Player Matchup

Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CarryDk-
Loki
Level 124
God Stats
10W - 5L
1,691 SR
Queue Stats
663W - 583L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
crazyplayer30
Baron Samedi
Level 65
God Stats
9W - 3L
1,727 SR
Queue Stats
274W - 242L
1,509 Elo+
Party 1
Ra
Ra
goku_ss_god_Blue
Ra
Level 129
God Stats
27W - 11L
1,763 SR
Queue Stats
698W - 613L
1,572 Elo+
Party 1
Athena
Athena
hiverbibas
Athena
Level 56
God Stats
13W - 3L
1,774 SR
Queue Stats
185W - 156L
1,567 Elo+
Party 1
Team Averages
Level 96
1,691 SR
1,545 Elo+

VS

Team Averages
Level 89
1,581 SR
1,515 Elo+
Izanami
Izanami
AsianEatsRice
Izanami
Level 87
God Stats
38W - 29L
1,595 SR
Queue Stats
233W - 223L
1,553 Elo+
Party 2
Hades
Hades
Danoco
Hades
Level 78
God Stats
6W - 2L
1,645 SR
Queue Stats
94W - 99L
1,501 Elo+
Solo
Lancelot
Lancelot
FweaLando
Lancelot
Level 108
God Stats
3W - 3L
1,746 SR
Queue Stats
31W - 22L
1,659 Elo+
Solo
Maui
Maui
IIlorddragonII
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,339 Elo+
Solo
Neith
Neith
austinator39
Neith
Level 103
God Stats
8W - 14L
1,420 SR
Queue Stats
328W - 310L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 0 / 5
10,094
631
10,765
15,210
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
17
8 / 0 / 6
10,842
678
12,888
13,396
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
crazyplayer30
Baron Samedi
15
2 / 2 / 11
8,941
559
8,567
11,435
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 0 / 5
10,568
661
7,255
8,107
5,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
hiverbibas
Athena
14
3 / 0 / 11
9,389
587
8,555
15,838
15,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 2 / 0
6,317
395
5,125
7,668
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
Danoco
Hades
13
0 / 4 / 0
7,511
469
6,424
14,075
10,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
FweaLando
Lancelot
12
0 / 5 / 1
7,214
451
9,551
13,911
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 7 / 0
6,243
390
5,301
17,969
13,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 0
7,130
446
8,904
11,249
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
23
Kills
2
2
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
5
8.5
L
Izanami
0
2
0
0
W
Loki
8
0
6
11
L
Hades
Danoco
Hades
0
4
0
0
L
Lancelot
FweaLando
Lancelot
0
5
1
0.1
L
0
7
0
0
L
2
5
0
0.4
W
Baron Samedi
crazyplayer30
Baron Samedi
2
2
11
3.75
W
4
0
5
6.5
W
Athena
hiverbibas
Athena
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,030
Damage
35,305
63,986
Taken
64,872
38,708
Mitigated
38,456
34,040
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,765
3,613
0
10,940
15,210
5,611
3,971
1,479
13,731
88,731
3,156
L
Izanami
5,125
4,032
0
3,234
7,668
2,696
0
5,558
2,110
0
46,957
W
Loki
12,888
4,544
0
5,568
13,396
6,205
0
1,514
11,882
23
100,743
L
Hades
Danoco
Hades
6,424
365
239
5,160
14,075
10,603
0
7,634
6,441
58,495
0
L
Lancelot
FweaLando
Lancelot
9,551
1,260
0
730
13,911
5,764
0
4,363
9,548
0
66,408
L
5,301
2,241
952
3,219
17,969
13,740
0
9,598
8,371
21,165
0
L
8,904
2,867
0
2,275
11,249
5,653
0
7,275
3,974
0
55,703
W
Baron Samedi
crazyplayer30
Baron Samedi
8,567
643
2,475
5,161
11,435
5,973
449
1,991
9,444
57,270
0
W
7,255
1,709
1,624
4,765
8,107
5,188
582
3,846
4,261
86,529
0
W
Athena
hiverbibas
Athena
8,555
2,255
0
3,507
15,838
15,731
189
3,446
12,392
26,922
5,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
34,415
556
Minions Killed
419
0
Camps Cleared
0
1,677,297
Distance Traveled
1,362,607
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,094
631
134
8
0
303,514
2
L
Izanami
6,317
395
88
6
0
182,459
0
W
Loki
10,842
678
146
9
0
388,234
2
L
Hades
7,511
469
117
7
0
281,540
0
L
Lancelot
7,214
451
94
6
0
368,100
7
L
Maui
6,243
390
28
2
0
274,303
0
L
Neith
7,130
446
92
6
0
256,205
6
W
Baron Samedi
8,941
559
81
5
0
324,589
1
W
Ra
10,568
661
152
10
0
320,805
2
W
Athena
9,389
587
43
3
0
340,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role