Player Matchup

Artio
Artio
DJinnC
Artio
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,390 Elo+
Party 2
He Bo
He Bo
Eegah
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,390 Elo+
Party 2
Merlin
Merlin
MrReggie9876
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,420 Elo+
Party 2
Charybdis
Charybdis
OfficerKrupke00
Charybdis
Level 149
God Stats
2W - 5L
1,421 SR
Queue Stats
319W - 393L
1,441 Elo+
Solo
Rama
Rama
XYZ1330
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,181 Elo+
Party 2
Team Averages
Level 103
1,484 SR
1,364 Elo+

VS

Team Averages
Level 124
1,563 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CHADDY22DADDY
Athena
Level 91
God Stats
1W - 2L
1,201 SR
Queue Stats
223W - 236L
1,479 Elo+
Solo
Ah Puch
Ah Puch
ChosenArkanjel
Ah Puch
Level 155
God Stats
4W - 0L
1,879 SR
Queue Stats
101W - 101L
1,464 Elo+
Solo
Hades
Hades
GiftedHetu
Hades
Level 122
God Stats
2W - 1L
1,602 SR
Queue Stats
61W - 63L
1,483 Elo+
Party 1
Vamana
Vamana
Odell XIII
Vamana
Level 100
God Stats
3W - 2L
1,634 SR
Queue Stats
61W - 80L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DJinnC
Artio
17
3 / 4 / 6
9,977
713
11,453
24,251
34,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Eegah
He Bo
16
4 / 7 / 5
8,978
641
14,465
15,621
8,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
16
3 / 6 / 3
9,808
701
15,225
15,740
9,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
OfficerKrupke00
Charybdis
15
1 / 8 / 8
8,564
612
8,070
17,012
8,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
XYZ1330
Rama
15
2 / 4 / 5
8,323
595
6,924
13,243
7,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
7 / 3 / 8
10,767
769
21,691
15,608
8,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 13
10,815
773
6,375
16,546
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 0 / 14
11,796
843
21,981
12,154
6,522
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
18
7 / 4 / 12
10,925
780
17,095
17,660
13,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Odell XIII
Vamana
16
5 / 5 / 8
10,848
775
12,544
20,665
20,158
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
13
Kills
29
29
Deaths
13
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
3
8
3.67
W
1
1
13
7.5
W
9
0
14
16
L
Artio
DJinnC
Artio
3
4
6
1.5
L
He Bo
Eegah
He Bo
4
7
5
0.93
W
Hades
7
4
12
3.25
L
Merlin
3
6
3
0.75
W
Vamana
Odell XIII
Vamana
5
5
8
1.8
L
Charybdis
OfficerKrupke00
Charybdis
1
8
8
0.63
L
Rama
XYZ1330
Rama
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,137
Damage
79,686
85,867
Taken
82,633
67,974
Mitigated
65,459
29,127
Healing
30,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
21,691
2,747
648
1,449
15,608
8,818
539
9,367
6,241
39,024
0
W
6,375
1,560
1,598
4,669
16,546
16,560
1,806
8,970
7,576
15,548
0
W
21,981
627
1,644
4,477
12,154
6,522
1,223
7,377
4,777
52,109
0
L
Artio
DJinnC
Artio
11,453
1,221
3,405
7,922
24,251
34,231
0
16,763
7,488
20,767
0
L
He Bo
Eegah
He Bo
14,465
729
1,069
3,142
15,621
8,123
0
12,454
3,167
19,769
0
W
Hades
17,095
646
2,298
5,914
17,660
13,401
523
7,133
10,527
26,379
0
L
Merlin
15,225
915
1,188
4,789
15,740
9,341
0
13,593
2,147
34,627
0
W
Vamana
Odell XIII
Vamana
12,544
4,947
2,091
5,360
20,665
20,158
2,516
8,296
12,369
0
20,822
L
Charybdis
OfficerKrupke00
Charybdis
8,070
3,302
1,036
2,487
17,012
8,716
0
12,734
4,278
0
16,674
L
Rama
XYZ1330
Rama
6,924
5,055
1,227
2,862
13,243
7,563
0
11,598
1,645
0
16,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,650
Gold Earned
55,151
143
Minions Killed
152
0
Camps Cleared
0
1,117,470
Distance Traveled
1,240,126
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,767
769
33
2
0
278,766
0
W
Athena
10,815
773
15
1
0
257,749
0
W
Ah Puch
11,796
843
51
4
0
274,111
6
L
Artio
9,977
713
14
1
0
268,899
0
L
He Bo
8,978
641
6
0
0
206,353
0
W
Hades
10,925
780
29
2
0
213,393
0
L
Merlin
9,808
701
64
5
0
212,326
0
W
Vamana
10,848
775
24
2
0
216,107
0
L
Charybdis
8,564
612
26
2
0
195,417
0
L
Rama
8,323
595
33
2
0
234,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role