Player Matchup

Chang'e
Chang'e
Cake_pop30
Chang'e
Level 121
God Stats
5W - 6L
1,368 SR
Queue Stats
308W - 333L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
DrankStar09
Danzaburou
Level 83
God Stats
18W - 23L
1,388 SR
Queue Stats
193W - 240L
1,296 Elo+
Party 2
Merlin
Merlin
TheButcher74283
Merlin
Level 36
God Stats
11W - 27L
1,277 SR
Queue Stats
12W - 32L
1,199 Elo+
Party 4
Anubis
Anubis
Tyler11223354
Anubis
Level 101
God Stats
0W - 2L
1,354 SR
Queue Stats
271W - 321L
1,353 Elo+
Party 2
Heimdallr
Heimdallr
nickmohr2
Heimdallr
Level 25
God Stats
22W - 28L
1,396 SR
Queue Stats
22W - 42L
1,266 Elo+
Party 4
Team Averages
Level 73
1,357 SR
1,291 Elo+

VS

Team Averages
Level 65
1,470 SR
1,332 Elo+
Fafnir
Fafnir
Oregon_duck262
Fafnir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 33L
1,258 Elo+
Solo
Ra
Ra
SleetyClover944
Ra
Level 69
God Stats
12W - 4L
1,625 SR
Queue Stats
67W - 79L
1,308 Elo+
Party 1
Hou Yi
Hou Yi
Wichoide999
Hou Yi
Level 105
God Stats
6W - 4L
1,537 SR
Queue Stats
205W - 210L
1,389 Elo+
Party 1
Mercury
Mercury
eagleclaw0508
Mercury
Level 65
God Stats
2W - 1L
1,513 SR
Queue Stats
106W - 124L
1,383 Elo+
Party 3
Nike
Nike
green_giraffe69
Nike
Level 49
God Stats
1W - 0L
1,177 SR
Queue Stats
48W - 70L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cake_pop30
Chang'e
17
4 / 0 / 1
10,370
494
9,113
10,864
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
DrankStar09
Danzaburou
13
0 / 6 / 2
8,162
389
3,653
16,544
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 5 / 1
9,815
467
8,177
14,381
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 8 / 3
9,192
438
12,608
22,467
11,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
nickmohr2
Heimdallr
15
1 / 3 / 3
8,656
412
9,940
13,723
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
10,159
484
2,879
11,411
14,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 3 / 3
11,019
525
11,389
13,579
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
17
6 / 3 / 2
10,961
522
15,201
14,874
6,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
20
6 / 1 / 4
12,316
586
11,284
18,695
7,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 1 / 1
11,198
533
11,583
18,557
20,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
22
22
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cake_pop30
Chang'e
4
0
1
4.5
L
Danzaburou
DrankStar09
Danzaburou
0
6
2
0.17
W
0
0
6
3
W
5
3
3
2.17
L
0
5
1
0.1
L
2
8
3
0.44
W
Hou Yi
6
3
2
2.33
W
Mercury
6
1
4
8
W
5
1
1
5.5
L
Heimdallr
nickmohr2
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,491
Damage
52,336
77,979
Taken
77,116
35,455
Mitigated
55,572
27,795
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cake_pop30
Chang'e
9,113
466
1,227
6,075
10,864
4,380
0
1,039
9,825
79,749
2,292
L
Danzaburou
DrankStar09
Danzaburou
3,653
2,250
0
4,170
16,544
6,237
0
1,197
15,347
0
44,651
W
2,879
595
0
2,509
11,411
14,870
653
1,900
9,511
26,023
0
W
11,389
1,003
810
5,541
13,579
5,368
297
6,537
7,042
78,936
0
L
8,177
532
0
912
14,381
6,609
0
0
13,422
77,097
0
L
12,608
822
310
10,346
22,467
11,860
990
7,802
14,530
73,083
0
W
Hou Yi
15,201
8,322
0
2,953
14,874
6,854
3,325
6,684
8,190
0
105,955
W
Mercury
11,284
5,880
425
1,064
18,695
7,738
1,755
5,426
13,269
0
137,742
W
11,583
1,335
214
4,097
18,557
20,742
316
9,149
9,408
0
65,606
L
Heimdallr
nickmohr2
Heimdallr
9,940
3,632
0
4,755
13,723
6,369
324
4,230
9,331
0
58,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,195
Gold Earned
55,653
514
Minions Killed
588
0
Camps Cleared
0
1,705,723
Distance Traveled
2,259,738
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,370
494
134
6
0
403,456
2
L
Danzaburou
8,162
389
70
3
0
289,552
3
W
Fafnir
10,159
484
24
1
0
423,885
1
W
Ra
11,019
525
95
5
0
435,325
2
L
Merlin
9,815
467
132
6
0
333,354
0
L
Anubis
9,192
438
109
5
0
316,813
5
W
Hou Yi
10,961
522
167
8
0
400,079
1
W
Mercury
12,316
586
187
9
0
570,848
0
W
Nike
11,198
533
115
5
0
429,601
0
L
Heimdallr
8,656
412
69
3
0
362,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role