Player Matchup

Ra
Ra
Animosity-7-
Ra
Level 86
God Stats
7W - 6L
1,531 SR
Queue Stats
163W - 198L
1,282 Elo+
Party 1
Hun Batz
Hun Batz
TJsCooI
Hun Batz
Level 83
God Stats
1W - 1L
1,729 SR
Queue Stats
162W - 194L
1,303 Elo+
Party 1
Sun Wukong
Sun Wukong
TheTrench14
Sun Wukong
Level 75
God Stats
2W - 1L
1,662 SR
Queue Stats
15W - 21L
1,212 Elo+
Solo
Danzaburou
Danzaburou
crimsongouls_YT
Danzaburou
Level 27
God Stats
9W - 12L
1,371 SR
Queue Stats
18W - 42L
1,220 Elo+
Party 1
Thanatos
Thanatos
stage_preium9999
Thanatos
Level 45
God Stats
4W - 16L
1,223 SR
Queue Stats
97W - 150L
1,250 Elo+
Party 1
Team Averages
Level 63
1,503 SR
1,253 Elo+

VS

Team Averages
Level 100
1,437 SR
1,337 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DistrictHobbo
Nu Wa
Level 126
God Stats
13W - 17L
1,519 SR
Queue Stats
235W - 246L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
El Delgado96
Kumbhakarna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 206L
1,258 Elo+
Party 2
Izanami
Izanami
dirtydubb902
Izanami
Level 79
God Stats
25W - 29L
1,381 SR
Queue Stats
174W - 272L
1,288 Elo+
Party 2
Skadi
Skadi
script_10
Skadi
Level 71
God Stats
20W - 38L
1,287 SR
Queue Stats
111W - 221L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
4,837
484
2,389
2,059
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
TJsCooI
Hun Batz
8
3 / 4 / 5
5,570
557
7,778
8,628
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TheTrench14
Sun Wukong
9
1 / 1 / 0
5,684
568
2,250
8,099
4,331
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
crimsongouls_YT
Danzaburou
7
2 / 3 / 3
4,751
475
2,780
5,534
1,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
5 / 3 / 3
6,225
623
6,169
9,844
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 3 / 3
5,430
543
3,752
8,135
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
3 / 3 / 3
5,037
504
4,359
6,440
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
El Delgado96
Kumbhakarna
7
1 / 4 / 4
5,073
507
3,272
9,676
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
dirtydubb902
Izanami
10
2 / 1 / 3
5,812
581
2,866
6,154
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
script_10
Skadi
11
2 / 1 / 0
6,165
617
5,652
3,661
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
12
Kills
11
11
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
3
3
1.5
L
1
0
4
3
W
3
3
3
1.5
W
Kumbhakarna
El Delgado96
Kumbhakarna
1
4
4
0.75
L
Hun Batz
TJsCooI
Hun Batz
3
4
5
1.38
L
Sun Wukong
TheTrench14
Sun Wukong
1
1
0
1
L
Danzaburou
crimsongouls_YT
Danzaburou
2
3
3
1.17
W
Izanami
dirtydubb902
Izanami
2
1
3
3.5
W
Skadi
script_10
Skadi
2
1
0
2
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,366
Damage
19,901
34,164
Taken
34,066
14,167
Mitigated
12,746
12,352
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,752
1,859
99
2,723
8,135
2,323
0
400
7,735
0
21,550
L
2,389
104
248
132
2,059
779
0
1,099
960
27,390
0
W
4,359
1,029
0
513
6,440
1,654
180
707
5,733
28,386
0
W
Kumbhakarna
El Delgado96
Kumbhakarna
3,272
1,145
21
951
9,676
5,959
38
1,198
8,478
14,619
0
L
Hun Batz
TJsCooI
Hun Batz
7,778
3,586
0
2,496
8,628
2,927
0
2,223
6,405
0
24,191
L
Sun Wukong
TheTrench14
Sun Wukong
2,250
309
0
1,420
8,099
4,331
0
427
7,672
0
33,469
L
Danzaburou
crimsongouls_YT
Danzaburou
2,780
1,456
0
1,147
5,534
1,912
125
2,111
3,423
0
12,758
W
Izanami
dirtydubb902
Izanami
2,866
2,225
0
3,156
6,154
1,771
180
84
6,070
0
42,576
W
Skadi
script_10
Skadi
5,652
3,013
0
1,022
3,661
1,039
1,296
0
3,661
0
38,130
L
6,169
1,986
0
6,909
9,844
4,218
0
1,771
8,073
0
37,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
27,517
230
Minions Killed
245
0
Camps Cleared
0
1,017,795
Distance Traveled
968,327
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,430
543
45
5
0
217,131
1
L
Ra
4,837
484
39
4
0
185,513
0
W
Nu Wa
5,037
504
39
4
0
184,658
2
W
Kumbhakarna
5,073
507
22
2
0
195,965
2
L
Hun Batz
5,570
557
34
3
0
213,265
1
L
Sun Wukong
5,684
568
73
7
0
219,181
0
L
Danzaburou
4,751
475
24
2
0
181,621
0
W
Izanami
5,812
581
70
7
0
193,169
5
W
Skadi
6,165
617
69
7
0
177,404
3
L
Thanatos
6,225
623
60
6
0
218,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role