Player Matchup

Janus
Janus
Lemodine
Janus
Level 20
God Stats
12W - 13L
1,517 SR
Queue Stats
22W - 38L
1,383 Elo+
Party 1
Discordia
Discordia
MsSilentkill
Discordia
Level 84
God Stats
3W - 7L
1,468 SR
Queue Stats
207W - 213L
1,438 Elo+
Party 1
Loki
Loki
VINKSREB
Loki
Level 89
God Stats
17W - 14L
1,612 SR
Queue Stats
134W - 140L
1,449 Elo+
Solo
King Arthur
King Arthur
Yajin42
King Arthur
Level 66
God Stats
2W - 0L
1,766 SR
Queue Stats
81W - 98L
1,498 Elo+
Solo
Anhur
Anhur
phaophao
Anhur
Level 106
God Stats
2W - 2L
1,704 SR
Queue Stats
40W - 29L
1,629 Elo+
Solo
Team Averages
Level 73
1,613 SR
1,479 Elo+

VS

Team Averages
Level 77
1,530 SR
1,506 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Archer_1557
Agni
Level 46
God Stats
0W - 1L
1,498 SR
Queue Stats
38W - 47L
1,448 Elo+
Solo
Mulan
Mulan
Itz CuumragV
Mulan
Level 17
God Stats
3W - 8L
1,417 SR
Queue Stats
29W - 40L
1,412 Elo+
Solo
Izanami
Izanami
RetainKobe
Izanami
Level 160
God Stats
0W - 1L
1,736 SR
Queue Stats
105W - 86L
1,669 Elo+
Solo
Jing Wei
Jing Wei
cskmg
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lemodine
Janus
10
0 / 1 / 2
4,546
909
1,757
2,099
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
MsSilentkill
Discordia
10
0 / 1 / 3
4,569
914
2,651
2,772
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
1 / 0 / 4
4,603
921
2,263
1,858
829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Yajin42
King Arthur
10
2 / 1 / 4
4,889
978
5,066
5,676
3,200
Breastplate

Breastplate

+20
Physical Protection

Anhur
phaophao
Anhur
11
3 / 0 / 3
5,499
1,100
3,840
4,754
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 4 / 0
4,557
911
3,946
8,498
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
4,308
862
770
2,288
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 1
4,260
852
3,865
5,421
2,411
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
RetainKobe
Izanami
10
1 / 0 / 0
4,713
943
1,662
3,515
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
cskmg
Jing Wei
5
0 / 0 / 0
2,338
468
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
6
Kills
2
3
Deaths
6
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
0
0.25
L
0
1
0
0
L
0
1
1
0.5
W
Janus
Lemodine
Janus
0
1
2
1
W
Discordia
MsSilentkill
Discordia
0
1
3
1.5
L
Izanami
RetainKobe
Izanami
1
0
0
1
W
Loki
1
0
4
3
W
King Arthur
Yajin42
King Arthur
2
1
4
4
L
Jing Wei
cskmg
Jing Wei
0
0
0
0
W
Anhur
phaophao
Anhur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,577
Damage
10,243
17,159
Taken
19,722
7,135
Mitigated
10,300
2,921
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,946
2,723
0
1,094
8,498
5,841
0
742
7,756
0
6,652
L
770
133
0
154
2,288
730
0
403
1,885
7,691
0
L
3,865
136
0
443
5,421
2,411
0
1,963
3,458
0
8,132
W
Janus
Lemodine
Janus
1,757
40
0
0
2,099
728
196
9
2,035
12,234
0
W
Discordia
MsSilentkill
Discordia
2,651
157
0
461
2,772
760
43
178
2,484
14,588
0
L
Izanami
RetainKobe
Izanami
1,662
847
0
1,421
3,515
1,318
0
1,300
2,215
0
17,884
W
Loki
2,263
464
0
73
1,858
829
198
0
1,757
0
8,781
W
King Arthur
Yajin42
King Arthur
5,066
1,305
0
411
5,676
3,200
84
374
4,663
0
12,767
L
Jing Wei
cskmg
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
phaophao
Anhur
3,840
2,288
0
1,976
4,754
1,618
782
209
4,325
0
18,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,106
Gold Earned
20,176
135
Minions Killed
87
0
Camps Cleared
0
607,965
Distance Traveled
415,994
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,557
911
14
3
0
110,484
1
L
Agni
4,308
862
21
4
0
82,201
1
L
Mulan
4,260
852
9
2
0
116,508
0
W
Janus
4,546
909
25
5
0
112,996
0
W
Discordia
4,569
914
31
6
0
137,663
1
L
Izanami
4,713
943
43
9
0
106,801
1
W
Loki
4,603
921
12
2
0
126,606
2
W
King Arthur
4,889
978
23
5
0
127,089
3
L
Jing Wei
2,338
468
0
0
0
0
0
W
Anhur
5,499
1,100
44
9
0
103,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role