Player Matchup

Ra
Ra
MAKAVELIx805
Ra
Level 142
God Stats
1W - 3L
1,457 SR
Queue Stats
105W - 143L
1,370 Elo+
Party 1
Izanami
Izanami
imthelegend103
Izanami
Level 122
God Stats
0W - 1L
1,621 SR
Queue Stats
3W - 5L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
xRichness
Kumbhakarna
Level 48
God Stats
2W - 4L
1,621 SR
Queue Stats
32W - 52L
1,342 Elo+
Party 1
Team Averages
Level 104
1,566 SR
1,370 Elo+

VS

Team Averages
Level 82
1,410 SR
1,300 Elo+
Anhur
Anhur
Lisnyk
Anhur
Level 144
God Stats
2W - 0L
1,430 SR
Queue Stats
6W - 9L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
NiK_PLAYS248
Baron Samedi
Level 51
God Stats
1W - 1L
1,300 SR
Queue Stats
12W - 35L
1,208 Elo+
Party 2
Hou Yi
Hou Yi
TheKingOfTheLaw
Hou Yi
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 4
8,451
845
9,777
9,976
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 3 / 5
7,707
771
10,635
10,887
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
xRichness
Kumbhakarna
10
1 / 4 / 4
7,129
713
2,643
12,590
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lisnyk
Anhur
13
4 / 2 / 6
8,047
805
9,011
10,734
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
NiK_PLAYS248
Baron Samedi
13
3 / 3 / 5
7,914
791
6,759
9,408
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 4 / 5
7,859
786
10,316
9,209
3,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
11
11
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
Lisnyk
Anhur
4
2
6
3.5
L
5
4
4
1.75
W
Baron Samedi
NiK_PLAYS248
Baron Samedi
3
3
5
1.83
W
4
4
5
1.63
L
3
3
5
1.83
L
Kumbhakarna
xRichness
Kumbhakarna
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,055
Damage
26,086
33,453
Taken
29,351
17,815
Mitigated
12,585
9,514
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Lisnyk
Anhur
9,011
5,504
0
2,662
10,734
4,236
1,100
5,138
5,596
0
33,769
L
9,777
996
1,527
2,027
9,976
4,134
0
1,738
8,238
31,610
0
W
Baron Samedi
NiK_PLAYS248
Baron Samedi
6,759
474
1,359
3,602
9,408
4,605
465
3,523
5,885
21,711
0
W
10,316
5,839
0
666
9,209
3,744
1,987
3,774
5,435
0
22,874
L
10,635
7,026
0
2,975
10,887
4,205
134
1,381
9,506
0
35,116
L
Kumbhakarna
xRichness
Kumbhakarna
2,643
337
441
2,544
12,590
9,476
0
3,700
8,890
8,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,287
Gold Earned
23,820
121
Minions Killed
115
0
Camps Cleared
0
444,706
Distance Traveled
455,671
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,047
805
53
5
0
158,731
1
L
Ra
8,451
845
53
5
0
156,582
1
W
Baron Samedi
7,914
791
35
4
0
147,592
0
W
Hou Yi
7,859
786
27
3
0
149,348
0
L
Izanami
7,707
771
53
5
0
124,315
1
L
Kumbhakarna
7,129
713
15
2
0
163,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role