Player Matchup

Hercules
Hercules
ADHDilf
Hercules
Level 125
God Stats
4W - 3L
1,633 SR
Queue Stats
46W - 25L
1,683 Elo+
Party 2
Chernobog
Chernobog
Shin-Hakai
Chernobog
Level 160
God Stats
3W - 5L
1,607 SR
Queue Stats
229W - 135L
1,688 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gigirool
Morgan Le Fay
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 28L
1,575 Elo+
Party 2
Team Averages
Level 144
1,580 SR
1,649 Elo+

VS

Team Averages
Level 92
1,585 SR
1,353 Elo+
Vamana
Vamana
Purplekilla9125
Vamana
Level 67
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 7L
1,330 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SannysFanny
Morgan Le Fay
Level 146
God Stats
2W - 1L
1,472 SR
Queue Stats
10W - 12L
1,375 Elo+
Party 1
Medusa
Medusa
SemanSeaman
Medusa
Level 63
God Stats
4W - 2L
1,536 SR
Queue Stats
7W - 6L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ADHDilf
Hercules
16
5 / 0 / 12
9,986
768
9,050
16,258
14,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Shin-Hakai
Chernobog
17
10 / 1 / 8
11,522
886
16,190
14,420
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
gigirool
Morgan Le Fay
15
3 / 2 / 12
9,880
760
13,413
11,058
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,085
622
5,025
17,322
19,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SannysFanny
Morgan Le Fay
14
2 / 5 / 1
8,751
673
18,320
12,617
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
1 / 7 / 1
8,286
637
7,523
14,323
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
3
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
ADHDilf
Hercules
5
0
12
11
L
0
6
2
0.17
L
Morgan Le Fay
SannysFanny
Morgan Le Fay
2
5
1
0.5
L
Medusa
1
7
1
0.21
W
Chernobog
Shin-Hakai
Chernobog
10
1
8
14
W
Morgan Le Fay
gigirool
Morgan Le Fay
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,653
Damage
30,868
41,736
Taken
44,262
26,561
Mitigated
31,210
13,748
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ADHDilf
Hercules
9,050
1,270
246
4,215
16,258
14,760
0
6,092
9,628
0
19,150
L
5,025
1,961
0
4,746
17,322
19,303
44
6,611
10,269
0
18,551
L
Morgan Le Fay
SannysFanny
Morgan Le Fay
18,320
1,053
0
1,021
12,617
5,661
25
2,927
9,473
44,170
0
L
Medusa
7,523
3,208
0
637
14,323
6,246
0
3,892
10,145
0
30,459
W
Chernobog
Shin-Hakai
Chernobog
16,190
10,026
0
6,734
14,420
7,037
2,182
6,665
7,615
0
62,148
W
Morgan Le Fay
gigirool
Morgan Le Fay
13,413
1,418
385
2,168
11,058
4,764
764
5,608
5,300
35,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
25,122
155
Minions Killed
117
0
Camps Cleared
0
705,791
Distance Traveled
653,907
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,986
768
10
1
0
264,396
2
L
Vamana
8,085
622
31
2
0
224,801
0
L
Morgan Le Fay
8,751
673
46
4
0
220,332
0
L
Medusa
8,286
637
40
3
0
208,774
0
W
Chernobog
11,522
886
103
8
0
215,812
1
W
Morgan Le Fay
9,880
760
42
3
0
225,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role