Player Matchup

Chaac
Chaac
Ahaab
Chaac
Level 154
God Stats
10W - 5L
1,698 SR
Queue Stats
209W - 192L
1,552 Elo+
Party 1
Yemoja
Yemoja
AlateStranger
Yemoja
Level 61
God Stats
9W - 7L
1,535 SR
Queue Stats
18W - 14L
1,528 Elo+
Party 1
Charybdis
Charybdis
Gabsterbobby
Charybdis
Level 22
God Stats
9W - 6L
1,574 SR
Queue Stats
21W - 21L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
PeachyPauper
Jormungandr
Level 18
God Stats
9W - 3L
1,766 SR
Queue Stats
13W - 8L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Samzart
Ah Muzen Cab
Level 106
God Stats
13W - 5L
1,621 SR
Queue Stats
147W - 150L
1,542 Elo+
Party 1
Team Averages
Level 72
1,639 SR
1,536 Elo+

VS

Team Averages
Level 65
1,459 SR
1,431 Elo+
Fafnir
Fafnir
Char7993
Fafnir
Level 7
God Stats
11W - 16L
1,510 SR
Queue Stats
12W - 19L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
Crxtto
Jing Wei
Level 108
God Stats
2W - 5L
1,532 SR
Queue Stats
226W - 245L
1,507 Elo+
Solo
Zeus
Zeus
DeadlySinz27
Zeus
Level 141
God Stats
1W - 2L
1,493 SR
Queue Stats
26W - 36L
1,435 Elo+
Party 3
Neith
Neith
IneptFawnDoll
Neith
Level 17
God Stats
0W - 5L
1,200 SR
Queue Stats
2W - 9L
1,274 Elo+
Party 3
Loki
Loki
MorzanTheFirst
Loki
Level 52
God Stats
8W - 6L
1,558 SR
Queue Stats
55W - 76L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ahaab
Chaac
18
6 / 0 / 2
12,611
1,051
20,592
12,042
13,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 0 / 7
12,289
1,024
5,291
7,322
8,463
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Gabsterbobby
Charybdis
17
1 / 0 / 3
11,365
947
5,408
4,902
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
PeachyPauper
Jormungandr
17
0 / 0 / 6
12,583
1,049
5,090
11,262
17,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Samzart
Ah Muzen Cab
18
1 / 0 / 5
11,904
992
13,847
6,043
3,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Char7993
Fafnir
17
0 / 1 / 0
11,229
936
2,869
13,951
21,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Crxtto
Jing Wei
17
0 / 0 / 0
11,309
942
6,033
5,931
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 5 / 0
11,465
955
17,000
15,027
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 2 / 0
10,670
889
7,532
9,596
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 0 / 0
10,958
913
4,772
8,578
3,990
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
8
Kills
0
0
Deaths
8
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ahaab
Chaac
6
0
2
7
W
0
0
7
3.5
L
Fafnir
Char7993
Fafnir
0
1
0
0
L
Jing Wei
Crxtto
Jing Wei
0
0
0
0
L
0
5
0
0
W
Charybdis
Gabsterbobby
Charybdis
1
0
3
2.5
L
0
2
0
0
L
0
0
0
0
W
Jormungandr
PeachyPauper
Jormungandr
0
0
6
3
W
Ah Muzen Cab
Samzart
Ah Muzen Cab
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,228
Damage
38,206
41,571
Taken
53,083
46,009
Mitigated
38,936
14,374
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ahaab
Chaac
20,592
3,643
0
3,255
12,042
13,476
0
5,458
6,584
0
39,105
W
5,291
286
5,445
2,456
7,322
8,463
0
4,006
3,316
10,170
0
L
Fafnir
Char7993
Fafnir
2,869
584
912
2,377
13,951
21,930
0
3,393
10,255
8,897
0
L
Jing Wei
Crxtto
Jing Wei
6,033
5,504
0
0
5,931
2,684
0
1,068
4,770
0
35,646
L
17,000
1,661
108
1,171
15,027
5,931
0
2,348
12,104
59,982
0
W
Charybdis
Gabsterbobby
Charybdis
5,408
2,368
0
570
4,902
2,716
0
2,021
2,881
0
19,433
L
7,532
1,432
0
2,502
9,596
4,401
0
2,157
7,344
0
17,621
L
4,772
187
0
120
8,578
3,990
0
1,415
6,862
0
21,985
W
Jormungandr
PeachyPauper
Jormungandr
5,090
752
0
1,390
11,262
17,693
0
5,274
5,988
25,524
0
W
Ah Muzen Cab
Samzart
Ah Muzen Cab
13,847
1,878
0
1,258
6,043
3,661
0
3,110
2,933
0
66,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,752
Gold Earned
55,631
276
Minions Killed
277
8
Camps Cleared
10
1,261,331
Distance Traveled
1,210,108
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,611
1,051
32
3
3
252,703
2
W
Yemoja
12,289
1,024
7
1
0
255,948
0
L
Fafnir
11,229
936
13
1
0
233,389
4
L
Jing Wei
11,309
942
83
7
2
251,654
0
L
Zeus
11,465
955
124
10
5
231,113
0
W
Charybdis
11,365
947
39
3
3
247,315
0
L
Neith
10,670
889
38
3
0
226,939
0
L
Loki
10,958
913
19
2
3
267,013
0
W
Jormungandr
12,583
1,049
56
5
1
236,267
0
W
Ah Muzen Cab
11,904
992
142
12
1
269,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role