Player Matchup

Ishtar
Ishtar
HepZone
Ishtar
Level 128
God Stats
0W - 1L
1,807 SR
Queue Stats
5W - 6L
1,593 Elo+
Party 1
Mulan
Mulan
NotheBeees
Mulan
Level 128
God Stats
8W - 5L
1,637 SR
Queue Stats
37W - 41L
1,604 Elo+
Party 1
Chang'e
Chang'e
Ozymondia
Chang'e
Level 137
God Stats
1W - 2L
1,455 SR
Queue Stats
16W - 25L
1,496 Elo+
Party 1
Team Averages
Level 131
1,633 SR
1,565 Elo+

VS

Team Averages
Level 107
1,334 SR
1,831 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
S3rgeantSped
Lancelot
Level 149
God Stats
1W - 0L
1,205 SR
Queue Stats
23W - 3L
1,934 Elo+
Party 2
Fafnir
Fafnir
WovenSoul
Fafnir
Level 17
God Stats
1W - 0L
1,298 SR
Queue Stats
17W - 1L
2,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HepZone
Ishtar
14
0 / 4 / 4
8,360
643
11,995
10,311
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
14
3 / 4 / 3
9,969
767
8,078
16,132
16,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Ozymondia
Chang'e
13
2 / 4 / 3
8,681
668
15,814
15,028
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 2 / 5
11,037
849
12,982
14,722
16,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
S3rgeantSped
Lancelot
16
4 / 1 / 8
9,738
749
15,257
14,419
15,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
WovenSoul
Fafnir
13
1 / 3 / 9
9,327
717
8,169
17,845
20,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
12
12
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
5
4.75
L
Ishtar
HepZone
Ishtar
0
4
4
0.5
L
Mulan
3
4
3
1.13
L
Chang'e
Ozymondia
Chang'e
2
4
3
0.88
W
Lancelot
S3rgeantSped
Lancelot
4
1
8
8
W
Fafnir
WovenSoul
Fafnir
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
36,408
41,471
Taken
46,986
27,800
Mitigated
52,413
12,204
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,982
3,449
2,143
5,335
14,722
16,489
962
4,343
10,070
36,012
0
L
Ishtar
HepZone
Ishtar
11,995
6,072
0
1,227
10,311
5,001
882
6,083
4,180
0
41,821
L
Mulan
8,078
1,297
403
3,095
16,132
16,476
0
9,957
5,531
0
21,678
L
Chang'e
Ozymondia
Chang'e
15,814
1,850
3,747
3,732
15,028
6,323
407
5,124
9,375
33,181
0
W
Lancelot
S3rgeantSped
Lancelot
15,257
3,149
648
1,650
14,419
15,755
352
4,728
9,295
0
47,160
W
Fafnir
WovenSoul
Fafnir
8,169
3,804
482
5,047
17,845
20,169
21
5,615
11,726
25,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,010
Gold Earned
30,102
142
Minions Killed
137
0
Camps Cleared
0
679,540
Distance Traveled
741,905
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,037
849
48
4
0
237,405
1
L
Ishtar
8,360
643
70
5
0
211,858
2
L
Mulan
9,969
767
25
2
0
244,796
3
L
Chang'e
8,681
668
47
4
0
222,886
5
W
Lancelot
9,738
749
58
4
0
281,388
1
W
Fafnir
9,327
717
31
2
0
223,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role