Player Matchup

Ullr
Ullr
BRETTON OP
Ullr
Level 136
God Stats
0W - 3L
1,578 SR
Queue Stats
94W - 80L
1,565 Elo+
Party 2
Hun Batz
Hun Batz
IRushToPullOutt
Hun Batz
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2
Poseidon
Poseidon
Kg Anubis
Poseidon
Level 107
God Stats
3W - 7L
1,385 SR
Queue Stats
185W - 222L
1,422 Elo+
Solo
Xing Tian
Xing Tian
PECTABPATOPA
Xing Tian
Level 154
God Stats
2W - 3L
1,453 SR
Queue Stats
550W - 579L
1,474 Elo+
Solo
Yu Huang
Yu Huang
wot Puma
Yu Huang
Level 59
God Stats
1W - 2L
1,425 SR
Queue Stats
42W - 46L
1,443 Elo+
Party 2
Team Averages
Level 111
1,468 SR
1,431 Elo+

VS

Team Averages
Level 100
1,519 SR
1,341 Elo+
Kuzenbo
Kuzenbo
BRYCKZENKU
Kuzenbo
Level 129
God Stats
1W - 2L
1,307 SR
Queue Stats
52W - 50L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
KratosKai
Nu Wa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,169 Elo+
Party 1
Danzaburou
Danzaburou
SirDecimus
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,350 Elo+
Party 1
Zhong Kui
Zhong Kui
WubbleDeWubble23
Zhong Kui
Level 129
God Stats
3W - 0L
1,786 SR
Queue Stats
25W - 28L
1,411 Elo+
Party 1
Osiris
Osiris
colossalcas
Osiris
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,317
607
14,726
17,446
11,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
16
2 / 8 / 9
10,651
627
14,001
17,836
10,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Kg Anubis
Poseidon
19
7 / 6 / 3
12,336
726
18,965
13,690
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
PECTABPATOPA
Xing Tian
18
1 / 3 / 8
11,183
658
7,993
20,669
33,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
wot Puma
Yu Huang
16
1 / 8 / 6
10,472
616
16,170
16,075
9,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BRYCKZENKU
Kuzenbo
20
4 / 2 / 21
12,100
712
11,625
28,764
22,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
KratosKai
Nu Wa
17
2 / 4 / 19
11,188
658
12,883
12,993
4,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SirDecimus
Danzaburou
20
7 / 2 / 20
13,383
787
19,770
15,710
6,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
20
12 / 3 / 13
13,006
765
23,867
15,460
12,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
20
6 / 2 / 16
12,260
721
12,785
24,551
22,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
13
Kills
31
31
Deaths
13
29
Assists
89
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Kuzenbo
BRYCKZENKU
Kuzenbo
4
2
21
7.25
L
Hun Batz
2
8
9
0.81
L
Poseidon
Kg Anubis
Poseidon
7
6
3
1.42
W
Nu Wa
KratosKai
Nu Wa
2
4
19
2.88
L
Xing Tian
PECTABPATOPA
Xing Tian
1
3
8
1.67
W
Danzaburou
SirDecimus
Danzaburou
7
2
20
8.5
W
Zhong Kui
12
3
13
6.17
W
Osiris
6
2
16
7
L
Yu Huang
wot Puma
Yu Huang
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,855
Damage
80,930
85,716
Taken
97,478
73,216
Mitigated
69,452
21,125
Healing
49,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,726
8,420
1,381
4,131
17,446
11,317
0
8,502
8,944
0
35,131
W
Kuzenbo
BRYCKZENKU
Kuzenbo
11,625
2,867
3,638
12,696
28,764
22,638
751
11,825
14,400
23,124
0
L
Hun Batz
14,001
1,175
418
2,340
17,836
10,250
0
11,671
6,165
0
24,919
L
Poseidon
Kg Anubis
Poseidon
18,965
1,574
1,040
1,946
13,690
7,756
0
8,369
5,321
54,385
0
W
Nu Wa
KratosKai
Nu Wa
12,883
2,800
1,627
2,019
12,993
4,842
607
6,547
6,404
31,350
0
L
Xing Tian
PECTABPATOPA
Xing Tian
7,993
186
1,520
5,159
20,669
33,900
0
10,476
10,193
21,621
0
W
Danzaburou
SirDecimus
Danzaburou
19,770
6,682
1,831
5,848
15,710
6,855
5,216
8,282
7,192
0
54,596
W
Zhong Kui
23,867
344
4,276
4,849
15,460
12,349
1,140
7,044
8,170
32,600
0
W
Osiris
12,785
3,468
2,471
10,627
24,551
22,768
885
8,114
16,094
0
28,819
L
Yu Huang
wot Puma
Yu Huang
16,170
1,287
971
2,219
16,075
9,993
0
9,357
6,718
27,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,959
Gold Earned
61,937
212
Minions Killed
176
0
Camps Cleared
0
1,401,825
Distance Traveled
1,590,299
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,317
607
53
3
0
272,000
2
W
Kuzenbo
12,100
712
18
1
0
350,501
0
L
Hun Batz
10,651
627
29
2
0
255,312
3
L
Poseidon
12,336
726
71
4
0
283,962
4
W
Nu Wa
11,188
658
17
1
0
307,452
0
L
Xing Tian
11,183
658
25
1
0
326,201
4
W
Danzaburou
13,383
787
76
4
0
316,127
0
W
Zhong Kui
13,006
765
29
2
0
315,357
1
W
Osiris
12,260
721
36
2
0
300,862
0
L
Yu Huang
10,472
616
34
2
0
264,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role