Player Matchup

Bastet
Bastet
Ethesto
Bastet
Level 157
God Stats
1W - 0L
1,271 SR
Queue Stats
317W - 182L
1,807 Elo+
Party 1
He Bo
He Bo
EvilPureDuck
He Bo
Level 160
God Stats
1W - 0L
1,782 SR
Queue Stats
169W - 132L
1,587 Elo+
Party 1
Cupid
Cupid
Hallelujer
Cupid
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 22L
1,823 Elo+
Party 1
Horus
Horus
YeastyBeast
Horus
Level 109
God Stats
5W - 1L
1,783 SR
Queue Stats
301W - 201L
1,812 Elo+
Party 1
Athena
Athena
simbasreveng102
Athena
Level 67
God Stats
2W - 0L
1,852 SR
Queue Stats
53W - 61L
1,509 Elo+
Party 1
Team Averages
Level 107
1,638 SR
1,708 Elo+

VS

Team Averages
Level 45
1,464 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AstreaWayne
Ares
Level 16
God Stats
1W - 3L
1,478 SR
Queue Stats
2W - 6L
1,394 Elo+
Solo
Serqet
Serqet
lImiseryIl
Serqet
Level 117
God Stats
0W - 1L
1,300 SR
Queue Stats
136W - 158L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
vervelvew
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,515 Elo+
Solo
Ishtar
Ishtar
xxBAMBIIxx
Ishtar
Level 36
God Stats
7W - 8L
1,544 SR
Queue Stats
93W - 104L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ethesto
Bastet
13
7 / 0 / 6
7,172
1,025
7,068
7,018
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 7
7,014
1,002
5,613
3,829
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
13
3 / 0 / 10
6,633
948
5,446
6,335
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 9
7,228
1,033
3,306
5,683
4,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 11
6,400
914
1,337
6,339
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 6 / 0
5,204
743
4,475
7,590
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 2 / 1
5,233
748
2,343
4,914
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
lImiseryIl
Serqet
11
1 / 4 / 0
5,588
798
1,341
6,637
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
vervelvew
Sun Wukong
12
0 / 3 / 0
5,723
818
2,281
5,957
4,249
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
xxBAMBIIxx
Ishtar
9
0 / 1 / 1
5,039
720
1,060
1,667
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
16
Kills
1
1
Deaths
16
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
0
0
L
0
2
1
0.25
W
Bastet
Ethesto
Bastet
7
0
6
10
W
2
1
7
5.5
W
Cupid
3
0
10
8
W
4
0
9
8.5
L
Serqet
lImiseryIl
Serqet
1
4
0
0.25
W
0
0
11
5.5
L
Sun Wukong
vervelvew
Sun Wukong
0
3
0
0
L
Ishtar
xxBAMBIIxx
Ishtar
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,770
Damage
11,500
29,204
Taken
26,765
17,153
Mitigated
14,216
15,063
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,475
1,414
0
644
7,590
2,554
0
1,560
5,877
11,517
0
L
2,343
26
0
736
4,914
3,213
0
1,639
3,197
6,919
0
W
Bastet
Ethesto
Bastet
7,068
1,841
0
1,486
7,018
3,966
1,569
717
6,301
0
13,811
W
5,613
625
0
646
3,829
1,483
975
497
3,092
31,984
0
W
Cupid
5,446
3,294
122
3,177
6,335
2,614
2,472
2,227
3,970
0
24,709
W
3,306
1,239
4,316
3,541
5,683
4,155
418
2,028
3,655
0
9,038
L
Serqet
lImiseryIl
Serqet
1,341
46
181
635
6,637
3,564
0
2,356
4,198
0
4,962
W
1,337
291
0
1,775
6,339
4,935
441
1,349
4,852
7,797
0
L
Sun Wukong
vervelvew
Sun Wukong
2,281
335
0
672
5,957
4,249
0
1,125
4,620
0
19,511
L
Ishtar
xxBAMBIIxx
Ishtar
1,060
560
0
183
1,667
636
0
270
1,327
0
2,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
26,787
160
Minions Killed
85
0
Camps Cleared
0
818,102
Distance Traveled
507,239
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,204
743
17
2
0
101,871
0
L
Ares
5,233
748
6
1
0
97,290
0
W
Bastet
7,172
1,025
22
3
0
186,389
2
W
He Bo
7,014
1,002
75
11
0
154,199
2
W
Cupid
6,633
948
47
7
0
140,632
0
W
Horus
7,228
1,033
5
1
0
173,668
1
L
Serqet
5,588
798
12
2
0
132,859
0
W
Athena
6,400
914
11
2
0
163,214
0
L
Sun Wukong
5,723
818
46
7
0
134,048
0
L
Ishtar
5,039
720
4
1
0
41,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role