Player Matchup

Danzaburou
Danzaburou
AkitoHimenokoji
Danzaburou
Level 89
God Stats
1W - 3L
1,112 SR
Queue Stats
51W - 51L
1,521 Elo+
Party 2
Olorun
Olorun
Boredsome
Olorun
Level 123
God Stats
5W - 3L
1,494 SR
Queue Stats
233W - 192L
1,549 Elo+
Party 2
Cernunnos
Cernunnos
DemonsofRazgriz
Cernunnos
Level 85
God Stats
12W - 4L
1,880 SR
Queue Stats
214W - 172L
1,540 Elo+
Party 2
Agni
Agni
GiftedHetu
Agni
Level 122
God Stats
2W - 2L
1,436 SR
Queue Stats
61W - 63L
1,471 Elo+
Party 3
Kuzenbo
Kuzenbo
Odell XIII
Kuzenbo
Level 100
God Stats
1W - 1L
1,324 SR
Queue Stats
61W - 80L
1,405 Elo+
Party 3
Team Averages
Level 104
1,449 SR
1,497 Elo+

VS

Team Averages
Level 81
1,536 SR
1,519 Elo+
Chronos
Chronos
EvrypixelCounts
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,503 Elo+
Solo
Neith
Neith
Kittybowman2000
Neith
Level 81
God Stats
1W - 2L
1,717 SR
Queue Stats
52W - 36L
1,540 Elo+
Party 1
Agni
Agni
LegendGTR6206
Agni
Level 84
God Stats
1W - 2L
1,464 SR
Queue Stats
26W - 23L
1,483 Elo+
Party 1
Bacchus
Bacchus
MassacreGTR
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,549 Elo+
Party 1
Shiva
Shiva
Wackamoleeee
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkitoHimenokoji
Danzaburou
18
12 / 1 / 12
10,960
1,096
19,664
8,246
4,909
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Boredsome
Olorun
15
4 / 3 / 11
8,611
861
9,482
10,528
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
DemonsofRazgriz
Cernunnos
16
6 / 2 / 16
9,939
994
14,253
15,598
10,129
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 20
9,002
900
13,143
9,312
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Odell XIII
Kuzenbo
13
1 / 5 / 15
8,485
849
6,541
16,952
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
7,573
757
5,511
12,160
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 6 / 5
7,867
787
12,607
12,531
5,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 6 / 6
7,427
743
14,029
11,495
5,165
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
MassacreGTR
Bacchus
11
0 / 6 / 8
6,817
682
4,025
12,956
14,995
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 2 / 6
8,001
800
11,509
18,907
15,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
25
Kills
11
13
Deaths
25
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AkitoHimenokoji
Danzaburou
12
1
12
18
W
Olorun
Boredsome
Olorun
4
3
11
3.17
W
Cernunnos
DemonsofRazgriz
Cernunnos
6
2
16
7
L
2
5
7
1.1
W
2
2
20
6
L
3
6
5
0.92
L
2
6
6
0.83
L
Bacchus
MassacreGTR
Bacchus
0
6
8
0.67
W
Kuzenbo
Odell XIII
Kuzenbo
1
5
15
1.7
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,083
Damage
47,681
60,636
Taken
68,049
46,724
Mitigated
47,161
32,524
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AkitoHimenokoji
Danzaburou
19,664
6,511
1,326
2,788
8,246
4,909
3,191
3,592
4,654
0
34,888
W
Olorun
Boredsome
Olorun
9,482
4,908
5,474
4,166
10,528
6,213
1,507
5,239
5,289
12,525
0
W
Cernunnos
DemonsofRazgriz
Cernunnos
14,253
7,108
2,111
7,073
15,598
10,129
1,491
4,904
10,694
0
25,139
L
5,511
1,887
622
2,615
12,160
5,858
0
5,446
6,714
12,355
991
W
13,143
82
1,354
2,629
9,312
4,360
937
3,806
5,506
26,311
0
L
12,607
3,719
906
1,632
12,531
5,624
0
5,209
7,322
0
22,491
L
14,029
752
1,151
1,454
11,495
5,165
0
4,596
6,899
28,021
0
L
Bacchus
MassacreGTR
Bacchus
4,025
183
891
786
12,956
14,995
0
6,264
6,692
9,855
0
W
Kuzenbo
Odell XIII
Kuzenbo
6,541
2,225
1,042
4,561
16,952
21,113
469
5,656
11,296
9,950
0
L
11,509
1,539
1,438
6,898
18,907
15,519
0
7,651
11,256
0
19,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,997
Gold Earned
37,685
110
Minions Killed
96
0
Camps Cleared
0
897,156
Distance Traveled
853,591
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,960
1,096
47
5
0
184,914
0
W
Olorun
8,611
861
5
1
0
172,517
0
W
Cernunnos
9,939
994
27
3
0
140,785
0
L
Chronos
7,573
757
25
3
0
166,827
2
W
Agni
9,002
900
28
3
0
209,279
0
L
Neith
7,867
787
25
3
0
159,328
0
L
Agni
7,427
743
17
2
0
170,521
0
L
Bacchus
6,817
682
10
1
0
149,863
0
W
Kuzenbo
8,485
849
3
0
0
189,661
0
L
Shiva
8,001
800
19
2
0
207,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role