Player Matchup

Hades
Hades
Choas Magician
Hades
Level 128
God Stats
2W - 2L
1,556 SR
Queue Stats
74W - 75L
1,414 Elo+
Party 1
Xbalanque
Xbalanque
Effinity419
Xbalanque
Level 148
God Stats
4W - 2L
1,764 SR
Queue Stats
84W - 89L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
ShxdeKyx
Jing Wei
Level 157
God Stats
4W - 1L
1,815 SR
Queue Stats
138W - 132L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
UberWombo
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,391 Elo+
Solo
Ra
Ra
Ulrei
Ra
Level 49
God Stats
1W - 2L
1,409 SR
Queue Stats
26W - 35L
1,402 Elo+
Party 1
Team Averages
Level 118
1,609 SR
1,410 Elo+

VS

Team Averages
Level 74
1,439 SR
1,371 Elo+
Hun Batz
Hun Batz
Carthedge
Hun Batz
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,342 Elo+
Party 2
Cerberus
Cerberus
Giojr562
Cerberus
Level 29
God Stats
1W - 4L
1,170 SR
Queue Stats
94W - 93L
1,442 Elo+
Solo
Chang'e
Chang'e
PeachCello32110
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,239 Elo+
Solo
Agni
Agni
Red8Soil
Agni
Level 128
God Stats
6W - 5L
1,575 SR
Queue Stats
361W - 368L
1,456 Elo+
Party 2
Anubis
Anubis
Sphinx8005
Anubis
Level 145
God Stats
2W - 3L
1,449 SR
Queue Stats
329W - 350L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 16
15,180
660
23,105
29,954
16,744
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Effinity419
Xbalanque
20
7 / 8 / 12
15,378
669
30,118
21,137
10,729
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
ShxdeKyx
Jing Wei
20
10 / 4 / 18
15,877
690
46,206
25,981
13,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
UberWombo
Amaterasu
20
5 / 3 / 21
14,549
633
13,672
30,426
41,990
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
20
4 / 5 / 16
13,666
594
16,477
12,152
5,535
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Carthedge
Hun Batz
20
5 / 9 / 11
13,666
594
15,239
21,602
12,222
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Giojr562
Cerberus
20
7 / 8 / 14
14,789
643
16,278
58,252
53,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
4 / 5 / 19
14,251
620
20,539
28,227
15,403
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Agni
20
7 / 5 / 13
15,036
654
25,437
19,733
11,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Sphinx8005
Anubis
20
4 / 7 / 18
13,990
608
14,259
18,105
11,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
102
33
Kills
27
28
Deaths
34
83
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Carthedge
Hun Batz
5
9
11
1.17
W
7
8
16
1.88
W
Xbalanque
Effinity419
Xbalanque
7
8
12
1.63
L
Cerberus
Giojr562
Cerberus
7
8
14
1.75
L
4
5
19
2.7
L
Agni
7
5
13
2.7
W
Jing Wei
ShxdeKyx
Jing Wei
10
4
18
4.75
L
Anubis
Sphinx8005
Anubis
4
7
18
1.86
W
Amaterasu
UberWombo
Amaterasu
5
3
21
5.17
W
Ra
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,578
Damage
91,752
119,650
Taken
145,919
88,760
Mitigated
103,998
55,084
Healing
62,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Carthedge
Hun Batz
15,239
1,076
324
302
21,602
12,222
736
9,333
12,269
0
26,501
W
23,105
1,141
1,750
7,335
29,954
16,744
2,762
21,284
8,670
39,226
0
W
Xbalanque
Effinity419
Xbalanque
30,118
20,246
2,815
4,237
21,137
10,729
2,629
15,307
5,830
0
63,229
L
Cerberus
Giojr562
Cerberus
16,278
562
2,385
22,591
58,252
53,247
306
12,401
45,481
29,996
0
L
20,539
1,750
14,383
14,147
28,227
15,403
988
9,137
18,945
50,813
0
L
Agni
25,437
756
165
3,867
19,733
11,569
815
6,491
13,242
56,456
0
W
Jing Wei
ShxdeKyx
Jing Wei
46,206
33,913
936
10,088
25,981
13,762
1,913
16,738
9,243
0
90,217
L
Anubis
Sphinx8005
Anubis
14,259
658
844
3,549
18,105
11,557
1,305
2,220
15,822
40,988
0
W
Amaterasu
UberWombo
Amaterasu
13,672
2,841
2,269
14,093
30,426
41,990
137
12,819
17,607
0
30,239
W
Ra
16,477
648
9,606
1,955
12,152
5,535
657
10,365
1,787
33,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,650
Gold Earned
71,732
239
Minions Killed
234
0
Camps Cleared
0
1,914,354
Distance Traveled
1,916,373
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,666
594
19
1
0
387,390
0
W
Hades
15,180
660
30
1
0
354,186
0
W
Xbalanque
15,378
669
69
3
0
348,564
0
L
Cerberus
14,789
643
45
2
0
360,940
1
L
Chang'e
14,251
620
61
3
0
400,853
1
L
Agni
15,036
654
63
3
0
425,574
0
W
Jing Wei
15,877
690
73
3
0
356,023
0
L
Anubis
13,990
608
46
2
0
341,616
0
W
Amaterasu
14,549
633
33
1
0
443,753
2
W
Ra
13,666
594
34
1
0
411,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role