Player Matchup

Shiva
Shiva
Platinum I
DementiaI
Shiva
Platinum I
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
83W - 78L
1,947 MMR
Party 2
Anhur
Anhur
Platinum IV
FerSandokan
Anhur
Platinum IV
Level 123
God Stats
8W - 7L
1,543 SR
Queue Stats
108W - 97L
1,752 MMR
Party 2
Eset
Eset
Platinum III
Mayer1109
Eset
Platinum III
Level 113
God Stats
16W - 9L
1,623 SR
Queue Stats
122W - 113L
1,774 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,555 SR
1,824 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,643 SR
1,328 MMR
Danzaburou
Danzaburou
Gold IV
Droococoo
Danzaburou
Gold IV
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 85L
1,404 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
Marihuana228
Xing Tian
Gold IV
Level 92
God Stats
2W - 2L
1,639 SR
Queue Stats
75W - 85L
1,404 MMR
Party 1
Persephone
Persephone
Silver II
N1NJAGOLDENSUN
Persephone
Silver II
Level 68
God Stats
1W - 2L
1,789 SR
Queue Stats
266W - 387L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DementiaI
Shiva
17
2 / 1 / 4
10,405
694
23,223
18,460
20,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 2 / 4
10,722
715
14,725
13,591
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
17
3 / 1 / 6
11,029
735
9,912
13,783
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothGuan YuAh Muzen CabHorusSol

VS

Bans
Baron SamediChironAchillesHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Droococoo
Danzaburou
14
0 / 3 / 4
9,245
616
11,675
14,512
6,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Marihuana228
Xing Tian
15
2 / 3 / 2
10,604
707
9,969
25,878
26,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
N1NJAGOLDENSUN
Persephone
17
2 / 3 / 2
10,849
723
10,765
14,497
8,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
4
4
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
DementiaI
Shiva
2
1
4
4
L
Danzaburou
Droococoo
Danzaburou
0
3
4
0.67
W
4
2
4
3
L
Xing Tian
Marihuana228
Xing Tian
2
3
2
1
W
Eset
3
1
6
6
L
Persephone
N1NJAGOLDENSUN
Persephone
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,860
Damage
32,409
45,834
Taken
54,887
34,643
Mitigated
42,486
15,744
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
DementiaI
Shiva
23,223
3,433
274
3,567
18,460
20,836
618
5,499
12,961
445
67,741
L
Danzaburou
Droococoo
Danzaburou
11,675
4,116
0
1,819
14,512
6,663
792
2,010
12,502
0
39,542
W
14,725
6,066
0
4,535
13,591
6,989
1,301
7,915
5,676
0
45,543
L
Xing Tian
Marihuana228
Xing Tian
9,969
936
0
5,975
25,878
26,950
78
5,141
20,737
21,196
0
W
Eset
9,912
556
1,454
5,914
13,783
6,818
1,254
7,619
6,164
53,622
0
L
Persephone
N1NJAGOLDENSUN
Persephone
10,765
302
56
2,561
14,497
8,873
378
2,930
11,564
50,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
30,698
218
Minions Killed
162
0
Camps Cleared
0
868,469
Distance Traveled
861,870
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,405
694
72
5
0
314,243
4
L
Danzaburou
9,245
616
57
4
0
272,749
4
W
Anhur
10,722
715
67
4
0
272,980
4
L
Xing Tian
10,604
707
21
1
0
325,400
7
W
Eset
11,029
735
79
5
0
281,246
3
L
Persephone
10,849
723
84
6
0
263,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role