Player Matchup

Cthulhu
Cthulhu
CmC x ISWEAT
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2
Ao Kuang
Ao Kuang
Yungdaggerdck04
Ao Kuang
Level 60
God Stats
1W - 4L
1,582 SR
Queue Stats
9W - 7L
1,405 Elo+
Party 2
Nemesis
Nemesis
oG SpookzY
Nemesis
Level 29
God Stats
0W - 1L
1,275 SR
Queue Stats
9W - 7L
1,405 Elo+
Party 2
Team Averages
Level 35
1,452 SR
1,365 Elo+

VS

Team Averages
Level 100
1,561 SR
1,349 Elo+
Scylla
Scylla
Alexf0508
Scylla
Level 89
God Stats
15W - 12L
1,554 SR
Queue Stats
195W - 235L
1,446 Elo+
Party 1
Cupid
Cupid
LEGENDARYxxBR
Cupid
Level 124
God Stats
3W - 2L
1,629 SR
Queue Stats
49W - 78L
1,304 Elo+
Party 1
Chaac
Chaac
RobertSSJ5
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CmC x ISWEAT
Cthulhu
11
0 / 7 / 0
7,102
592
8,290
16,918
17,608
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
11
0 / 6 / 0
7,027
586
5,625
13,551
5,811
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
oG SpookzY
Nemesis
12
0 / 3 / 0
7,175
598
6,881
10,946
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alexf0508
Scylla
16
5 / 0 / 9
9,585
799
11,355
4,777
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 0 / 11
8,861
738
9,784
7,174
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
14
7 / 0 / 9
9,687
807
13,031
13,031
11,587
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
16
16
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alexf0508
Scylla
5
0
9
9.5
L
Cthulhu
CmC x ISWEAT
Cthulhu
0
7
0
0
W
4
0
11
9.5
W
Chaac
7
0
9
11.5
L
Ao Kuang
0
6
0
0
L
Nemesis
oG SpookzY
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,796
Damage
34,170
41,415
Taken
24,982
28,126
Mitigated
16,555
3,906
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alexf0508
Scylla
11,355
1,080
0
976
4,777
1,700
536
1,578
3,199
51,277
0
L
Cthulhu
CmC x ISWEAT
Cthulhu
8,290
728
0
22
16,918
17,608
0
2,553
14,365
21,293
0
W
9,784
6,690
603
4,224
7,174
3,268
670
4,765
2,409
0
24,495
W
Chaac
13,031
4,186
0
5,082
13,031
11,587
817
7,655
5,376
0
30,178
L
Ao Kuang
5,625
2,146
159
2,340
13,551
5,811
0
4,400
9,151
24,575
0
L
Nemesis
oG SpookzY
Nemesis
6,881
2,348
0
1,385
10,946
4,707
0
4,491
6,455
51
27,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,304
Gold Earned
28,133
111
Minions Killed
131
0
Camps Cleared
0
617,504
Distance Traveled
691,536
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,585
799
63
5
0
219,118
3
L
Cthulhu
7,102
592
24
2
0
198,486
0
W
Cupid
8,861
738
28
2
0
217,676
0
W
Chaac
9,687
807
40
3
0
254,742
0
L
Ao Kuang
7,027
586
45
4
0
200,046
0
L
Nemesis
7,175
598
42
4
0
218,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role