Player Matchup

Ares
Ares
 
Ares
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
ChaosFFXII
Artemis
Level 100
God Stats
19W - 19L
1,423 SR
Queue Stats
308W - 350L
1,338 Elo+
Solo
Ra
Ra
Kaue Gatti
Ra
Level 147
God Stats
90W - 64L
1,536 SR
Queue Stats
744W - 710L
1,508 Elo+
Solo
Nike
Nike
WARNKE99
Nike
Level 125
God Stats
16W - 5L
1,739 SR
Queue Stats
365W - 214L
1,631 Elo+
Party 3
Arachne
Arachne
brunoyjuanchi
Arachne
Level 95
God Stats
6W - 3L
1,604 SR
Queue Stats
65W - 87L
1,426 Elo+
Solo
Team Averages
Level 102
1,561 SR
1,481 Elo+

VS

Team Averages
Level 87
1,444 SR
1,450 Elo+
Tsukuyomi
Tsukuyomi
Dayrup
Tsukuyomi
Level 85
God Stats
11W - 6L
1,542 SR
Queue Stats
113W - 60L
1,608 Elo+
Party 1
Zhong Kui
Zhong Kui
Felipe_XF255
Zhong Kui
Level 84
God Stats
0W - 3L
1,190 SR
Queue Stats
72W - 70L
1,367 Elo+
Party 2
Ravana
Ravana
Joao_Gamer19
Ravana
Level 83
God Stats
1W - 4L
1,460 SR
Queue Stats
56W - 75L
1,372 Elo+
Party 2
Izanami
Izanami
JugoDNaranja
Izanami
Level 120
God Stats
1W - 2L
1,662 SR
Queue Stats
105W - 88L
1,556 Elo+
Party 1
Ares
Ares
anjosRJ
Ares
Level 64
God Stats
8W - 12L
1,365 SR
Queue Stats
61W - 71L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
6 / 1 / 12
10,810
569
13,179
19,403
22,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
ChaosFFXII
Artemis
17
2 / 1 / 4
10,403
548
11,408
14,746
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 8
11,483
604
20,578
13,945
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
19
14 / 3 / 6
12,594
663
22,342
25,002
23,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
16
2 / 2 / 10
10,059
529
8,244
19,551
9,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dayrup
Tsukuyomi
17
6 / 6 / 1
10,646
560
16,430
19,691
8,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Felipe_XF255
Zhong Kui
14
1 / 7 / 3
9,011
474
9,394
19,667
14,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
15
1 / 8 / 4
9,099
479
10,238
17,128
9,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
JugoDNaranja
Izanami
15
1 / 5 / 1
9,187
484
10,691
19,310
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
anjosRJ
Ares
12
0 / 6 / 1
7,970
419
4,257
19,354
20,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
32
Kills
9
9
Deaths
32
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
12
12
W
Artemis
ChaosFFXII
Artemis
2
1
4
4
L
Tsukuyomi
Dayrup
Tsukuyomi
6
6
1
1.08
L
Zhong Kui
Felipe_XF255
Zhong Kui
1
7
3
0.36
L
Ravana
1
8
4
0.38
L
Izanami
JugoDNaranja
Izanami
1
5
1
0.3
W
8
2
8
6
W
Nike
14
3
6
5.67
L
Ares
anjosRJ
Ares
0
6
1
0.08
W
Arachne
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,751
Damage
51,010
92,647
Taken
95,150
66,797
Mitigated
58,740
32,168
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,179
2,279
0
2,456
19,403
22,468
229
5,745
13,564
33,400
769
W
Artemis
ChaosFFXII
Artemis
11,408
7,548
0
8,970
14,746
5,470
4,266
1,126
13,562
0
79,286
L
Tsukuyomi
Dayrup
Tsukuyomi
16,430
4,702
0
1,529
19,691
8,460
0
7,603
12,088
0
93,906
L
Zhong Kui
Felipe_XF255
Zhong Kui
9,394
1,545
10
4,482
19,667
14,550
0
11,675
7,992
47,401
0
L
Ravana
10,238
2,837
78
4,363
17,128
9,016
870
1,775
15,353
0
57,458
L
Izanami
JugoDNaranja
Izanami
10,691
7,635
0
5,380
19,310
6,293
1,308
6,013
13,297
0
87,847
W
20,578
4,200
1,571
5,276
13,945
6,573
2,089
2,470
11,430
93,852
0
W
Nike
22,342
3,490
0
10,385
25,002
23,149
816
2,751
21,454
0
95,822
L
Ares
anjosRJ
Ares
4,257
578
32
1,613
19,354
20,421
108
6,477
12,877
26,037
1,923
W
Arachne
8,244
6,679
0
3,510
19,551
9,137
409
3,063
16,410
0
95,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,349
Gold Earned
45,913
550
Minions Killed
502
0
Camps Cleared
0
1,804,497
Distance Traveled
1,651,151
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,810
569
28
1
0
376,572
1
W
Artemis
10,403
548
125
7
0
313,428
1
L
Tsukuyomi
10,646
560
148
8
0
381,648
0
L
Zhong Kui
9,011
474
65
3
0
280,761
0
L
Ravana
9,099
479
97
5
0
325,620
2
L
Izanami
9,187
484
155
8
0
333,554
0
W
Ra
11,483
604
131
7
0
382,542
2
W
Nike
12,594
663
144
8
0
365,981
0
L
Ares
7,970
419
37
2
0
329,568
0
W
Arachne
10,059
529
122
6
0
365,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role