Player Matchup

Loki
Loki
IIvnxII
Loki
Level 120
God Stats
132W - 115L
1,600 SR
Queue Stats
167W - 162L
1,573 Elo+
Solo
He Bo
He Bo
LiamBall14
He Bo
Level 131
God Stats
5W - 2L
1,668 SR
Queue Stats
24W - 19L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rino_Smoke
Ah Muzen Cab
Level 151
God Stats
4W - 6L
1,542 SR
Queue Stats
436W - 415L
1,542 Elo+
Solo
Amaterasu
Amaterasu
VyabI
Amaterasu
Level 59
God Stats
1W - 1L
1,473 SR
Queue Stats
151W - 122L
1,572 Elo+
Solo
Horus
Horus
Whiffmaster8049
Horus
Level 81
God Stats
7W - 3L
1,591 SR
Queue Stats
238W - 247L
1,514 Elo+
Solo
Team Averages
Level 108
1,575 SR
1,550 Elo+

VS

Team Averages
Level 137
1,683 SR
1,535 Elo+
Serqet
Serqet
Alex_96_22
Serqet
Level 158
God Stats
15W - 17L
1,564 SR
Queue Stats
585W - 632L
1,539 Elo+
Solo
Chang'e
Chang'e
Blizzardy21
Chang'e
Level 78
God Stats
18W - 11L
1,758 SR
Queue Stats
270W - 252L
1,542 Elo+
Solo
Shiva
Shiva
Riedle06
Shiva
Level 144
God Stats
69W - 42L
1,660 SR
Queue Stats
234W - 218L
1,517 Elo+
Party 1
Fenrir
Fenrir
Uktenas
Fenrir
Level 154
God Stats
8W - 8L
1,736 SR
Queue Stats
847W - 794L
1,524 Elo+
Party 1
Freya
Freya
Ziani_88-
Freya
Level 149
God Stats
255W - 181L
1,698 SR
Queue Stats
814W - 806L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IIvnxII
Loki
20
7 / 1 / 9
17,838
595
17,484
23,891
11,543
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
20
10 / 5 / 5
17,868
596
31,353
17,498
9,123
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Rino_Smoke
Ah Muzen Cab
20
4 / 5 / 7
16,804
560
21,496
23,293
12,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
VyabI
Amaterasu
20
4 / 3 / 13
18,112
604
24,641
44,160
39,795
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 5 / 12
15,257
509
9,808
31,859
40,838
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alex_96_22
Serqet
20
2 / 5 / 12
12,912
430
8,346
37,397
50,667
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
Blizzardy21
Chang'e
7
0 / 4 / 3
8,259
275
799
5,909
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Riedle06
Shiva
20
8 / 7 / 6
13,807
460
29,927
40,028
37,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Uktenas
Fenrir
20
3 / 6 / 8
13,598
453
9,221
30,294
13,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Ziani_88-
Freya
20
6 / 6 / 6
14,024
467
22,460
24,667
10,442
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
28
Kills
19
19
Deaths
28
46
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
Alex_96_22
Serqet
2
5
12
1.6
L
Chang'e
Blizzardy21
Chang'e
0
4
3
0.38
W
Loki
IIvnxII
Loki
7
1
9
11.5
W
He Bo
10
5
5
2.5
L
Shiva
Riedle06
Shiva
8
7
6
1.57
W
Ah Muzen Cab
Rino_Smoke
Ah Muzen Cab
4
5
7
1.5
L
Fenrir
Uktenas
Fenrir
3
6
8
1.17
W
Amaterasu
VyabI
Amaterasu
4
3
13
3.5
W
3
5
12
1.8
L
Freya
Ziani_88-
Freya
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,782
Damage
70,753
140,701
Taken
138,295
113,889
Mitigated
113,825
60,900
Healing
25,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Alex_96_22
Serqet
8,346
1,028
0
6,897
37,397
50,667
156
9,723
27,674
97
64,301
L
Chang'e
Blizzardy21
Chang'e
799
107
0
853
5,909
846
0
3,403
2,506
8,634
0
W
Loki
IIvnxII
Loki
17,484
6,675
0
10,619
23,891
11,543
3,645
3,663
19,839
0
137,045
W
He Bo
31,353
1,328
0
2,688
17,498
9,123
3,250
2,410
14,534
213,279
1,285
L
Shiva
Riedle06
Shiva
29,927
5,912
129
8,682
40,028
37,976
0
9,892
29,926
557
96,335
W
Ah Muzen Cab
Rino_Smoke
Ah Muzen Cab
21,496
7,904
0
4,308
23,293
12,590
5,933
8,348
14,559
0
197,984
L
Fenrir
Uktenas
Fenrir
9,221
1,991
0
2,363
30,294
13,894
0
3,434
26,720
0
128,599
W
Amaterasu
VyabI
Amaterasu
24,641
10,244
0
27,310
44,160
39,795
3,898
4,563
36,909
155
170,004
W
9,808
2,903
6,155
9,820
31,859
40,838
931
7,030
23,569
746
39,218
L
Freya
Ziani_88-
Freya
22,460
6,378
0
6,840
24,667
10,442
0
5,377
19,290
104,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,879
Gold Earned
62,600
916
Minions Killed
596
0
Camps Cleared
0
3,010,937
Distance Traveled
2,315,669
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,912
430
82
3
0
590,642
7
L
Chang'e
8,259
275
17
1
0
57,081
0
W
Loki
17,838
595
183
6
0
644,004
7
W
He Bo
17,868
596
271
9
0
528,135
0
L
Shiva
13,807
460
121
4
0
518,104
1
W
Ah Muzen Cab
16,804
560
213
7
0
565,177
6
L
Fenrir
13,598
453
176
6
0
608,546
4
W
Amaterasu
18,112
604
209
7
0
653,679
3
W
Horus
15,257
509
40
1
0
619,942
2
L
Freya
14,024
467
200
7
0
541,296
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role