Player Matchup

Neith
Neith
IISSORAII
Neith
Level 101
God Stats
3W - 7L
1,430 SR
Queue Stats
455W - 496L
1,433 Elo+
Party 1
Achilles
Achilles
Panddito
Achilles
Level 88
God Stats
4W - 4L
1,646 SR
Queue Stats
97W - 79L
1,600 Elo+
Party 3
Ratatoskr
Ratatoskr
UncleMike44
Ratatoskr
Level 67
God Stats
1W - 3L
1,353 SR
Queue Stats
39W - 29L
1,620 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ll-Ludwig-ll
Morgan Le Fay
Level 143
God Stats
18W - 16L
1,528 SR
Queue Stats
608W - 609L
1,414 Elo+
Party 1
Ymir
Ymir
xLemon24
Ymir
Level 64
God Stats
10W - 6L
1,623 SR
Queue Stats
53W - 41L
1,573 Elo+
Party 3
Team Averages
Level 93
1,516 SR
1,528 Elo+

VS

Team Averages
Level 109
1,619 SR
1,422 Elo+
Cu Chulainn
Cu Chulainn
BabyChan2290
Cu Chulainn
Level 125
God Stats
23W - 16L
1,588 SR
Queue Stats
386W - 467L
1,415 Elo+
Party 2
Ne Zha
Ne Zha
Fall3n Fof808
Ne Zha
Level 106
God Stats
4W - 3L
1,692 SR
Queue Stats
273W - 316L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
NIKE BABY
Kukulkan
Level 105
God Stats
73W - 84L
1,494 SR
Queue Stats
258W - 322L
1,394 Elo+
Party 2
Chiron
Chiron
sagearoo1212
Chiron
Level 105
God Stats
15W - 11L
1,539 SR
Queue Stats
224W - 317L
1,382 Elo+
Party 2
Ao Kuang
Ao Kuang
xGearZx
Ao Kuang
Level 103
God Stats
8W - 2L
1,782 SR
Queue Stats
252W - 250L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IISSORAII
Neith
19
5 / 7 / 0
12,793
556
13,545
19,037
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Panddito
Achilles
16
7 / 6 / 8
11,389
495
21,515
26,379
29,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
UncleMike44
Ratatoskr
19
3 / 6 / 8
11,852
515
14,001
21,050
10,341
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ll-Ludwig-ll
Morgan Le Fay
17
2 / 8 / 4
11,307
492
11,866
18,894
9,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
15
1 / 3 / 12
10,406
452
11,451
25,497
30,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BabyChan2290
Cu Chulainn
17
4 / 4 / 7
10,328
449
14,879
23,678
23,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 4 / 11
12,236
532
11,921
21,962
11,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NIKE BABY
Kukulkan
20
6 / 2 / 10
12,766
555
21,506
13,480
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
20
9 / 2 / 5
12,698
552
16,024
18,738
8,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
xGearZx
Ao Kuang
18
6 / 6 / 4
12,068
525
15,961
27,244
26,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
18
Kills
30
30
Deaths
18
32
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BabyChan2290
Cu Chulainn
4
4
7
1.88
W
5
4
11
2.63
L
Neith
IISSORAII
Neith
5
7
0
0.71
W
Kukulkan
NIKE BABY
Kukulkan
6
2
10
5.5
L
Achilles
Panddito
Achilles
7
6
8
1.83
L
Ratatoskr
UncleMike44
Ratatoskr
3
6
8
1.17
L
Morgan Le Fay
ll-Ludwig-ll
Morgan Le Fay
2
8
4
0.5
W
Chiron
9
2
5
5.75
W
Ao Kuang
xGearZx
Ao Kuang
6
6
4
1.33
L
Ymir
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,378
Damage
80,291
110,857
Taken
105,102
87,995
Mitigated
77,609
23,468
Healing
25,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BabyChan2290
Cu Chulainn
14,879
1,800
0
2,552
23,678
23,763
0
7,529
15,236
0
52,327
W
11,921
3,063
0
3,159
21,962
11,680
712
3,385
18,261
0
107,233
L
Neith
IISSORAII
Neith
13,545
3,511
0
5,535
19,037
8,936
0
3,381
15,656
0
103,009
W
Kukulkan
NIKE BABY
Kukulkan
21,506
675
0
909
13,480
7,273
520
4,426
8,952
112,606
0
L
Achilles
Panddito
Achilles
21,515
5,436
0
8,527
26,379
29,440
0
11,406
14,892
0
74,324
L
Ratatoskr
UncleMike44
Ratatoskr
14,001
4,487
0
250
21,050
10,341
934
6,111
14,939
0
123,176
L
Morgan Le Fay
ll-Ludwig-ll
Morgan Le Fay
11,866
1,389
0
3,848
18,894
9,274
0
5,931
12,963
96,804
0
W
Chiron
16,024
4,904
799
5,103
18,738
8,699
1,493
4,262
14,427
0
103,910
W
Ao Kuang
xGearZx
Ao Kuang
15,961
4,712
0
12,882
27,244
26,194
92
4,769
21,410
81,967
0
L
Ymir
11,451
2,458
642
4,666
25,497
30,004
116
10,995
14,095
38,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,747
Gold Earned
60,096
635
Minions Killed
647
0
Camps Cleared
0
2,084,692
Distance Traveled
2,187,520
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,328
449
66
3
0
465,774
9
W
Ne Zha
12,236
532
123
5
0
465,793
1
L
Neith
12,793
556
166
7
0
353,606
6
W
Kukulkan
12,766
555
184
8
0
464,170
2
L
Achilles
11,389
495
108
5
0
444,346
7
L
Ratatoskr
11,852
515
164
7
0
490,200
4
L
Morgan Le Fay
11,307
492
157
7
0
378,483
3
W
Chiron
12,698
552
158
7
0
399,547
2
W
Ao Kuang
12,068
525
116
5
0
392,236
1
L
Ymir
10,406
452
40
2
0
418,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role