Level 17
God Stats
1W - 2L
1,507 SR
Queue Stats
10W - 20L
1,325 Elo+
Party 1
Team Averages
Level 85
1,455 SR
1,368 Elo+

VS

Team Averages
Level 90
1,593 SR
1,575 Elo+
Nox
Nox
 
Nox
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
XLDills88
Ne Zha
Level 95
God Stats
5W - 1L
1,626 SR
Queue Stats
207W - 155L
1,617 Elo+
Solo
Horus
Horus
КоролеваСелестия
Horus
Level 80
God Stats
15W - 8L
1,653 SR
Queue Stats
68W - 77L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
POLOTNO
Odin
11
1 / 4 / 3
7,517
752
4,171
12,733
9,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
cfifcac
Ao Kuang
12
3 / 3 / 0
7,908
791
4,639
11,378
8,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
dk2005
Cthulhu
10
0 / 4 / 3
7,122
712
4,376
12,661
12,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 2 / 7
7,576
758
5,397
3,593
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
XLDills88
Ne Zha
15
4 / 0 / 7
8,300
830
12,489
7,809
6,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 6
8,276
828
12,045
9,701
6,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
7
2.75
L
Odin
POLOTNO
Odin
1
4
3
0.63
W
Ne Zha
XLDills88
Ne Zha
4
0
7
7.5
L
Ao Kuang
cfifcac
Ao Kuang
3
3
0
1
L
Cthulhu
dk2005
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,186
Damage
29,931
36,772
Taken
21,103
30,364
Mitigated
15,105
8,536
Healing
4,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,397
477
0
0
3,593
1,694
125
1,585
2,008
19,096
0
L
Odin
POLOTNO
Odin
4,171
1,376
754
1,170
12,733
9,459
0
1,143
11,590
0
30,134
W
Ne Zha
XLDills88
Ne Zha
12,489
3,475
0
1,478
7,809
6,537
0
3,345
4,464
0
38,779
L
Ao Kuang
cfifcac
Ao Kuang
4,639
924
1,643
3,514
11,378
8,447
0
1,076
10,302
12,471
0
L
Cthulhu
dk2005
Cthulhu
4,376
1,226
739
716
12,661
12,458
0
3,278
9,383
13,403
0
W
12,045
5,997
819
2,251
9,701
6,874
0
4,178
5,523
0
28,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,547
Gold Earned
24,152
94
Minions Killed
117
0
Camps Cleared
0
524,306
Distance Traveled
611,506
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,576
758
46
5
0
184,691
6
L
Odin
7,517
752
45
5
0
180,232
2
W
Ne Zha
8,300
830
36
4
0
238,082
2
L
Ao Kuang
7,908
791
20
2
0
164,707
5
L
Cthulhu
7,122
712
29
3
0
179,367
0
W
Horus
8,276
828
35
4
0
188,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role