Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Cole_Wrld04
Terra
Level 86
God Stats
11W - 7L
1,581 SR
Queue Stats
346W - 376L
1,442 Elo+
Solo
Bakasura
Bakasura
LittleHunter45
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 192L
1,496 Elo+
Solo
Merlin
Merlin
truthnottold
Merlin
Level 103
God Stats
12W - 24L
1,456 SR
Queue Stats
86W - 126L
1,379 Elo+
Solo
Team Averages
Level 104
1,507 SR
1,463 Elo+

VS

Team Averages
Level 100
1,429 SR
1,410 Elo+
Fenrir
Fenrir
DamionTheDeity
Fenrir
Level 105
God Stats
1W - 2L
1,523 SR
Queue Stats
8W - 6L
1,519 Elo+
Solo
Skadi
Skadi
I Chke
Skadi
Level 118
God Stats
107W - 81L
1,646 SR
Queue Stats
310W - 307L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
I_Love_Akeno5710
Baron Samedi
Level 98
God Stats
1W - 3L
1,253 SR
Queue Stats
150W - 190L
1,353 Elo+
Party 1
Terra
Terra
dani241204K918
Terra
Level 69
God Stats
5W - 5L
1,563 SR
Queue Stats
163W - 221L
1,372 Elo+
Party 1
Cabrakan
Cabrakan
silverxlucas
Cabrakan
Level 109
God Stats
1W - 3L
1,159 SR
Queue Stats
212W - 266L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 1 / 2
8,025
617
8,026
10,162
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
14
3 / 0 / 2
7,595
584
6,894
6,007
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 0 / 6
6,133
472
4,690
6,697
6,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
13
5 / 1 / 2
7,521
579
4,424
10,231
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
13
2 / 0 / 2
7,020
540
8,012
5,346
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,986
460
3,076
10,252
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
I Chke
Skadi
12
1 / 3 / 0
6,892
530
5,180
8,301
2,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
I_Love_Akeno5710
Baron Samedi
12
1 / 4 / 0
6,900
531
2,496
7,801
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 0
6,006
462
3,299
11,590
6,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cabrakan
silverxlucas
Cabrakan
12
0 / 3 / 0
7,218
555
3,956
10,741
5,410
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
2
2
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
2
5
W
Chaac
 
Chaac
3
0
2
4
W
2
0
6
5
L
0
3
1
0.17
L
Skadi
I Chke
Skadi
1
3
0
0.33
L
Baron Samedi
I_Love_Akeno5710
Baron Samedi
1
4
0
0.25
W
Bakasura
5
1
2
6
L
0
3
0
0
L
Cabrakan
silverxlucas
Cabrakan
0
3
0
0
W
Merlin
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
18,007
38,443
Taken
48,685
20,701
Mitigated
21,980
15,601
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,026
5,354
0
5,656
10,162
3,609
0
674
9,488
0
82,435
W
Chaac
 
Chaac
6,894
366
0
3,472
6,007
4,152
0
2,306
3,701
0
51,307
W
4,690
810
304
1,809
6,697
6,342
0
2,880
3,817
22,445
1,231
L
3,076
831
0
1,497
10,252
3,850
0
1,815
8,290
0
34,908
L
Skadi
I Chke
Skadi
5,180
1,519
0
1,300
8,301
2,032
0
18
8,283
0
62,657
L
Baron Samedi
I_Love_Akeno5710
Baron Samedi
2,496
185
151
783
7,801
3,994
0
5,323
2,372
42,708
0
W
Bakasura
4,424
2,871
0
1,908
10,231
4,244
0
828
9,403
0
54,446
L
3,299
202
1,628
2,173
11,590
6,694
0
3,338
7,946
24,024
2,120
L
Cabrakan
silverxlucas
Cabrakan
3,956
454
0
3,944
10,741
5,410
0
1,882
7,996
50,448
0
W
Merlin
8,012
596
0
2,452
5,346
2,354
0
2,876
2,470
54,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
33,002
467
Minions Killed
411
0
Camps Cleared
0
1,323,626
Distance Traveled
1,236,122
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,025
617
130
10
0
234,749
6
W
Chaac
7,595
584
105
8
0
252,549
0
W
Terra
6,133
472
39
3
0
266,388
3
L
Fenrir
5,986
460
63
5
0
268,077
2
L
Skadi
6,892
530
102
8
0
226,742
5
L
Baron Samedi
6,900
531
74
6
0
239,713
2
W
Bakasura
7,521
579
100
8
0
317,505
0
L
Terra
6,006
462
51
4
0
270,874
3
L
Cabrakan
7,218
555
121
9
0
230,716
4
W
Merlin
7,020
540
93
7
0
252,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role