Player Matchup

Ratatoskr
Ratatoskr
ArynCrash
Ratatoskr
Level 28
God Stats
1W - 2L
1,027 SR
Queue Stats
12W - 19L
1,302 Elo+
Party 1
Hel
Hel
Gorgustube
Hel
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,393 Elo+
Party 1
Anubis
Anubis
Thomblan
Anubis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,436 Elo+
Party 1
Artio
Artio
Vendetta721
Artio
Level 18
God Stats
1W - 0L
1,077 SR
Queue Stats
2W - 2L
1,409 Elo+
Party 1
Hera
Hera
spophie02
Hera
Level 66
God Stats
3W - 1L
1,398 SR
Queue Stats
185W - 187L
1,403 Elo+
Party 1
Team Averages
Level 44
1,300 SR
1,388 Elo+

VS

Team Averages
Level 73
1,394 SR
1,403 Elo+
Neith
Neith
Prince Azrael
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,416 Elo+
Party 2
Ao Kuang
Ao Kuang
Rishivalens
Ao Kuang
Level 65
God Stats
0W - 2L
1,312 SR
Queue Stats
73W - 74L
1,419 Elo+
Solo
He Bo
He Bo
Tichaelmod
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,351 Elo+
Party 2
Anhur
Anhur
mewize
Anhur
Level 64
God Stats
5W - 5L
1,574 SR
Queue Stats
201W - 192L
1,439 Elo+
Party 2
Hel
Hel
sd6983
Hel
Level 109
God Stats
0W - 4L
1,081 SR
Queue Stats
91W - 86L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ArynCrash
Ratatoskr
16
2 / 3 / 14
10,248
641
10,163
18,511
9,000
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 1 / 17
12,620
789
14,430
12,963
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Thomblan
Anubis
20
12 / 4 / 10
12,851
803
27,155
17,505
10,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 3 / 18
11,746
734
7,071
25,658
32,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
20
6 / 2 / 14
11,788
737
34,907
14,964
8,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 6
10,663
666
16,333
16,157
6,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Rishivalens
Ao Kuang
15
1 / 7 / 5
10,520
658
10,933
23,614
21,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
14
0 / 7 / 5
9,241
578
7,268
16,851
6,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
mewize
Anhur
20
4 / 3 / 7
11,435
715
21,477
27,163
11,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
sd6983
Hel
18
4 / 4 / 3
11,224
702
18,348
19,773
13,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
24
Kills
13
13
Deaths
24
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ArynCrash
Ratatoskr
2
3
14
3
W
3
1
17
11.5
L
4
3
6
2.33
L
Ao Kuang
Rishivalens
Ao Kuang
1
7
5
0.5
W
Anubis
Thomblan
Anubis
12
4
10
4.25
L
He Bo
0
7
5
0.36
W
1
3
18
3.33
L
Anhur
mewize
Anhur
4
3
7
2.5
L
Hel
sd6983
Hel
4
4
3
1.38
W
Hera
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,726
Damage
74,359
89,601
Taken
103,558
71,300
Mitigated
59,224
50,789
Healing
52,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ArynCrash
Ratatoskr
10,163
1,221
1,298
2,234
18,511
9,000
1,101
7,646
10,865
0
20,560
W
14,430
2,047
15,567
7,190
12,963
10,382
1,933
6,067
6,896
29,983
0
L
16,333
6,393
1,168
2,609
16,157
6,914
943
13,397
2,760
0
39,680
L
Ao Kuang
Rishivalens
Ao Kuang
10,933
3,768
3,767
7,108
23,614
21,289
1,026
17,190
6,424
15,938
0
W
Anubis
Thomblan
Anubis
27,155
878
682
6,428
17,505
10,946
1,807
7,625
9,880
43,788
0
L
He Bo
7,268
1,396
275
833
16,851
6,491
0
14,401
2,450
15,666
0
W
7,071
640
3,050
6,718
25,658
32,195
681
8,400
17,258
14,405
0
L
Anhur
mewize
Anhur
21,477
10,280
3,678
13,370
27,163
11,001
1,886
22,987
4,176
0
41,588
L
Hel
sd6983
Hel
18,348
1,438
11,641
8,378
19,773
13,529
604
15,513
4,185
43,350
0
W
Hera
34,907
3,715
3,807
3,815
14,964
8,777
2,441
6,811
8,153
67,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,253
Gold Earned
53,083
164
Minions Killed
137
0
Camps Cleared
0
1,579,860
Distance Traveled
1,336,222
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,248
641
26
2
0
369,618
0
W
Hel
12,620
789
26
2
0
322,587
0
L
Neith
10,663
666
40
3
0
267,166
1
L
Ao Kuang
10,520
658
10
1
0
269,607
1
W
Anubis
12,851
803
39
2
0
270,575
0
L
He Bo
9,241
578
19
1
0
238,921
0
W
Artio
11,746
734
14
1
0
292,438
0
L
Anhur
11,435
715
37
2
0
266,216
0
L
Hel
11,224
702
31
2
0
294,312
0
W
Hera
11,788
737
59
4
0
324,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role