Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MaLaFaMa15
Horus
Level 152
God Stats
2W - 1L
1,487 SR
Queue Stats
45W - 30L
1,592 Elo+
Solo
Loki
Loki
MyPeeStingz
Loki
Level 137
God Stats
2W - 0L
1,565 SR
Queue Stats
94W - 84L
1,537 Elo+
Solo
Charybdis
Charybdis
Rayrayboxer
Charybdis
Level 146
God Stats
5W - 3L
1,561 SR
Queue Stats
51W - 57L
1,496 Elo+
Solo
Vulcan
Vulcan
Rock_Candy_85
Vulcan
Level 160
God Stats
1W - 2L
1,466 SR
Queue Stats
429W - 461L
1,524 Elo+
Solo
Team Averages
Level 150
1,516 SR
1,530 Elo+

VS

Team Averages
Level 124
1,608 SR
1,558 Elo+
Gilgamesh
Gilgamesh
HepZone
Gilgamesh
Level 128
God Stats
0W - 1L
1,291 SR
Queue Stats
7W - 8L
1,547 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NotheBeees
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,472 SR
Queue Stats
16W - 19L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Ozymondia
Kukulkan
Level 137
God Stats
0W - 2L
1,513 SR
Queue Stats
9W - 12L
1,521 Elo+
Party 1
Chang'e
Chang'e
Pumpurrnickel
Chang'e
Level 106
God Stats
12W - 6L
1,764 SR
Queue Stats
121W - 116L
1,656 Elo+
Solo
Thor
Thor
SNAKEizzz11
Thor
Level 123
God Stats
10W - 3L
1,999 SR
Queue Stats
139W - 121L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
7 / 5 / 7
13,176
775
22,359
19,923
9,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
19
4 / 2 / 15
12,069
710
16,944
25,647
32,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
2 / 3 / 7
12,447
732
14,796
14,805
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Rayrayboxer
Charybdis
20
4 / 4 / 8
12,434
731
22,027
18,470
8,239
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 4 / 7
12,544
738
16,717
13,838
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HepZone
Gilgamesh
17
2 / 4 / 9
11,535
679
13,308
28,340
26,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
NotheBeees
Ah Muzen Cab
19
2 / 6 / 10
11,771
692
11,088
21,664
8,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Ozymondia
Kukulkan
20
4 / 4 / 6
12,226
719
14,817
15,368
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
19
3 / 3 / 7
11,682
687
19,917
19,942
8,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
7 / 5 / 7
12,423
731
15,323
20,203
9,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
57
22
Kills
18
18
Deaths
22
44
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
5
7
2.1
L
Gilgamesh
HepZone
Gilgamesh
2
4
9
1.63
W
Horus
4
2
15
5.75
W
2
3
7
1.83
L
Ah Muzen Cab
NotheBeees
Ah Muzen Cab
2
6
10
1.17
L
Kukulkan
Ozymondia
Kukulkan
4
4
6
1.75
L
Chang'e
3
3
7
2.17
W
Charybdis
Rayrayboxer
Charybdis
4
4
8
2
W
5
4
7
2.13
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,843
Damage
74,453
92,683
Taken
105,517
64,702
Mitigated
59,078
21,866
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
22,359
3,769
0
3,464
19,923
9,152
0
5,778
13,959
0
45,596
L
Gilgamesh
HepZone
Gilgamesh
13,308
4,072
1,606
1,223
28,340
26,579
0
3,555
23,637
1,987
33,415
W
Horus
16,944
6,058
2,065
7,389
25,647
32,448
69
10,288
15,141
290
24,332
W
14,796
3,168
0
1,887
14,805
8,520
749
2,672
12,087
24
63,041
L
Ah Muzen Cab
NotheBeees
Ah Muzen Cab
11,088
5,620
0
4,036
21,664
8,300
1,489
3,467
17,890
0
52,805
L
Kukulkan
Ozymondia
Kukulkan
14,817
1,676
0
2,331
15,368
7,034
0
4,818
10,164
64,748
0
L
Chang'e
19,917
936
3,050
6,946
19,942
8,072
179
2,315
17,094
44,212
0
W
Charybdis
Rayrayboxer
Charybdis
22,027
11,534
0
5,559
18,470
8,239
2,767
10,764
7,570
37
65,183
W
16,717
6,302
0
1,502
13,838
6,343
1,093
5,050
8,615
54,120
0
L
15,323
3,158
0
716
20,203
9,093
0
2,913
16,814
0
40,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,670
Gold Earned
59,637
370
Minions Killed
331
0
Camps Cleared
0
1,743,164
Distance Traveled
1,658,041
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,176
775
59
3
0
356,425
1
L
Gilgamesh
11,535
679
34
2
0
343,630
1
W
Horus
12,069
710
25
1
0
377,962
0
W
Loki
12,447
732
112
7
0
347,441
1
L
Ah Muzen Cab
11,771
692
77
5
0
317,223
1
L
Kukulkan
12,226
719
112
7
0
318,533
3
L
Chang'e
11,682
687
52
3
0
358,295
3
W
Charybdis
12,434
731
107
6
0
306,405
1
W
Vulcan
12,544
738
67
4
0
354,931
3
L
Thor
12,423
731
56
3
0
320,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role