Player Matchup

Chaac
Chaac
DiabolicDei
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 54L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
MojoVeh
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 28L
1,582 Elo+
Party 2
Ymir
Ymir
RoninsMercy
Ymir
Level 115
God Stats
1W - 3L
1,494 SR
Queue Stats
62W - 52L
1,506 Elo+
Party 2
Thanatos
Thanatos
SyncTheMoody
Thanatos
Level 136
God Stats
2W - 1L
1,715 SR
Queue Stats
99W - 59L
1,592 Elo+
Party 2
Thoth
Thoth
ThaRagingPhoenix
Thoth
Level 146
God Stats
1W - 2L
1,613 SR
Queue Stats
128W - 87L
1,558 Elo+
Party 2
Team Averages
Level 111
1,565 SR
1,564 Elo+

VS

Team Averages
Level 70
1,506 SR
1,563 Elo+
Discordia
Discordia
HaterForHire
Discordia
Level 103
God Stats
5W - 3L
1,496 SR
Queue Stats
298W - 190L
1,580 Elo+
Party 1
Lancelot
Lancelot
Sinner-II
Lancelot
Level 106
God Stats
4W - 2L
1,624 SR
Queue Stats
219W - 108L
1,631 Elo+
Party 1
Chang'e
Chang'e
not kin
Chang'e
Level 48
God Stats
37W - 27L
1,529 SR
Queue Stats
337W - 220L
1,552 Elo+
Solo
Bellona
Bellona
ohwutduh
Bellona
Level 29
God Stats
14W - 4L
1,502 SR
Queue Stats
201W - 110L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
valkyri--
Morgan Le Fay
Level 64
God Stats
4W - 5L
1,378 SR
Queue Stats
200W - 211L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,872
897
6,184
14,430
14,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
MojoVeh
Danzaburou
16
0 / 7 / 3
10,025
911
7,546
18,176
8,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 4
10,282
935
4,953
11,724
10,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SyncTheMoody
Thanatos
16
2 / 5 / 3
10,590
963
8,457
14,277
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 3
11,052
1,005
10,378
5,827
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

175

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HaterForHire
Discordia
17
1 / 0 / 12
10,663
969
10,090
5,313
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Sinner-II
Lancelot
17
6 / 1 / 9
11,543
1,049
18,716
9,430
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
not kin
Chang'e
17
5 / 1 / 9
11,802
1,073
6,295
6,644
2,573
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
ohwutduh
Bellona
16
4 / 2 / 11
10,922
993
10,332
12,978
12,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
valkyri--
Morgan Le Fay
17
2 / 2 / 13
11,007
1,001
15,413
6,106
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
6
Kills
18
18
Deaths
6
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Discordia
HaterForHire
Discordia
1
0
12
7
L
Danzaburou
MojoVeh
Danzaburou
0
7
3
0.21
L
1
0
4
3
W
Lancelot
Sinner-II
Lancelot
6
1
9
10.5
L
Thanatos
SyncTheMoody
Thanatos
2
5
3
0.7
L
2
1
3
3.5
W
Chang'e
not kin
Chang'e
5
1
9
9.5
W
Bellona
ohwutduh
Bellona
4
2
11
4.75
W
Morgan Le Fay
valkyri--
Morgan Le Fay
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,518
Damage
60,846
64,434
Taken
40,471
44,144
Mitigated
28,385
7,657
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,184
957
0
1,440
14,430
14,584
0
7,393
6,895
0
14,386
W
Discordia
HaterForHire
Discordia
10,090
355
0
0
5,313
1,762
0
2,956
2,223
33,433
0
L
Danzaburou
MojoVeh
Danzaburou
7,546
2,020
0
1,096
18,176
8,781
0
9,224
8,659
0
20,318
L
4,953
399
0
213
11,724
10,687
0
6,744
4,899
13,767
0
W
Lancelot
Sinner-II
Lancelot
18,716
2,842
0
416
9,430
8,305
0
2,892
6,259
0
27,182
L
Thanatos
SyncTheMoody
Thanatos
8,457
2,970
0
4,507
14,277
7,535
0
5,522
8,624
0
22,594
L
10,378
79
0
401
5,827
2,557
0
2,915
2,809
45,076
0
W
Chang'e
not kin
Chang'e
6,295
322
2,336
2,584
6,644
2,573
0
1,809
4,636
31,969
0
W
Bellona
ohwutduh
Bellona
10,332
2,510
0
204
12,978
12,800
0
4,519
7,895
0
15,834
W
Morgan Le Fay
valkyri--
Morgan Le Fay
15,413
1,390
0
496
6,106
2,945
0
2,398
3,514
31,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
55,937
217
Minions Killed
210
6
Camps Cleared
8
1,009,342
Distance Traveled
1,076,247
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,872
897
22
2
1
185,927
0
W
Discordia
10,663
969
52
5
2
221,077
0
L
Danzaburou
10,025
911
35
3
1
189,053
0
L
Ymir
10,282
935
27
2
1
197,255
0
W
Lancelot
11,543
1,049
15
1
2
241,086
1
L
Thanatos
10,590
963
43
4
3
224,138
1
L
Thoth
11,052
1,005
90
8
0
212,969
0
W
Chang'e
11,802
1,073
77
7
4
219,906
0
W
Bellona
10,922
993
17
2
0
185,276
0
W
Morgan Le Fay
11,007
1,001
49
4
0
208,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role