Player Matchup

Serqet
Serqet
HaverofaBBC
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 3L
1,811 Elo+
Party 1
Medusa
Medusa
ITSUGGGE
Medusa
Level 32
God Stats
7W - 2L
1,691 SR
Queue Stats
75W - 46L
1,669 Elo+
Party 1
Cupid
Cupid
PhenomD
Cupid
Level 108
God Stats
5W - 3L
1,830 SR
Queue Stats
154W - 73L
1,780 Elo+
Party 1
Hera
Hera
RibbedForHer
Hera
Level 128
God Stats
2W - 2L
1,446 SR
Queue Stats
452W - 322L
1,789 Elo+
Party 1
Set
Set
iChefZay
Set
Level 124
God Stats
4W - 2L
1,771 SR
Queue Stats
210W - 118L
1,815 Elo+
Party 1
Team Averages
Level 81
1,648 SR
1,773 Elo+

VS

Team Averages
Level 67
1,527 SR
1,541 Elo+
Loki
Loki
 
Loki
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
FlimsyLobster0
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 10L
1,622 Elo+
Party 2
Anubis
Anubis
Im_Da_PoPo
Anubis
Level 107
God Stats
9W - 9L
1,530 SR
Queue Stats
76W - 66L
1,506 Elo+
Party 3
King Arthur
King Arthur
SkittishDragon
King Arthur
Level 76
God Stats
4W - 7L
1,506 SR
Queue Stats
175W - 141L
1,601 Elo+
Party 2
Ymir
Ymir
V9-iiRaven
Ymir
Level 109
God Stats
2W - 2L
1,598 SR
Queue Stats
90W - 85L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
5 / 1 / 16
12,458
623
11,666
20,856
18,119
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Medusa
ITSUGGGE
Medusa
17
2 / 3 / 10
11,657
583
7,745
17,239
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
PhenomD
Cupid
18
13 / 1 / 11
13,887
694
27,424
15,446
7,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 4 / 18
13,102
655
17,213
12,055
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 2 / 6
13,858
693
21,283
14,552
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
7 / 4 / 1
12,024
601
9,066
18,783
8,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 13 / 1
7,945
397
4,362
19,093
7,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Im_Da_PoPo
Anubis
13
0 / 9 / 4
8,393
420
7,110
18,511
7,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SkittishDragon
King Arthur
14
3 / 7 / 3
9,091
455
8,460
24,898
28,670
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 3
7,928
396
3,477
19,563
27,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
37
Kills
11
11
Deaths
37
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
4
1
1.88
L
1
13
1
0.12
W
Serqet
5
1
16
13
W
Medusa
ITSUGGGE
Medusa
2
3
10
2.33
L
Anubis
Im_Da_PoPo
Anubis
0
9
4
0.22
W
Cupid
PhenomD
Cupid
13
1
11
18.5
W
6
4
18
3.75
L
King Arthur
SkittishDragon
King Arthur
3
7
3
0.64
L
0
4
3
0.38
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,331
Damage
32,475
80,148
Taken
100,848
46,644
Mitigated
79,848
40,245
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,066
2,619
0
4,288
18,783
8,141
0
1,979
16,663
0
92,805
L
4,362
2,658
270
1,685
19,093
7,946
873
3,434
15,576
30,431
4,987
W
Serqet
11,666
2,516
0
6,481
20,856
18,119
505
6,634
11,959
0
39,404
W
Medusa
ITSUGGGE
Medusa
7,745
4,615
0
9,573
17,239
7,814
420
3,555
13,684
0
93,040
L
Anubis
Im_Da_PoPo
Anubis
7,110
91
0
4,106
18,511
7,942
812
4,245
13,455
63,034
0
W
Cupid
PhenomD
Cupid
27,424
19,512
1,079
10,809
15,446
7,117
11,287
3,790
11,656
0
103,476
W
17,213
4,711
249
4,703
12,055
4,273
4,571
3,142
8,913
95,616
0
L
King Arthur
SkittishDragon
King Arthur
8,460
943
0
750
24,898
28,670
24
3,643
20,399
0
58,454
L
3,477
277
412
2,615
19,563
27,149
0
4,146
14,476
21,960
2,321
W
21,283
8,816
0
7,351
14,552
9,321
3,852
1,902
12,650
0
120,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,962
Gold Earned
45,381
564
Minions Killed
471
0
Camps Cleared
0
1,935,561
Distance Traveled
1,685,137
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,024
601
150
8
0
419,646
1
L
Olorun
7,945
397
65
3
0
291,260
3
W
Serqet
12,458
623
55
3
0
429,196
1
W
Medusa
11,657
583
101
5
0
402,065
5
L
Anubis
8,393
420
116
6
0
290,554
4
W
Cupid
13,887
694
120
6
0
344,445
3
W
Hera
13,102
655
130
7
0
364,834
2
L
King Arthur
9,091
455
114
6
0
356,791
1
L
Ymir
7,928
396
26
1
0
326,886
4
W
Set
13,858
693
158
8
0
395,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role