Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AliG-4k
Merlin
Level 140
God Stats
5W - 10L
1,411 SR
Queue Stats
241W - 254L
1,464 Elo+
Solo
Hera
Hera
UnloadingDan2
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,464 Elo+
Party 3
Ymir
Ymir
WolfPackPython
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,142 Elo+
Party 3
Fenrir
Fenrir
xxSTONEDICExx
Fenrir
Level 108
God Stats
1W - 1L
1,689 SR
Queue Stats
41W - 49L
1,363 Elo+
Party 2
Team Averages
Level 80
1,520 SR
1,387 Elo+

VS

Team Averages
Level 118
1,452 SR
1,401 Elo+
Cerberus
Cerberus
AkitoZergs
Cerberus
Level 156
God Stats
1W - 0L
1,551 SR
Queue Stats
66W - 74L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
Raca559
Ao Kuang
Level 160
God Stats
5W - 8L
1,331 SR
Queue Stats
240W - 243L
1,623 Elo+
Party 1
Ishtar
Ishtar
Sir Griswald
Ishtar
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 49L
1,295 Elo+
Solo
Skadi
Skadi
dawnwollf
Skadi
Level 127
God Stats
2W - 2L
1,378 SR
Queue Stats
17W - 23L
1,409 Elo+
Party 1
Artio
Artio
grouchylilpunk
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
6 / 4 / 5
11,562
826
13,440
19,664
9,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
AliG-4k
Merlin
18
4 / 5 / 4
11,123
795
22,925
11,741
5,739
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 5
9,452
675
16,803
12,487
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 7 / 12
10,146
725
8,548
27,390
31,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 7 / 6
9,994
714
12,561
17,347
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkitoZergs
Cerberus
18
5 / 3 / 18
11,452
818
15,443
22,165
28,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Raca559
Ao Kuang
20
16 / 4 / 9
13,124
937
24,666
19,467
10,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
18
2 / 2 / 21
11,044
789
12,307
13,118
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
dawnwollf
Skadi
18
7 / 4 / 18
11,437
817
26,526
17,659
9,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 19
9,655
690
3,523
18,600
20,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
115
16
Kills
30
30
Deaths
16
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
6
4
5
2.13
W
Cerberus
AkitoZergs
Cerberus
5
3
18
4.67
L
Merlin
AliG-4k
Merlin
4
5
4
1.2
W
Ao Kuang
Raca559
Ao Kuang
16
4
9
5.13
W
Ishtar
2
2
21
6.25
L
2
7
5
0.64
L
0
7
12
0.86
W
Skadi
dawnwollf
Skadi
7
4
18
4
W
0
3
19
3.17
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,277
Damage
82,465
88,629
Taken
91,009
64,070
Mitigated
75,460
20,056
Healing
34,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
13,440
1,635
768
8,896
19,664
9,975
1,465
9,441
10,223
21
20,891
W
Cerberus
AkitoZergs
Cerberus
15,443
688
4,369
6,642
22,165
28,188
960
11,758
10,092
33,024
0
L
Merlin
AliG-4k
Merlin
22,925
416
938
629
11,741
5,739
153
5,547
6,194
54,513
0
W
Ao Kuang
Raca559
Ao Kuang
24,666
4,988
913
6,867
19,467
10,644
294
4,979
14,165
34,352
0
W
Ishtar
12,307
5,455
1,251
2,284
13,118
6,574
2,306
9,847
3,233
0
37,254
L
16,803
5,565
1,023
780
12,487
5,550
1,120
5,798
6,689
24,352
0
L
8,548
1,639
182
2,225
27,390
31,615
347
13,116
14,274
17,082
0
W
Skadi
dawnwollf
Skadi
26,526
15,350
1,421
4,774
17,659
9,422
4,348
10,282
7,146
0
55,857
W
3,523
594
3,192
2,686
18,600
20,632
235
11,431
7,033
7,918
0
L
12,561
2,067
1,506
3,109
17,347
11,191
1,265
9,730
7,617
0
14,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,277
Gold Earned
56,712
129
Minions Killed
190
0
Camps Cleared
0
1,195,324
Distance Traveled
1,315,743
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,562
826
14
1
0
287,809
3
W
Cerberus
11,452
818
57
4
0
272,091
4
L
Merlin
11,123
795
75
5
0
233,738
5
W
Ao Kuang
13,124
937
19
1
0
257,082
3
W
Ishtar
11,044
789
53
4
0
253,821
0
L
Hera
9,452
675
18
1
0
193,608
1
L
Ymir
10,146
725
14
1
0
228,230
1
W
Skadi
11,437
817
56
4
0
243,447
0
W
Artio
9,655
690
5
0
0
289,302
0
L
Fenrir
9,994
714
8
1
0
251,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role