Player Matchup

Bastet
Bastet
Alvar-06K
Bastet
Level 100
God Stats
2W - 2L
1,235 SR
Queue Stats
436W - 559L
1,405 Elo+
Party 3
Sylvanus
Sylvanus
Quirogaming
Sylvanus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 63L
1,365 Elo+
Party 2
Chaac
Chaac
XxAleex-_-007xX
Chaac
Level 26
God Stats
16W - 17L
1,378 SR
Queue Stats
25W - 46L
1,262 Elo+
Party 3
Vulcan
Vulcan
smker004
Vulcan
Level 106
God Stats
5W - 7L
1,330 SR
Queue Stats
461W - 577L
1,376 Elo+
Party 3
Danzaburou
Danzaburou
vlade6409
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,344 Elo+
Party 2
Team Averages
Level 57
1,389 SR
1,350 Elo+

VS

Team Averages
Level 62
1,478 SR
1,320 Elo+
Chaac
Chaac
AngeLWingS-Mary
Chaac
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 53L
1,292 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kus-TraoLaw_Taha
Kumbhakarna
Level 65
God Stats
2W - 2L
1,609 SR
Queue Stats
95W - 128L
1,354 Elo+
Party 1
Olorun
Olorun
grausam885Otter
Olorun
Level 62
God Stats
30W - 38L
1,417 SR
Queue Stats
143W - 191L
1,331 Elo+
Solo
Medusa
Medusa
hurried-sweet2
Medusa
Level 41
God Stats
2W - 3L
1,382 SR
Queue Stats
22W - 38L
1,262 Elo+
Solo
Kali
Kali
ukilke
Kali
Level 103
God Stats
1W - 1L
1,485 SR
Queue Stats
115W - 144L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alvar-06K
Bastet
10
6 / 1 / 1
6,377
638
5,943
8,192
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Quirogaming
Sylvanus
8
0 / 0 / 1
5,076
508
4,423
6,264
3,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 0 / 3
5,084
508
3,607
6,738
3,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
smker004
Vulcan
11
1 / 1 / 0
5,895
590
4,124
3,372
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
vlade6409
Danzaburou
8
0 / 0 / 1
4,613
461
3,791
4,353
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,330
533
5,369
6,801
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Kus-TraoLaw_Taha
Kumbhakarna
7
0 / 0 / 0
4,360
436
1,582
7,886
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 3 / 0
5,245
525
2,350
6,102
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
4,185
419
3,951
4,788
2,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kali
ukilke
Kali
8
0 / 2 / 0
4,622
462
2,499
10,002
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
Alvar-06K
Bastet
6
1
1
6.5
L
1
2
0
0.5
L
Kumbhakarna
Kus-TraoLaw_Taha
Kumbhakarna
0
0
0
0
W
Sylvanus
Quirogaming
Sylvanus
0
0
1
0.5
W
0
0
3
1.5
L
1
3
0
0.33
L
0
0
0
0
W
Vulcan
smker004
Vulcan
1
1
0
1
L
Kali
ukilke
Kali
0
2
0
0
W
Danzaburou
vlade6409
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
15,751
28,919
Taken
35,579
12,944
Mitigated
16,994
14,283
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Alvar-06K
Bastet
5,943
2,757
0
4,395
8,192
2,804
291
1,240
6,838
0
31,857
L
5,369
1,110
0
3,709
6,801
4,178
0
0
6,801
0
28,236
L
Kumbhakarna
Kus-TraoLaw_Taha
Kumbhakarna
1,582
227
0
615
7,886
4,218
0
2,224
5,662
10,174
0
W
Sylvanus
Quirogaming
Sylvanus
4,423
1,489
1,757
2,505
6,264
3,367
189
691
5,573
20,206
2,085
W
3,607
495
0
3,835
6,738
3,766
96
0
6,251
0
22,134
L
2,350
1,010
0
1,318
6,102
2,693
141
2,951
3,151
32,695
3,030
L
3,951
2,049
0
0
4,788
2,166
0
1,654
3,134
0
25,298
W
Vulcan
smker004
Vulcan
4,124
1,247
0
0
3,372
1,451
363
933
2,439
41,292
0
L
Kali
ukilke
Kali
2,499
1,933
0
1,506
10,002
3,739
0
1,282
8,720
0
30,792
W
Danzaburou
vlade6409
Danzaburou
3,791
1,722
193
1,598
4,353
1,556
396
891
3,462
0
25,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
23,742
242
Minions Killed
207
0
Camps Cleared
0
877,473
Distance Traveled
880,542
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,377
638
67
7
0
207,507
2
L
Chaac
5,330
533
35
4
0
175,735
0
L
Kumbhakarna
4,360
436
12
1
0
185,172
1
W
Sylvanus
5,076
508
23
2
0
139,075
1
W
Chaac
5,084
508
29
3
0
191,917
0
L
Olorun
5,245
525
57
6
0
135,664
0
L
Medusa
4,185
419
46
5
0
169,147
0
W
Vulcan
5,895
590
80
8
0
189,537
1
L
Kali
4,622
462
57
6
0
214,824
0
W
Danzaburou
4,613
461
43
4
0
149,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role