Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
EliteSociety
Ishtar
Level 153
God Stats
2W - 2L
1,377 SR
Queue Stats
286W - 277L
1,571 Elo+
Party 2
Tiamat
Tiamat
HisShadow
Tiamat
Level 155
God Stats
2W - 5L
1,400 SR
Queue Stats
727W - 765L
1,472 Elo+
Solo
Chronos
Chronos
Nibil
Chronos
Level 96
God Stats
1W - 8L
1,256 SR
Queue Stats
354W - 352L
1,537 Elo+
Solo
Thoth
Thoth
OrneryX
Thoth
Level 111
God Stats
0W - 2L
1,360 SR
Queue Stats
159W - 175L
1,572 Elo+
Party 2
Team Averages
Level 135
1,379 SR
1,530 Elo+

VS

Team Averages
Level 156
1,412 SR
1,544 Elo+
Ymir
Ymir
Catella95
Ymir
Level 160
God Stats
3W - 4L
1,398 SR
Queue Stats
398W - 416L
1,520 Elo+
Solo
Merlin
Merlin
Conno123
Merlin
Level 159
God Stats
3W - 8L
1,206 SR
Queue Stats
327W - 367L
1,548 Elo+
Solo
Cthulhu
Cthulhu
DeadlyDancer
Cthulhu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,600 Elo+
Party 1
Ullr
Ullr
MINzahNs
Ullr
Level 148
God Stats
1W - 1L
1,545 SR
Queue Stats
74W - 89L
1,505 Elo+
Solo
Hachiman
Hachiman
xxGNiDAxx
Hachiman
Level 154
God Stats
2W - 2L
1,413 SR
Queue Stats
124W - 130L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 5 / 8
9,877
706
8,568
20,375
21,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
15
2 / 7 / 6
9,380
670
14,983
14,739
7,286
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
HisShadow
Tiamat
18
7 / 4 / 8
10,757
768
15,907
12,957
10,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
Nibil
Chronos
17
2 / 3 / 11
9,786
699
13,487
14,633
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
OrneryX
Thoth
17
4 / 6 / 6
10,297
736
13,976
12,196
5,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 6 / 12
10,797
771
5,788
19,608
25,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Conno123
Merlin
18
1 / 3 / 13
10,654
761
14,633
10,892
5,189
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DeadlyDancer
Cthulhu
18
2 / 2 / 18
11,263
805
12,589
19,276
22,238
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
17
6 / 6 / 8
10,693
764
11,323
16,328
8,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
xxGNiDAxx
Hachiman
19
12 / 3 / 8
11,916
851
16,654
10,939
5,190
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
83
19
Kills
24
25
Deaths
20
39
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
5
8
1.6
W
Ymir
3
6
12
1.5
W
Merlin
Conno123
Merlin
1
3
13
2.5
W
Cthulhu
DeadlyDancer
Cthulhu
2
2
18
5.5
L
Ishtar
2
7
6
0.71
L
Tiamat
HisShadow
Tiamat
7
4
8
2.75
W
Ullr
6
6
8
1.67
L
Chronos
Nibil
Chronos
2
3
11
2.5
L
Thoth
OrneryX
Thoth
4
6
6
1.17
W
Hachiman
xxGNiDAxx
Hachiman
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,921
Damage
60,987
74,900
Taken
77,043
51,778
Mitigated
66,489
23,929
Healing
25,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,568
2,650
2,977
4,900
20,375
21,021
0
6,860
13,515
13,048
0
W
Ymir
5,788
389
1,968
2,817
19,608
25,336
224
13,646
5,962
11,068
0
W
Merlin
Conno123
Merlin
14,633
338
803
1,846
10,892
5,189
1,437
8,548
2,344
44,402
0
W
Cthulhu
DeadlyDancer
Cthulhu
12,589
512
6,901
5,709
19,276
22,238
243
8,954
10,322
21,604
0
L
Ishtar
14,983
7,774
1,486
2,163
14,739
7,286
1,241
7,410
7,329
0
27,644
L
Tiamat
HisShadow
Tiamat
15,907
1,477
1,783
3,624
12,957
10,546
191
6,172
6,785
32,528
0
W
Ullr
11,323
4,511
1,099
1,086
16,328
8,536
3,177
12,373
3,955
0
26,998
L
Chronos
Nibil
Chronos
13,487
4,895
1,077
4,473
14,633
7,102
333
6,316
8,317
23,776
0
L
Thoth
OrneryX
Thoth
13,976
108
552
894
12,196
5,823
33
6,252
5,944
28,003
0
W
Hachiman
xxGNiDAxx
Hachiman
16,654
11,517
1,780
1,401
10,939
5,190
2,313
8,417
2,522
0
30,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,097
Gold Earned
55,323
138
Minions Killed
150
0
Camps Cleared
0
1,173,357
Distance Traveled
1,242,599
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,877
706
8
1
0
237,589
4
W
Ymir
10,797
771
10
1
0
235,919
4
W
Merlin
10,654
761
67
5
0
256,623
0
W
Cthulhu
11,263
805
22
2
0
281,854
1
L
Ishtar
9,380
670
39
3
0
219,289
4
L
Tiamat
10,757
768
53
4
0
227,866
0
W
Ullr
10,693
764
23
2
0
243,062
1
L
Chronos
9,786
699
22
2
0
226,880
0
L
Thoth
10,297
736
16
1
0
261,733
0
W
Hachiman
11,916
851
28
2
0
225,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role