Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
JOJOSZN
Zhong Kui
Diamond IV
Level 96
God Stats
19W - 15L
1,609 SR
Queue Stats
51W - 45L
1,965 MMR
Solo
Bellona
Bellona
Platinum I
NSY Kiztune
Bellona
Platinum I
Level 80
God Stats
8W - 23L
1,387 SR
Queue Stats
260W - 264L
1,963 MMR
Solo
Chiron
Chiron
Gold I
ShAd0w P3pP3r
Chiron
Gold I
Level 160
God Stats
9W - 11L
1,649 SR
Queue Stats
184W - 184L
1,664 MMR
Solo
Fenrir
Fenrir
Platinum V
Slayer x LG
Fenrir
Platinum V
Level 127
God Stats
7W - 15L
1,518 SR
Queue Stats
526W - 543L
1,711 MMR
Solo
Sobek
Sobek
Gold IV
immnico
Sobek
Gold IV
Level 136
God Stats
1W - 1L
1,723 SR
Queue Stats
20W - 10L
1,843 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,577 SR
1,829 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,610 SR
1,871 MMR
Lancelot
Lancelot
Platinum V
DinoVitolo
Lancelot
Platinum V
Level 156
God Stats
10W - 7L
1,468 SR
Queue Stats
216W - 203L
1,661 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
FoxMulderFBI
Baron Samedi
Diamond IV
Level 160
God Stats
13W - 8L
1,622 SR
Queue Stats
472W - 476L
2,190 MMR
Party 2
Mulan
Mulan
Gold II
OG Banksss
Mulan
Gold II
Level 157
God Stats
3W - 2L
1,677 SR
Queue Stats
45W - 45L
1,569 MMR
Party 1
Rama
Rama
Masters
YOUNG DAHDAH
Rama
Masters
Level 146
God Stats
19W - 12L
1,640 SR
Queue Stats
435W - 442L
2,243 MMR
Party 2
Atlas
Atlas
Gold II
overshotrad
Atlas
Gold II
Level 159
God Stats
1W - 0L
1,643 SR
Queue Stats
27W - 24L
1,692 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JOJOSZN
Zhong Kui
20
3 / 10 / 7
13,084
485
27,073
29,589
22,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
NSY Kiztune
Bellona
20
1 / 3 / 9
14,269
528
19,242
27,603
38,169
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 6 / 5
13,832
512
23,634
25,202
12,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
20
12 / 10 / 6
14,274
529
21,456
39,503
22,463
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
immnico
Sobek
18
3 / 5 / 14
12,893
478
13,219
39,555
60,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
IshtarAresSusanoThe Morrigan

VS

Bans
DanzaburouHadesNe ZhaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DinoVitolo
Lancelot
20
13 / 5 / 9
16,255
602
28,697
32,267
19,433
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FoxMulderFBI
Baron Samedi
20
7 / 8 / 7
14,769
547
21,259
24,626
13,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
20
3 / 4 / 11
15,198
563
24,034
32,262
44,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 3 / 12
15,413
571
32,236
31,940
15,509
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 6 / 11
12,858
476
22,222
30,038
36,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
84
26
Kills
34
34
Deaths
26
41
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DinoVitolo
Lancelot
13
5
9
3.5
W
Baron Samedi
FoxMulderFBI
Baron Samedi
7
8
7
1.31
L
Zhong Kui
JOJOSZN
Zhong Kui
3
10
7
0.65
L
Bellona
NSY Kiztune
Bellona
1
3
9
1.83
W
Mulan
3
4
11
2.13
L
7
6
5
1.58
L
Fenrir
12
10
6
1.5
W
6
3
12
4
L
Sobek
immnico
Sobek
3
5
14
2
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,624
Damage
128,448
161,452
Taken
151,133
156,268
Mitigated
129,944
32,501
Healing
53,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DinoVitolo
Lancelot
28,697
8,386
0
10,614
32,267
19,433
2,093
9,474
22,793
0
149,824
W
Baron Samedi
FoxMulderFBI
Baron Samedi
21,259
2,664
2,249
7,063
24,626
13,173
3,139
11,895
12,731
101,284
0
L
Zhong Kui
JOJOSZN
Zhong Kui
27,073
2,211
0
6,299
29,589
22,747
3,037
10,791
18,446
122,755
0
L
Bellona
NSY Kiztune
Bellona
19,242
7,036
0
6,349
27,603
38,169
1,164
2,942
24,579
0
130,453
W
Mulan
24,034
3,235
0
13,004
32,262
44,995
3,226
4,456
27,806
0
122,316
L
23,634
13,436
1,065
6,996
25,202
12,196
858
6,131
18,637
0
118,760
L
Fenrir
21,456
2,598
0
6,452
39,503
22,463
0
10,739
28,376
0
109,383
W
32,236
26,908
0
18,887
31,940
15,509
10,709
9,691
21,997
0
156,541
L
Sobek
immnico
Sobek
13,219
1,862
0
5,340
39,555
60,693
11
11,674
27,221
36,935
0
W
22,222
7,937
0
1,532
30,038
36,834
1,059
6,156
23,542
62,296
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,352
Gold Earned
74,493
725
Minions Killed
746
0
Camps Cleared
0
2,498,330
Distance Traveled
2,499,272
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
16,255
602
160
6
0
570,964
1
W
Baron Samedi
14,769
547
150
6
0
469,534
7
L
Zhong Kui
13,084
485
178
7
0
448,714
4
L
Bellona
14,269
528
238
9
0
543,772
2
W
Mulan
15,198
563
184
7
0
490,909
7
L
Chiron
13,832
512
171
6
0
472,515
5
L
Fenrir
14,274
529
102
4
0
492,833
2
W
Rama
15,413
571
201
7
0
480,815
1
L
Sobek
12,893
478
36
1
0
540,496
0
W
Atlas
12,858
476
51
2
0
487,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role