Player Matchup

Sol
Sol
el_mata_otakuss
Sol
Level 67
God Stats
7W - 12L
1,397 SR
Queue Stats
156W - 204L
1,434 Elo+
Party 1
Atlas
Atlas
kingofthedead045
Atlas
Level 29
God Stats
4W - 0L
1,656 SR
Queue Stats
89W - 79L
1,438 Elo+
Party 1
Neith
Neith
vDeluxe
Neith
Level 87
God Stats
7W - 4L
1,515 SR
Queue Stats
394W - 434L
1,468 Elo+
Party 1
Team Averages
Level 61
1,523 SR
1,447 Elo+

VS

Team Averages
Level 56
1,457 SR
1,310 Elo+
Nemesis
Nemesis
Kaysey707
Nemesis
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 52L
1,339 Elo+
Party 2
Nox
Nox
Sen Altaria
Nox
Level 45
God Stats
10W - 17L
1,349 SR
Queue Stats
25W - 53L
1,264 Elo+
Party 2
Da Ji
Da Ji
TatsuYamato
Da Ji
Level 74
God Stats
4W - 4L
1,523 SR
Queue Stats
103W - 137L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
8 / 1 / 10
5,975
1,195
6,762
2,666
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 2 / 16
5,909
1,182
3,638
5,118
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
vDeluxe
Neith
10
11 / 0 / 9
6,791
1,358
7,586
1,704
614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kaysey707
Nemesis
5
0 / 8 / 2
3,823
765
298
8,664
3,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
1 / 6 / 1
4,082
816
1,278
5,391
2,282
6
0 / 8 / 3
3,858
772
0
7,928
3,046

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
22
Kills
1
3
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Kaysey707
Nemesis
0
8
2
0.13
L
1
6
1
0.25
L
0
8
3
0.19
W
8
1
10
13
W
3
2
16
5.5
W
Neith
vDeluxe
Neith
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,986
Damage
1,576
9,488
Taken
21,983
5,356
Mitigated
8,657
2,478
Healing
370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Kaysey707
Nemesis
298
40
214
156
8,664
3,329
0
4,473
4,191
0
298
L
1,278
514
0
0
5,391
2,282
0
1,699
3,692
2,904
0
L
0
0
0
0
7,928
3,046
0
3,683
4,245
0
0
W
6,762
4,261
0
1,168
2,666
899
670
213
2,405
12,790
1,161
W
3,638
2,698
0
441
5,118
3,843
765
752
4,338
8,821
0
W
Neith
vDeluxe
Neith
7,586
3,391
0
869
1,704
614
1,276
267
1,427
0
22,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,675
Gold Earned
11,763
50
Minions Killed
1
0
Camps Cleared
0
222,961
Distance Traveled
173,163
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,823
765
0
0
0
62,024
0
L
Nox
4,082
816
1
0
0
52,701
0
L
Da Ji
3,858
772
0
0
0
58,438
0
W
Sol
5,975
1,195
10
2
0
74,447
0
W
Atlas
5,909
1,182
6
1
0
62,011
0
W
Neith
6,791
1,358
34
7
0
86,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role