Player Matchup

Guan Yu
Guan Yu
Gomsey
Guan Yu
Level 72
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 1
Janus
Janus
Ralkime
Janus
Level 128
God Stats
0W - 1L
1,307 SR
Queue Stats
12W - 19L
1,464 Elo+
Solo
Fenrir
Fenrir
Sirthiccnstein
Fenrir
Level 6
God Stats
0W - 3L
1,274 SR
Queue Stats
1W - 3L
1,428 Elo+
Party 1
Team Averages
Level 69
1,437 SR
1,472 Elo+

VS

Team Averages
Level 67
1,303 SR
1,343 Elo+
Olorun
Olorun
Ariakkon
Olorun
Level 6
God Stats
4W - 3L
1,300 SR
Queue Stats
9W - 11L
1,194 Elo+
Party 2
Atlas
Atlas
Khenjar
Atlas
Level 69
God Stats
18W - 33L
1,326 SR
Queue Stats
103W - 143L
1,415 Elo+
Solo
Awilix
Awilix
S1nZ_Kyushi
Awilix
Level 125
God Stats
1W - 0L
1,283 SR
Queue Stats
9W - 16L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gomsey
Guan Yu
16
5 / 6 / 3
11,990
749
11,351
16,872
11,601
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Ralkime
Janus
16
4 / 5 / 5
11,356
710
16,702
10,035
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 8 / 5
10,796
675
8,162
20,638
13,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ariakkon
Olorun
17
3 / 4 / 11
11,435
715
6,417
16,027
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Khenjar
Atlas
19
9 / 2 / 10
12,883
805
22,672
18,117
9,018
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
16
7 / 4 / 8
11,978
749
12,700
13,751
5,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
19
19
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
Ariakkon
Olorun
3
4
11
2.13
L
Guan Yu
Gomsey
Guan Yu
5
6
3
1.08
W
Atlas
Khenjar
Atlas
9
2
10
7
L
Janus
Ralkime
Janus
4
5
5
1.3
W
Awilix
7
4
8
2.75
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,215
Damage
41,789
47,545
Taken
47,895
29,576
Mitigated
21,074
3,776
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Ariakkon
Olorun
6,417
3,950
858
4,284
16,027
6,722
2,540
7,322
8,705
36,434
3,121
L
Guan Yu
Gomsey
Guan Yu
11,351
1,095
700
1,792
16,872
11,601
549
10,386
6,486
0
35,844
W
Atlas
Khenjar
Atlas
22,672
8,079
457
8,188
18,117
9,018
493
4,393
13,724
51,896
0
L
Janus
Ralkime
Janus
16,702
979
0
0
10,035
4,374
280
7,020
3,015
52,120
0
W
Awilix
12,700
3,429
0
1,495
13,751
5,334
328
5,420
8,331
0
52,890
L
8,162
1,412
0
1,284
20,638
13,601
145
11,263
9,375
0
15,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
36,296
140
Minions Killed
175
0
Camps Cleared
0
783,244
Distance Traveled
772,373
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,435
715
66
4
0
222,637
0
L
Guan Yu
11,990
749
38
2
0
272,287
1
W
Atlas
12,883
805
55
3
0
262,530
2
L
Janus
11,356
710
91
6
0
258,369
3
W
Awilix
11,978
749
54
3
0
287,206
3
L
Fenrir
10,796
675
11
1
0
252,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role