Player Matchup

Bastet
Bastet
DontTickle
Bastet
Level 73
God Stats
6W - 13L
1,280 SR
Queue Stats
41W - 68L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
Gamechanger22
Jormungandr
Level 109
God Stats
0W - 4L
1,453 SR
Queue Stats
31W - 46L
1,409 Elo+
Party 1
Susano
Susano
NoShootpls
Susano
Level 157
God Stats
4W - 6L
1,696 SR
Queue Stats
72W - 67L
1,581 Elo+
Solo
Nu Wa
Nu Wa
SlinkySoup58999
Nu Wa
Level 87
God Stats
0W - 4L
1,527 SR
Queue Stats
74W - 113L
1,448 Elo+
Party 1
Tyr
Tyr
sovietredhawk
Tyr
Level 107
God Stats
6W - 6L
1,692 SR
Queue Stats
10W - 16L
1,400 Elo+
Solo
Team Averages
Level 107
1,530 SR
1,446 Elo+

VS

Team Averages
Level 154
1,559 SR
1,505 Elo+
Skadi
Skadi
A3 JustTheIce
Skadi
Level 157
God Stats
2W - 2L
1,546 SR
Queue Stats
81W - 120L
1,419 Elo+
Party 3
Zhong Kui
Zhong Kui
Azemption
Zhong Kui
Level 142
God Stats
4W - 2L
1,735 SR
Queue Stats
59W - 70L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
BADChild13
Sun Wukong
Level 154
God Stats
2W - 0L
1,343 SR
Queue Stats
157W - 159L
1,519 Elo+
Party 2
Athena
Athena
PSI_3jAyS
Athena
Level 160
God Stats
2W - 0L
1,685 SR
Queue Stats
25W - 10L
1,677 Elo+
Solo
Thanatos
Thanatos
Project90
Thanatos
Level 158
God Stats
4W - 2L
1,486 SR
Queue Stats
80W - 120L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DontTickle
Bastet
20
2 / 10 / 11
14,980
599
13,351
28,512
12,075
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Gamechanger22
Jormungandr
20
4 / 9 / 20
16,464
659
29,411
35,073
38,521
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
NoShootpls
Susano
20
12 / 5 / 14
18,618
745
37,953
29,677
16,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 10 / 13
17,228
689
37,836
25,879
14,381
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 14
17,239
690
24,962
39,207
61,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 11
17,673
707
15,730
29,470
16,630
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Azemption
Zhong Kui
20
8 / 4 / 18
18,981
759
48,245
31,835
26,257
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
BADChild13
Sun Wukong
20
13 / 3 / 19
20,022
801
36,921
35,055
51,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
PSI_3jAyS
Athena
20
4 / 6 / 19
18,029
721
21,332
43,897
65,030
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Project90
Thanatos
20
9 / 12 / 13
18,649
746
16,893
35,647
21,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
119
32
Kills
39
39
Deaths
32
72
Assists
80
Player
Kills
Deaths
Assists
KDA
W
5
7
11
1.5
W
Zhong Kui
Azemption
Zhong Kui
8
4
18
4.25
W
Sun Wukong
BADChild13
Sun Wukong
13
3
19
7.5
L
Bastet
DontTickle
Bastet
2
10
11
0.75
L
Jormungandr
Gamechanger22
Jormungandr
4
9
20
1.56
L
Susano
NoShootpls
Susano
12
5
14
3.8
W
Athena
PSI_3jAyS
Athena
4
6
19
2.25
W
Thanatos
Project90
Thanatos
9
12
13
1.29
L
5
10
13
1.15
L
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,513
Damage
139,121
158,348
Taken
175,904
142,187
Mitigated
181,268
23,300
Healing
50,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,730
6,695
1,530
8,800
29,470
16,630
3,124
10,016
19,245
0
79,254
W
Zhong Kui
Azemption
Zhong Kui
48,245
2,318
0
15,014
31,835
26,257
3,021
15,891
15,725
111,456
0
W
Sun Wukong
BADChild13
Sun Wukong
36,921
6,749
0
3,928
35,055
51,990
2,229
14,308
20,434
31
79,331
L
Bastet
DontTickle
Bastet
13,351
4,391
0
1,419
28,512
12,075
459
15,265
13,247
0
31,811
L
Jormungandr
Gamechanger22
Jormungandr
29,411
4,212
753
5,466
35,073
38,521
586
14,956
20,117
76,806
0
L
Susano
NoShootpls
Susano
37,953
7,179
0
1,189
29,677
16,195
1,449
11,476
18,201
0
100,831
W
Athena
PSI_3jAyS
Athena
21,332
3,344
0
3,739
43,897
65,030
996
14,559
29,006
53,801
0
W
Thanatos
Project90
Thanatos
16,893
2,406
706
17,106
35,647
21,361
162
12,046
23,471
0
88,279
L
37,836
6,894
0
3,613
25,879
14,381
407
10,867
15,012
94,151
0
L
24,962
2,193
0
10,860
39,207
61,015
397
17,044
22,163
358
50,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,529
Gold Earned
93,354
390
Minions Killed
516
0
Camps Cleared
0
2,276,681
Distance Traveled
2,469,127
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,673
707
127
5
0
468,187
0
W
Zhong Kui
18,981
759
157
6
0
493,214
3
W
Sun Wukong
20,022
801
87
3
0
541,854
1
L
Bastet
14,980
599
36
1
0
439,895
1
L
Jormungandr
16,464
659
87
3
0
419,290
2
L
Susano
18,618
745
104
4
0
504,873
0
W
Athena
18,029
721
66
3
0
493,132
8
W
Thanatos
18,649
746
79
3
0
472,740
0
L
Nu Wa
17,228
689
116
5
0
385,666
0
L
Tyr
17,239
690
47
2
0
526,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role