Player Matchup

Cabrakan
Cabrakan
Arday
Cabrakan
Level 160
God Stats
1W - 0L
1,577 SR
Queue Stats
64W - 43L
1,648 Elo+
Party 1
Yu Huang
Yu Huang
PIKACHUKILL
Yu Huang
Level 160
God Stats
2W - 3L
1,345 SR
Queue Stats
44W - 27L
1,741 Elo+
Party 1
Medusa
Medusa
davichoks
Medusa
Level 160
God Stats
1W - 0L
1,840 SR
Queue Stats
3W - 3L
1,654 Elo+
Party 1
Team Averages
Level 160
1,587 SR
1,681 Elo+

VS

Team Averages
Level 90
1,414 SR
1,421 Elo+
Neith
Neith
KinngAndrew21
Neith
Level 62
God Stats
23W - 45L
1,419 SR
Queue Stats
62W - 101L
1,360 Elo+
Party 2
Fenrir
Fenrir
ReavenIII007
Fenrir
Level 119
God Stats
0W - 1L
1,322 SR
Queue Stats
17W - 38L
1,255 Elo+
Party 2
Janus
Janus
ShinyMamoswine
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arday
Cabrakan
12
1 / 1 / 12
7,133
713
3,127
7,581
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
PIKACHUKILL
Yu Huang
14
5 / 0 / 6
8,302
830
10,069
4,440
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
davichoks
Medusa
15
10 / 1 / 5
9,046
905
12,441
7,871
3,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,178
618
3,081
7,404
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
1 / 3 / 1
6,337
634
4,372
11,926
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 8 / 1
6,169
617
3,919
9,708
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
2
2
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Arday
Cabrakan
1
1
12
7
L
0
5
2
0.2
W
Yu Huang
PIKACHUKILL
Yu Huang
5
0
6
8
L
Fenrir
1
3
1
0.5
L
1
8
1
0.19
W
Medusa
davichoks
Medusa
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,637
Damage
11,372
19,892
Taken
29,038
13,767
Mitigated
14,039
1,771
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Arday
Cabrakan
3,127
650
0
602
7,581
7,950
231
1,177
6,404
7,312
0
L
3,081
1,398
0
542
7,404
3,199
0
2,755
4,649
0
22,938
W
Yu Huang
PIKACHUKILL
Yu Huang
10,069
736
0
909
4,440
2,132
151
1,502
2,938
45,303
0
L
Fenrir
4,372
1,665
0
696
11,926
7,131
0
6,441
5,485
0
13,174
L
3,919
400
0
700
9,708
3,709
0
4,009
5,699
12,487
0
W
Medusa
davichoks
Medusa
12,441
5,887
0
260
7,871
3,685
372
1,267
6,604
0
43,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
18,684
157
Minions Killed
84
0
Camps Cleared
0
520,177
Distance Traveled
492,230
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,133
713
5
1
0
157,435
4
L
Neith
6,178
618
40
4
0
159,853
2
W
Yu Huang
8,302
830
80
8
0
182,709
2
L
Fenrir
6,337
634
24
2
0
178,949
2
L
Janus
6,169
617
20
2
0
153,428
1
W
Medusa
9,046
905
72
7
0
180,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role