Player Matchup

Skadi
Skadi
Agony_Ace
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,429 Elo+
Party 1
Chaac
Chaac
Aust_theGOAT
Chaac
Level 124
God Stats
2W - 4L
1,445 SR
Queue Stats
47W - 50L
1,403 Elo+
Party 1
Bellona
Bellona
ForfeitDaisy552
Bellona
Level 128
God Stats
10W - 5L
1,710 SR
Queue Stats
156W - 169L
1,488 Elo+
Solo
Atlas
Atlas
Lord_Fue_Fue
Atlas
Level 149
God Stats
5W - 7L
1,539 SR
Queue Stats
139W - 160L
1,383 Elo+
Solo
Nu Wa
Nu Wa
aurss4
Nu Wa
Level 61
God Stats
15W - 10L
1,638 SR
Queue Stats
24W - 20L
1,509 Elo+
Party 1
Team Averages
Level 110
1,567 SR
1,443 Elo+

VS

Team Averages
Level 99
1,478 SR
1,431 Elo+
Loki
Loki
Boldpresence333
Loki
Level 105
God Stats
9W - 14L
1,406 SR
Queue Stats
182W - 216L
1,438 Elo+
Solo
Thor
Thor
GoodOleBamaBoy1
Thor
Level 160
God Stats
43W - 32L
1,555 SR
Queue Stats
324W - 337L
1,430 Elo+
Solo
Heimdallr
Heimdallr
Noob18o07
Heimdallr
Level 66
God Stats
17W - 9L
1,685 SR
Queue Stats
160W - 169L
1,446 Elo+
Party 2
Ishtar
Ishtar
YvngExshpose
Ishtar
Level 86
God Stats
1W - 3L
1,263 SR
Queue Stats
98W - 92L
1,422 Elo+
Party 2
Anubis
Anubis
bubblbuddy
Anubis
Level 80
God Stats
5W - 6L
1,482 SR
Queue Stats
54W - 73L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Agony_Ace
Skadi
8
1 / 4 / 1
5,051
505
5,804
7,281
1,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,080
508
1,534
7,364
3,919
Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 2 / 0
4,794
479
3,529
7,988
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 2 / 1
5,126
513
3,562
10,965
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
aurss4
Nu Wa
8
1 / 2 / 1
4,900
490
3,978
3,809
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,091
509
3,025
8,451
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
3 / 0 / 5
5,840
584
4,415
6,408
3,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Noob18o07
Heimdallr
8
4 / 2 / 3
5,626
563
5,693
8,645
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
9
1 / 1 / 3
5,375
538
4,562
6,754
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
bubblbuddy
Anubis
11
4 / 0 / 0
6,567
657
6,911
4,518
2,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
12
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
Agony_Ace
Skadi
1
4
1
0.38
L
0
2
0
0
W
0
1
3
1.5
L
0
2
0
0
W
3
0
5
5.5
L
2
2
1
1.25
W
Heimdallr
Noob18o07
Heimdallr
4
2
3
2.75
W
Ishtar
1
1
3
2.5
L
Nu Wa
aurss4
Nu Wa
1
2
1
0.75
W
Anubis
bubblbuddy
Anubis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,407
Damage
24,606
37,407
Taken
34,776
18,442
Mitigated
13,294
7,188
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Agony_Ace
Skadi
5,804
2,959
0
500
7,281
1,946
25
0
7,281
0
30,176
L
1,534
95
0
1,554
7,364
3,919
0
5,151
2,213
0
28,574
W
3,025
786
0
3,255
8,451
2,489
220
1,046
7,311
0
27,345
L
3,529
1,020
0
2,110
7,988
4,890
0
1,527
6,461
0
33,271
W
4,415
1,358
52
2,504
6,408
3,091
0
1,189
5,177
0
27,073
L
3,562
1,062
77
2,697
10,965
6,648
0
233
10,732
18,573
2,406
W
Heimdallr
Noob18o07
Heimdallr
5,693
2,646
0
3,835
8,645
2,957
0
580
8,023
0
24,241
W
Ishtar
4,562
2,559
0
3,065
6,754
2,537
441
3,452
3,149
0
29,452
L
Nu Wa
aurss4
Nu Wa
3,978
1,135
0
250
3,809
1,039
0
0
3,809
19,480
0
W
Anubis
bubblbuddy
Anubis
6,911
709
0
3,645
4,518
2,220
740
482
3,986
41,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
28,499
238
Minions Killed
262
0
Camps Cleared
0
972,229
Distance Traveled
936,784
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,051
505
51
5
0
194,832
5
L
Chaac
5,080
508
59
6
0
180,256
3
W
Loki
5,091
509
57
6
0
207,180
1
L
Bellona
4,794
479
59
6
0
197,244
2
W
Thor
5,840
584
38
4
0
198,526
4
L
Atlas
5,126
513
30
3
0
193,670
4
W
Heimdallr
5,626
563
39
4
0
187,505
4
W
Ishtar
5,375
538
46
5
0
176,238
2
L
Nu Wa
4,900
490
39
4
0
206,227
0
W
Anubis
6,567
657
82
8
0
167,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role