Player Matchup

Danzaburou
Danzaburou
EsaPengu
Danzaburou
Level 89
God Stats
42W - 14L
1,693 SR
Queue Stats
151W - 119L
1,650 Elo+
Party 2
Anubis
Anubis
SmugMud0507
Anubis
Level 145
God Stats
5W - 4L
1,535 SR
Queue Stats
180W - 162L
1,615 Elo+
Party 2
Fafnir
Fafnir
SpinalGourd
Fafnir
Level 89
God Stats
3W - 1L
1,769 SR
Queue Stats
34W - 35L
1,535 Elo+
Party 2
Team Averages
Level 108
1,666 SR
1,600 Elo+

VS

Team Averages
Level 87
1,422 SR
1,598 Elo+
Ymir
Ymir
Everansgg
Ymir
Level 16
God Stats
0W - 4L
1,139 SR
Queue Stats
12W - 14L
1,540 Elo+
Party 1
Chang'e
Chang'e
Jiendia
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 147L
1,576 Elo+
Solo
Hercules
Hercules
sekuele
Hercules
Level 88
God Stats
20W - 13L
1,627 SR
Queue Stats
368W - 196L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EsaPengu
Danzaburou
11
1 / 1 / 2
6,813
681
7,334
5,418
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
3 / 1 / 0
7,140
714
7,842
2,809
1,595
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
12
0 / 0 / 3
7,599
760
2,170
4,275
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 2
6,488
649
2,086
7,420
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
Jiendia
Chang'e
12
1 / 0 / 1
6,984
698
3,047
6,112
1,690
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
sekuele
Hercules
11
1 / 2 / 1
6,607
661
3,375
7,772
5,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
2
2
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EsaPengu
Danzaburou
1
1
2
2
L
Ymir
0
2
2
0.5
L
Chang'e
Jiendia
Chang'e
1
0
1
1.5
W
Anubis
3
1
0
3
W
Fafnir
0
0
3
1.5
L
Hercules
sekuele
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
8,508
12,502
Taken
21,304
9,428
Mitigated
9,932
3,095
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EsaPengu
Danzaburou
7,334
3,178
0
2,122
5,418
2,311
176
1,218
4,200
0
32,329
L
Ymir
2,086
324
0
760
7,420
2,553
0
4,115
3,305
16,801
0
L
Chang'e
Jiendia
Chang'e
3,047
257
1,700
2,438
6,112
1,690
0
3,336
2,776
35,724
0
W
Anubis
7,842
432
0
0
2,809
1,595
487
1,664
1,145
25,026
0
W
Fafnir
2,170
417
0
973
4,275
5,522
8
2,269
2,006
5,879
0
L
Hercules
sekuele
Hercules
3,375
1,259
0
1,015
7,772
5,689
0
2,590
5,182
0
8,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,552
Gold Earned
20,079
106
Minions Killed
132
0
Camps Cleared
0
570,136
Distance Traveled
569,107
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,813
681
57
6
0
197,106
1
L
Ymir
6,488
649
33
3
0
182,178
1
L
Chang'e
6,984
698
84
8
0
186,615
2
W
Anubis
7,140
714
39
4
0
174,872
1
W
Fafnir
7,599
760
10
1
0
198,158
3
L
Hercules
6,607
661
15
2
0
200,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role