Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
QueenChaos--
Da Ji
Level 36
God Stats
2W - 1L
1,753 SR
Queue Stats
133W - 164L
1,341 Elo+
Solo
Chaac
Chaac
TylerXThePrimeX
Chaac
Level 108
God Stats
3W - 0L
1,768 SR
Queue Stats
74W - 90L
1,359 Elo+
Solo
Xbalanque
Xbalanque
soda10x
Xbalanque
Level 49
God Stats
1W - 1L
1,271 SR
Queue Stats
28W - 16L
1,481 Elo+
Solo
Team Averages
Level 78
1,558 SR
1,436 Elo+

VS

Team Averages
Level 79
1,537 SR
1,393 Elo+
Rama
Rama
BustDownGrizz
Rama
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 181L
1,389 Elo+
Party 1
Sobek
Sobek
MrExplozive
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,338 Elo+
Solo
Thor
Thor
PoppiiiSenpai
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,328 Elo+
Solo
Jormungandr
Jormungandr
Tredazed
Jormungandr
Level 88
God Stats
4W - 3L
1,683 SR
Queue Stats
185W - 206L
1,410 Elo+
Party 1
Nike
Nike
trubuls
Nike
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
10 / 3 / 18
11,875
848
21,271
17,435
17,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
 
Cabrakan
16
0 / 3 / 27
10,615
758
6,897
22,030
35,384
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 13
9,937
710
8,018
12,782
7,566
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 6 / 16
11,359
811
25,294
21,390
22,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
soda10x
Xbalanque
20
14 / 3 / 15
12,699
907
32,335
17,614
11,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
9,757
697
17,660
13,862
7,056
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 5 / 12
9,340
667
5,974
20,315
18,323
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 9 / 5
10,932
781
13,391
16,544
8,074
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Tredazed
Jormungandr
17
1 / 7 / 11
8,989
642
9,713
28,799
25,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
trubuls
Nike
16
6 / 10 / 7
9,933
710
8,916
23,836
22,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
36
Kills
17
19
Deaths
36
89
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
3
18
6.33
W
Cabrakan
 
Cabrakan
0
3
27
4.5
L
3
5
6
1.2
L
2
5
12
1.6
L
5
9
5
0.83
W
4
4
13
2.63
L
Jormungandr
Tredazed
Jormungandr
1
7
11
0.93
W
8
6
16
2.67
W
Xbalanque
soda10x
Xbalanque
14
3
15
7.17
L
Nike
trubuls
Nike
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,815
Damage
55,654
91,251
Taken
103,356
93,721
Mitigated
81,574
36,853
Healing
20,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,271
2,334
3,031
6,589
17,435
17,133
744
1,813
15,622
41,629
0
W
Cabrakan
 
Cabrakan
6,897
509
2,067
6,397
22,030
35,384
457
4,403
17,627
13,754
0
L
17,660
13,099
848
2,503
13,862
7,056
1,552
4,132
9,730
0
38,907
L
5,974
97
739
5,741
20,315
18,323
0
5,057
15,258
10,157
0
L
13,391
1,681
55
361
16,544
8,074
0
5,011
11,533
0
21,542
W
8,018
1,456
2,563
2,212
12,782
7,566
338
2,407
10,375
0
12,117
L
Jormungandr
Tredazed
Jormungandr
9,713
3,371
631
7,324
28,799
25,703
464
9,934
18,865
26,302
0
W
25,294
3,578
1,003
4,573
21,390
22,055
6
4,437
16,953
42
39,409
W
Xbalanque
soda10x
Xbalanque
32,335
20,348
2,223
6,195
17,614
11,583
6,039
2,627
14,987
28
62,644
L
Nike
trubuls
Nike
8,916
1,643
911
1,154
23,836
22,418
0
4,104
19,732
0
16,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,485
Gold Earned
48,951
153
Minions Killed
124
0
Camps Cleared
0
1,232,748
Distance Traveled
1,068,226
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,875
848
38
3
0
263,534
0
W
Cabrakan
10,615
758
11
1
0
237,582
0
L
Rama
9,757
697
45
3
0
197,606
0
L
Sobek
9,340
667
6
0
0
254,371
0
L
Thor
10,932
781
31
2
0
195,097
0
W
Da Ji
9,937
710
14
1
0
258,429
3
L
Jormungandr
8,989
642
28
2
0
211,869
0
W
Chaac
11,359
811
21
2
0
264,316
0
W
Xbalanque
12,699
907
69
5
0
208,887
1
L
Nike
9,933
710
14
1
0
209,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role