Player Matchup

Izanami
Izanami
FORSEP
Izanami
Level 129
God Stats
0W - 3L
1,542 SR
Queue Stats
27W - 23L
1,568 Elo+
Party 2
Kuzenbo
Kuzenbo
Haku9320
Kuzenbo
Level 146
God Stats
0W - 1L
1,673 SR
Queue Stats
4W - 5L
1,601 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlayerYSV8
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,470 SR
Queue Stats
6W - 9L
1,396 Elo+
Party 2
Team Averages
Level 126
1,562 SR
1,521 Elo+

VS

Team Averages
Level 73
1,738 SR
1,421 Elo+
Chaac
Chaac
Proaganda
Chaac
Level 66
God Stats
13W - 4L
1,763 SR
Queue Stats
15W - 10L
1,411 Elo+
Party 1
Baba Yaga
Baba Yaga
RainPhynix
Baba Yaga
Level 68
God Stats
2W - 0L
1,742 SR
Queue Stats
63W - 75L
1,396 Elo+
Solo
Thanatos
Thanatos
l Equity l
Thanatos
Level 84
God Stats
5W - 1L
1,709 SR
Queue Stats
13W - 8L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FORSEP
Izanami
11
0 / 5 / 1
6,509
651
3,660
9,576
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
Haku9320
Kuzenbo
11
1 / 1 / 1
7,355
736
4,911
12,329
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SlayerYSV8
Morgan Le Fay
11
1 / 6 / 1
6,598
660
3,509
9,580
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Proaganda
Chaac
13
5 / 1 / 7
8,433
843
9,230
9,361
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
RainPhynix
Baba Yaga
13
2 / 1 / 7
7,684
768
9,424
6,777
2,996
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
l Equity l
Thanatos
12
5 / 0 / 3
8,016
802
8,792
7,869
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
12
12
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
FORSEP
Izanami
0
5
1
0.1
L
Kuzenbo
Haku9320
Kuzenbo
1
1
1
1.5
W
Chaac
Proaganda
Chaac
5
1
7
8.5
W
Baba Yaga
RainPhynix
Baba Yaga
2
1
7
5.5
L
Morgan Le Fay
SlayerYSV8
Morgan Le Fay
1
6
1
0.25
W
Thanatos
l Equity l
Thanatos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,080
Damage
27,446
31,485
Taken
24,007
18,338
Mitigated
15,674
4,861
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FORSEP
Izanami
3,660
3,132
0
2,154
9,576
3,056
0
2,394
6,806
0
26,449
L
Kuzenbo
Haku9320
Kuzenbo
4,911
2,065
0
2,126
12,329
11,877
0
3,984
7,785
15,353
0
W
Chaac
Proaganda
Chaac
9,230
737
0
2,437
9,361
8,731
0
2,263
7,098
0
31,780
W
Baba Yaga
RainPhynix
Baba Yaga
9,424
962
354
1,950
6,777
2,996
0
2,802
3,975
34,061
0
L
Morgan Le Fay
SlayerYSV8
Morgan Le Fay
3,509
929
0
581
9,580
3,405
0
3,125
5,964
11,135
0
W
Thanatos
l Equity l
Thanatos
8,792
1,128
0
7,774
7,869
3,947
780
3,455
4,414
0
29,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,462
Gold Earned
24,133
90
Minions Killed
144
0
Camps Cleared
0
518,934
Distance Traveled
582,086
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,509
651
51
5
0
149,195
0
L
Kuzenbo
7,355
736
18
2
0
206,236
3
W
Chaac
8,433
843
52
5
0
199,971
0
W
Baba Yaga
7,684
768
49
5
0
178,525
0
L
Morgan Le Fay
6,598
660
21
2
0
163,503
3
W
Thanatos
8,016
802
43
4
0
203,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role