Player Matchup

Geb
Geb
AS LODBROK
Geb
Level 107
God Stats
4W - 0L
1,697 SR
Queue Stats
31W - 38L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
FaUsToC90
Xbalanque
Level 73
God Stats
2W - 0L
1,740 SR
Queue Stats
2W - 1L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
RaijinX04
Guan Yu
Level 65
God Stats
2W - 1L
1,302 SR
Queue Stats
43W - 54L
1,409 Elo+
Party 1
Agni
Agni
X5xPONCHOx5X
Agni
Level 146
God Stats
2W - 4L
1,100 SR
Queue Stats
112W - 129L
1,427 Elo+
Party 1
Bastet
Bastet
xmaringear159x
Bastet
Level 123
God Stats
4W - 1L
1,645 SR
Queue Stats
59W - 73L
1,435 Elo+
Party 1
Team Averages
Level 103
1,497 SR
1,443 Elo+

VS

Team Averages
Level 74
1,385 SR
1,345 Elo+
Horus
Horus
Bemine4ever6848
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 3
Kukulkan
Kukulkan
EliteLeopardo
Kukulkan
Level 14
God Stats
1W - 5L
1,315 SR
Queue Stats
7W - 20L
1,269 Elo+
Party 2
Fenrir
Fenrir
KoRnWall10
Fenrir
Level 86
God Stats
0W - 2L
1,151 SR
Queue Stats
47W - 67L
1,327 Elo+
Party 2
Ymir
Ymir
MrNaztyTimee
Ymir
Level 119
God Stats
0W - 1L
1,530 SR
Queue Stats
6W - 12L
1,420 Elo+
Party 3
Janus
Janus
lll Siphon lll
Janus
Level 146
God Stats
4W - 9L
1,429 SR
Queue Stats
213W - 222L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 26
12,832
1,069
15,185
18,961
26,923
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
FaUsToC90
Xbalanque
18
3 / 3 / 18
12,358
1,030
18,757
13,092
6,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
RaijinX04
Guan Yu
19
9 / 0 / 24
13,674
1,140
15,662
15,728
23,649
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 0 / 17
14,562
1,214
25,830
8,541
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 0 / 20
12,568
1,047
23,376
8,106
4,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

281

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 4
10,390
866
1,741
21,175
17,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
EliteLeopardo
Kukulkan
16
0 / 3 / 2
10,316
860
3,865
8,490
2,963
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KoRnWall10
Fenrir
16
3 / 9 / 2
11,286
941
14,380
25,231
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

16
0 / 8 / 4
10,574
881
10,858
28,954
23,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 7 / 4
11,787
982
24,728
20,254
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
20
37
Kills
4
5
Deaths
37
105
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
26
7.5
L
0
10
4
0.2
L
Kukulkan
EliteLeopardo
Kukulkan
0
3
2
0.33
W
Xbalanque
FaUsToC90
Xbalanque
3
3
18
4
L
Fenrir
KoRnWall10
Fenrir
3
9
2
0.44
L
0
8
4
0.25
W
Guan Yu
RaijinX04
Guan Yu
9
0
24
21
W
16
0
17
24.5
L
1
7
4
0.43
W
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,810
Damage
55,572
64,428
Taken
104,104
65,183
Mitigated
63,770
26,502
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,185
2,253
0
3,523
18,961
26,923
0
9,874
6,564
27,622
0
L
1,741
567
194
795
21,175
17,849
0
7,244
13,931
0
4,874
L
Kukulkan
EliteLeopardo
Kukulkan
3,865
79
0
0
8,490
2,963
0
2,877
5,613
14,542
0
W
Xbalanque
FaUsToC90
Xbalanque
18,757
13,371
0
2,482
13,092
6,364
0
8,769
4,047
0
45,709
L
Fenrir
KoRnWall10
Fenrir
14,380
2,671
0
1,207
25,231
12,077
0
10,934
14,297
0
23,974
L
10,858
822
0
797
28,954
23,668
0
10,196
18,758
22,108
0
W
Guan Yu
RaijinX04
Guan Yu
15,662
2,240
7,696
7,068
15,728
23,649
0
8,304
6,856
95
31,609
W
25,830
674
590
1,292
8,541
3,868
0
5,585
2,653
46,507
0
L
24,728
933
0
447
20,254
7,213
0
9,851
10,403
66,235
0
W
23,376
7,384
1,116
2,735
8,106
4,379
0
6,089
1,935
0
35,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,994
Gold Earned
54,353
215
Minions Killed
197
8
Camps Cleared
5
1,179,467
Distance Traveled
832,680
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,832
1,069
21
2
2
228,987
2
L
Horus
10,390
866
5
0
0
143,923
0
L
Kukulkan
10,316
860
25
2
1
97,065
0
W
Xbalanque
12,358
1,030
80
7
1
176,061
0
L
Fenrir
11,286
941
19
2
0
221,025
0
L
Ymir
10,574
881
21
2
3
153,522
0
W
Guan Yu
13,674
1,140
31
3
1
253,157
0
W
Agni
14,562
1,214
48
4
1
240,965
0
L
Janus
11,787
982
127
11
1
217,145
0
W
Bastet
12,568
1,047
35
3
3
280,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role